700 lines
21 KiB
C++
700 lines
21 KiB
C++
/*
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https://github.com/peterix/dfhack
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Copyright (c) 2011 Petr Mrázek <peterix@gmail.com>
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A thread-safe logging console with a line editor for windows.
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Based on linenoise win32 port,
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copyright 2010, Jon Griffiths <jon_p_griffiths at yahoo dot com>.
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All rights reserved.
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Based on linenoise, copyright 2010, Salvatore Sanfilippo <antirez at gmail dot com>.
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The original linenoise can be found at: http://github.com/antirez/linenoise
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of Redis nor the names of its contributors may be used
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to endorse or promote products derived from this software without
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specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stdarg.h>
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#include <errno.h>
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#include <stdio.h>
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#include <iostream>
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#include <fstream>
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#include <istream>
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#include <string>
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#include <stdint.h>
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#include "RemoteTools.h"
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#include "PluginManager.h"
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#include "MiscUtils.h"
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#include "VersionInfo.h"
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#include "modules/Materials.h"
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#include "modules/Translation.h"
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#include "modules/Units.h"
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#include "modules/World.h"
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#include "DataDefs.h"
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#include "df/ui.h"
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#include "df/ui_advmode.h"
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#include "df/world.h"
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#include "df/world_data.h"
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#include "df/unit.h"
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#include "df/unit_soul.h"
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#include "df/unit_skill.h"
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#include "df/material.h"
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#include "df/matter_state.h"
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#include "df/inorganic_raw.h"
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#include "df/creature_raw.h"
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#include "df/plant_raw.h"
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#include "df/nemesis_record.h"
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#include "df/historical_figure.h"
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#include "df/historical_entity.h"
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#include "df/squad.h"
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#include "df/squad_position.h"
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#include "df/death_info.h"
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#include "BasicApi.pb.h"
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#include <cstdio>
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#include <cstdlib>
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#include <sstream>
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#include <memory>
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using namespace DFHack;
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using namespace df::enums;
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using namespace dfproto;
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using google::protobuf::MessageLite;
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void DFHack::strVectorToRepeatedField(RepeatedPtrField<std::string> *pf,
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const std::vector<std::string> &vec)
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{
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for (size_t i = 0; i < vec.size(); ++i)
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*pf->Add() = vec[i];
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}
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void DFHack::describeEnum(RepeatedPtrField<EnumItemName> *pf, int base,
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int size, const char* const *names)
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{
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for (int i = 0; i < size; i++)
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{
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const char *key = names[i];
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if (!key)
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continue;
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auto item = pf->Add();
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item->set_value(base+i);
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item->set_name(key);
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}
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}
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void DFHack::describeBitfield(RepeatedPtrField<EnumItemName> *pf,
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int size, const bitfield_item_info *items)
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{
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for (int i = 0; i < size; i++)
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{
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const char *key = items[i].name;
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if (!key && items[i].size <= 1)
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continue;
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auto item = pf->Add();
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item->set_value(i);
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if (key)
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item->set_name(key);
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if (items[i].size > 1)
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{
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item->set_bit_size(items[i].size);
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i += items[i].size-1;
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}
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}
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}
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void DFHack::describeMaterial(BasicMaterialInfo *info, df::material *mat,
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const BasicMaterialInfoMask *mask)
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{
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info->set_token(mat->id);
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if (mask && mask->flags())
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flagarray_to_ints(info->mutable_flags(), mat->flags);
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if (!mat->prefix.empty())
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info->set_name_prefix(mat->prefix);
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if (!mask || mask->states_size() == 0)
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{
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df::matter_state state = matter_state::Solid;
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int temp = (mask && mask->has_temperature()) ? mask->temperature() : 10015;
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if (temp >= mat->heat.melting_point)
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state = matter_state::Liquid;
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if (temp >= mat->heat.boiling_point)
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state = matter_state::Gas;
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info->add_state_color(mat->state_color[state]);
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info->add_state_name(mat->state_name[state]);
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info->add_state_adj(mat->state_adj[state]);
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}
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else
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{
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for (int i = 0; i < mask->states_size(); i++)
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{
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info->add_state_color(mat->state_color[i]);
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info->add_state_name(mat->state_name[i]);
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info->add_state_adj(mat->state_adj[i]);
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}
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}
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if (mask && mask->reaction())
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{
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for (size_t i = 0; i < mat->reaction_class.size(); i++)
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info->add_reaction_class(*mat->reaction_class[i]);
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for (size_t i = 0; i < mat->reaction_product.id.size(); i++)
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{
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auto ptr = info->add_reaction_product();
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ptr->set_id(*mat->reaction_product.id[i]);
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ptr->set_type(mat->reaction_product.material.mat_type[i]);
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ptr->set_index(mat->reaction_product.material.mat_index[i]);
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}
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}
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}
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void DFHack::describeMaterial(BasicMaterialInfo *info, const MaterialInfo &mat,
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const BasicMaterialInfoMask *mask)
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{
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assert(mat.isValid());
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info->set_type(mat.type);
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info->set_index(mat.index);
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describeMaterial(info, mat.material, mask);
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switch (mat.mode) {
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case MaterialInfo::Inorganic:
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info->set_token(mat.inorganic->id);
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if (mask && mask->flags())
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flagarray_to_ints(info->mutable_inorganic_flags(), mat.inorganic->flags);
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break;
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case MaterialInfo::Creature:
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info->set_subtype(mat.subtype);
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if (mat.figure)
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{
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info->set_histfig_id(mat.index);
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info->set_creature_id(mat.figure->race);
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}
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else
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info->set_creature_id(mat.index);
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break;
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case MaterialInfo::Plant:
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info->set_plant_id(mat.index);
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break;
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}
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}
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void DFHack::describeName(NameInfo *info, df::language_name *name)
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{
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if (!name->first_name.empty())
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info->set_first_name(name->first_name);
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if (!name->nickname.empty())
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info->set_nickname(name->nickname);
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if (name->language >= 0)
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info->set_language_id(name->language);
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std::string lname = Translation::TranslateName(name, false, true);
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if (!lname.empty())
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info->set_last_name(lname);
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lname = Translation::TranslateName(name, true, true);
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if (!lname.empty())
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info->set_english_name(lname);
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}
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void DFHack::describeNameTriple(NameTriple *info, const std::string &name,
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const std::string &plural, const std::string &adj)
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{
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info->set_normal(name);
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if (!plural.empty() && plural != name)
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info->set_plural(plural);
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if (!adj.empty() && adj != name)
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info->set_adjective(adj);
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}
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void DFHack::describeUnit(BasicUnitInfo *info, df::unit *unit,
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const BasicUnitInfoMask *mask)
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{
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info->set_unit_id(unit->id);
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info->set_pos_x(unit->pos.x);
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info->set_pos_y(unit->pos.y);
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info->set_pos_z(unit->pos.z);
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auto name = Units::GetVisibleName(unit);
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if (name->has_name)
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describeName(info->mutable_name(), name);
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info->set_flags1(unit->flags1.whole);
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info->set_flags2(unit->flags2.whole);
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info->set_flags3(unit->flags3.whole);
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info->set_race(unit->race);
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info->set_caste(unit->caste);
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if (unit->sex >= 0)
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info->set_gender(unit->sex);
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if (unit->civ_id >= 0)
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info->set_civ_id(unit->civ_id);
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if (unit->hist_figure_id >= 0)
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info->set_histfig_id(unit->hist_figure_id);
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if (unit->counters.death_id >= 0)
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{
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info->set_death_id(unit->counters.death_id);
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if (auto death = df::death_info::find(unit->counters.death_id))
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info->set_death_flags(death->flags.whole);
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}
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if (mask && mask->profession())
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{
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if (unit->profession >= 0)
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info->set_profession(unit->profession);
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if (!unit->custom_profession.empty())
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info->set_custom_profession(unit->custom_profession);
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if (unit->military.squad_index >= 0)
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{
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info->set_squad_id(unit->military.squad_index);
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info->set_squad_position(unit->military.squad_position);
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}
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}
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if (mask && mask->labors())
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{
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for (int i = 0; i < sizeof(unit->status.labors)/sizeof(bool); i++)
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if (unit->status.labors[i])
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info->add_labors(i);
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}
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if (mask && mask->skills() && unit->status.current_soul)
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{
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auto &vec = unit->status.current_soul->skills;
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for (size_t i = 0; i < vec.size(); i++)
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{
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auto skill = vec[i];
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auto item = info->add_skills();
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item->set_id(skill->id);
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item->set_level(skill->rating);
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item->set_experience(skill->experience);
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}
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}
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if (unit->curse.add_tags1.whole ||
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unit->curse.add_tags2.whole ||
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unit->curse.rem_tags1.whole ||
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unit->curse.rem_tags2.whole ||
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unit->curse.name_visible)
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{
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auto curse = info->mutable_curse();
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curse->set_add_tags1(unit->curse.add_tags1.whole);
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curse->set_rem_tags1(unit->curse.rem_tags1.whole);
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curse->set_add_tags2(unit->curse.add_tags2.whole);
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curse->set_rem_tags2(unit->curse.rem_tags2.whole);
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if (unit->curse.name_visible)
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describeNameTriple(curse->mutable_name(), unit->curse.name,
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unit->curse.name_plural, unit->curse.name_adjective);
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}
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for (size_t i = 0; i < unit->burrows.size(); i++)
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info->add_burrows(unit->burrows[i]);
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}
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static command_result GetVersion(color_ostream &stream,
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const EmptyMessage *, StringMessage *out)
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{
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out->set_value(DFHACK_VERSION);
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return CR_OK;
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}
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static command_result GetDFVersion(color_ostream &stream,
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const EmptyMessage *, StringMessage *out)
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{
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out->set_value(Core::getInstance().vinfo->getVersion());
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return CR_OK;
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}
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static command_result GetWorldInfo(color_ostream &stream,
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const EmptyMessage *, GetWorldInfoOut *out)
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{
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using df::global::ui;
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using df::global::ui_advmode;
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using df::global::world;
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if (!ui || !world || !Core::getInstance().isWorldLoaded())
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return CR_NOT_FOUND;
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t_gamemodes mode;
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if (!Core::getInstance().getWorld()->ReadGameMode(mode))
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mode.g_type = GAMETYPE_DWARF_MAIN;
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out->set_save_dir(world->cur_savegame.save_dir);
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if (world->world_data->name.has_name)
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describeName(out->mutable_world_name(), &world->world_data->name);
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switch (mode.g_type)
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{
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case GAMETYPE_DWARF_MAIN:
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case GAMETYPE_DWARF_RECLAIM:
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out->set_mode(GetWorldInfoOut::MODE_DWARF);
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out->set_civ_id(ui->civ_id);
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out->set_site_id(ui->site_id);
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out->set_group_id(ui->group_id);
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out->set_race_id(ui->race_id);
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break;
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case GAMETYPE_ADVENTURE_MAIN:
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out->set_mode(GetWorldInfoOut::MODE_ADVENTURE);
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if (auto unit = vector_get(world->units.other[0], 0))
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out->set_player_unit_id(unit->id);
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if (!ui_advmode)
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break;
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if (auto nemesis = vector_get(world->nemesis.all, ui_advmode->player_id))
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{
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if (nemesis->figure)
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out->set_player_histfig_id(nemesis->figure->id);
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for (size_t i = 0; i < nemesis->companions.size(); i++)
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{
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auto unm = df::nemesis_record::find(nemesis->companions[i]);
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if (!unm || !unm->figure)
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continue;
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out->add_companion_histfig_ids(unm->figure->id);
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}
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}
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break;
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case GAMETYPE_VIEW_LEGENDS:
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out->set_mode(GetWorldInfoOut::MODE_LEGENDS);
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break;
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default:
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return CR_NOT_FOUND;
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}
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return CR_OK;
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}
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static command_result ListEnums(color_ostream &stream,
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const EmptyMessage *, ListEnumsOut *out)
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{
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#define ENUM(name) describe_enum<df::name>(out->mutable_##name());
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#define BITFIELD(name) describe_bitfield<df::name>(out->mutable_##name());
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ENUM(material_flags);
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ENUM(inorganic_flags);
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BITFIELD(unit_flags1);
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BITFIELD(unit_flags2);
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BITFIELD(unit_flags3);
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ENUM(unit_labor);
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ENUM(job_skill);
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BITFIELD(cie_add_tag_mask1);
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BITFIELD(cie_add_tag_mask2);
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describe_bitfield<df::death_info::T_flags>(out->mutable_death_info_flags());
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ENUM(profession);
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return CR_OK;
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#undef ENUM
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#undef BITFIELD
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}
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static command_result ListJobSkills(color_ostream &stream, const EmptyMessage *, ListJobSkillsOut *out)
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{
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auto pf_skill = out->mutable_skill();
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FOR_ENUM_ITEMS(job_skill, skill)
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{
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auto item = pf_skill->Add();
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item->set_id(skill);
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item->set_key(ENUM_KEY_STR(job_skill, skill));
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item->set_caption(ENUM_ATTR_STR(job_skill, caption, skill));
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item->set_caption_noun(ENUM_ATTR_STR(job_skill, caption_noun, skill));
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item->set_profession(ENUM_ATTR(job_skill, profession, skill));
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item->set_labor(ENUM_ATTR(job_skill, labor, skill));
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item->set_type(ENUM_KEY_STR(job_skill_class, ENUM_ATTR(job_skill, type, skill)));
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}
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auto pf_profession = out->mutable_profession();
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FOR_ENUM_ITEMS(profession, p)
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{
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auto item = pf_profession->Add();
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item->set_id(p);
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item->set_key(ENUM_KEY_STR(profession, p));
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item->set_caption(ENUM_ATTR_STR(profession, caption, p));
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item->set_military(ENUM_ATTR(profession, military, p));
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item->set_can_assign_labor(ENUM_ATTR(profession, can_assign_labor, p));
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item->set_parent(ENUM_ATTR(profession, parent, p));
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}
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auto pf_labor = out->mutable_labor();
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FOR_ENUM_ITEMS(unit_labor, labor)
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{
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auto item = pf_labor->Add();
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item->set_id(labor);
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item->set_key(ENUM_KEY_STR(unit_labor, labor));
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item->set_caption(ENUM_ATTR_STR(unit_labor, caption, labor));
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}
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return CR_OK;
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}
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static void listMaterial(ListMaterialsOut *out, int type, int index, const BasicMaterialInfoMask *mask)
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{
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MaterialInfo info(type, index);
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if (info.isValid())
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describeMaterial(out->add_value(), info, mask);
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}
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static command_result ListMaterials(color_ostream &stream,
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const ListMaterialsIn *in, ListMaterialsOut *out)
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{
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auto mask = in->has_mask() ? &in->mask() : NULL;
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for (int i = 0; i < in->id_list_size(); i++)
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{
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auto &elt = in->id_list(i);
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listMaterial(out, elt.type(), elt.index(), mask);
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}
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if (in->builtin())
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{
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for (int i = 0; i < MaterialInfo::NUM_BUILTIN; i++)
|
|
listMaterial(out, i, -1, mask);
|
|
}
|
|
|
|
if (in->inorganic())
|
|
{
|
|
auto &vec = df::inorganic_raw::get_vector();
|
|
for (size_t i = 0; i < vec.size(); i++)
|
|
listMaterial(out, 0, i, mask);
|
|
}
|
|
|
|
if (in->creatures())
|
|
{
|
|
auto &vec = df::creature_raw::get_vector();
|
|
for (size_t i = 0; i < vec.size(); i++)
|
|
{
|
|
auto praw = vec[i];
|
|
|
|
for (size_t j = 0; j < praw->material.size(); j++)
|
|
listMaterial(out, MaterialInfo::CREATURE_BASE+j, i, mask);
|
|
}
|
|
}
|
|
|
|
if (in->plants())
|
|
{
|
|
auto &vec = df::plant_raw::get_vector();
|
|
for (size_t i = 0; i < vec.size(); i++)
|
|
{
|
|
auto praw = vec[i];
|
|
|
|
for (size_t j = 0; j < praw->material.size(); j++)
|
|
listMaterial(out, MaterialInfo::PLANT_BASE+j, i, mask);
|
|
}
|
|
}
|
|
|
|
return out->value_size() ? CR_OK : CR_NOT_FOUND;
|
|
}
|
|
|
|
static command_result ListUnits(color_ostream &stream,
|
|
const ListUnitsIn *in, ListUnitsOut *out)
|
|
{
|
|
auto mask = in->has_mask() ? &in->mask() : NULL;
|
|
|
|
if (in->id_list_size() > 0)
|
|
{
|
|
for (int i = 0; i < in->id_list_size(); i++)
|
|
{
|
|
auto unit = df::unit::find(in->id_list(i));
|
|
if (unit)
|
|
describeUnit(out->add_value(), unit, mask);
|
|
}
|
|
}
|
|
|
|
if (in->scan_all())
|
|
{
|
|
auto &vec = df::unit::get_vector();
|
|
|
|
for (size_t i = 0; i < vec.size(); i++)
|
|
{
|
|
auto unit = vec[i];
|
|
|
|
if (in->has_race() && unit->race != in->race())
|
|
continue;
|
|
if (in->has_civ_id() && unit->civ_id != in->civ_id())
|
|
continue;
|
|
if (in->has_dead() && Units::isDead(unit) != in->dead())
|
|
continue;
|
|
if (in->has_alive() && Units::isAlive(unit) != in->alive())
|
|
continue;
|
|
if (in->has_sane() && Units::isSane(unit) != in->sane())
|
|
continue;
|
|
|
|
describeUnit(out->add_value(), unit, mask);
|
|
}
|
|
}
|
|
|
|
return out->value_size() ? CR_OK : CR_NOT_FOUND;
|
|
}
|
|
|
|
static command_result ListSquads(color_ostream &stream,
|
|
const ListSquadsIn *in, ListSquadsOut *out)
|
|
{
|
|
auto entity = df::historical_entity::find(df::global::ui->group_id);
|
|
if (!entity)
|
|
return CR_NOT_FOUND;
|
|
|
|
for (size_t i = 0; i < entity->squads.size(); i++)
|
|
{
|
|
auto squad = df::squad::find(entity->squads[i]);
|
|
if (!squad)
|
|
continue;
|
|
|
|
auto item = out->add_value();
|
|
item->set_squad_id(squad->id);
|
|
|
|
if (squad->name.has_name)
|
|
describeName(item->mutable_name(), &squad->name);
|
|
if (!squad->alias.empty())
|
|
item->set_alias(squad->alias);
|
|
|
|
for (size_t j = 0; j < squad->positions.size(); j++)
|
|
item->add_members(squad->positions[j]->occupant);
|
|
}
|
|
|
|
return CR_OK;
|
|
}
|
|
|
|
CoreService::CoreService() {
|
|
suspend_depth = 0;
|
|
|
|
// These 2 methods must be first, so that they get id 0 and 1
|
|
addMethod("BindMethod", &CoreService::BindMethod, SF_DONT_SUSPEND);
|
|
addMethod("RunCommand", &CoreService::RunCommand, SF_DONT_SUSPEND);
|
|
|
|
// Add others here:
|
|
addMethod("CoreSuspend", &CoreService::CoreSuspend, SF_DONT_SUSPEND);
|
|
addMethod("CoreResume", &CoreService::CoreResume, SF_DONT_SUSPEND);
|
|
|
|
// Functions:
|
|
addFunction("GetVersion", GetVersion, SF_DONT_SUSPEND);
|
|
addFunction("GetDFVersion", GetDFVersion, SF_DONT_SUSPEND);
|
|
|
|
addFunction("GetWorldInfo", GetWorldInfo);
|
|
|
|
addFunction("ListEnums", ListEnums, SF_CALLED_ONCE | SF_DONT_SUSPEND);
|
|
addFunction("ListJobSkills", ListJobSkills, SF_CALLED_ONCE | SF_DONT_SUSPEND);
|
|
|
|
addFunction("ListMaterials", ListMaterials, SF_CALLED_ONCE);
|
|
addFunction("ListUnits", ListUnits);
|
|
addFunction("ListSquads", ListSquads);
|
|
}
|
|
|
|
CoreService::~CoreService()
|
|
{
|
|
while (suspend_depth-- > 0)
|
|
Core::getInstance().Resume();
|
|
}
|
|
|
|
command_result CoreService::BindMethod(color_ostream &stream,
|
|
const dfproto::CoreBindRequest *in,
|
|
dfproto::CoreBindReply *out)
|
|
{
|
|
ServerFunctionBase *fn = connection()->findFunction(stream, in->plugin(), in->method());
|
|
|
|
if (!fn)
|
|
{
|
|
stream.printerr("RPC method not found: %s::%s\n",
|
|
in->plugin().c_str(), in->method().c_str());
|
|
return CR_FAILURE;
|
|
}
|
|
|
|
if (fn->p_in_template->GetTypeName() != in->input_msg() ||
|
|
fn->p_out_template->GetTypeName() != in->output_msg())
|
|
{
|
|
stream.printerr("Requested wrong signature for RPC method: %s::%s\n",
|
|
in->plugin().c_str(), in->method().c_str());
|
|
return CR_FAILURE;
|
|
}
|
|
|
|
out->set_assigned_id(fn->getId());
|
|
return CR_OK;
|
|
}
|
|
|
|
command_result CoreService::RunCommand(color_ostream &stream,
|
|
const dfproto::CoreRunCommandRequest *in)
|
|
{
|
|
std::string cmd = in->command();
|
|
std::vector<std::string> args;
|
|
for (int i = 0; i < in->arguments_size(); i++)
|
|
args.push_back(in->arguments(i));
|
|
|
|
return Core::getInstance().plug_mgr->InvokeCommand(stream, cmd, args);
|
|
}
|
|
|
|
command_result CoreService::CoreSuspend(color_ostream &stream, const EmptyMessage*, IntMessage *cnt)
|
|
{
|
|
Core::getInstance().Suspend();
|
|
cnt->set_value(++suspend_depth);
|
|
return CR_OK;
|
|
}
|
|
|
|
command_result CoreService::CoreResume(color_ostream &stream, const EmptyMessage*, IntMessage *cnt)
|
|
{
|
|
if (suspend_depth <= 0)
|
|
return CR_WRONG_USAGE;
|
|
|
|
Core::getInstance().Resume();
|
|
cnt->set_value(--suspend_depth);
|
|
return CR_OK;
|
|
}
|