92 lines
2.8 KiB
Ruby
92 lines
2.8 KiB
Ruby
# give super-dwarven speed to an unit
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=begin
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superdwarf
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==========
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Similar to `fastdwarf`, per-creature.
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To make any creature superfast, target it ingame using 'v' and::
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superdwarf add
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Other options available: ``del``, ``clear``, ``list``.
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This script also shortens the 'sleeping' and 'on break' periods of targets.
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=end
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$superdwarf_onupdate ||= nil
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$superdwarf_ids ||= []
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case $script_args[0]
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when 'add'
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if u = df.unit_find
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$superdwarf_ids |= [u.id]
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$superdwarf_onupdate ||= df.onupdate_register('superdwarf', 1) {
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if $superdwarf_ids.empty?
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df.onupdate_unregister($superdwarf_onupdate)
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$superdwarf_onupdate = nil
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else
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$superdwarf_ids.each { |id|
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if u = df.unit_find(id) and not u.flags1.dead
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u.actions.each { |a|
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case a.type
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when :Move
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a.data.move.timer = 1
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when :Climb
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a.data.climb.timer = 1
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when :Job
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a.data.job.timer = 1
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when :Job2
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a.data.job2.timer = 1
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when :Attack
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# Attack execution timer; fires when reaches zero.
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a.data.attack.timer1 = 1
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# Attack completion timer: finishes action at zero.
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# An action must complete before target re-seleciton
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# occurs.
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a.data.attack.timer2 = 0
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end
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}
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# no sleep
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if u.counters2.sleepiness_timer > 10000
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u.counters2.sleepiness_timer = 1
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end
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# no break
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if b = u.status.misc_traits.find { |t| t.id == :OnBreak }
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b.value = 500_000
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end
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else
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$superdwarf_ids.delete id
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end
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}
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end
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}
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else
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puts "Select a creature using 'v'"
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end
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when 'del'
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if u = df.unit_find
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$superdwarf_ids.delete u.id
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else
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puts "Select a creature using 'v'"
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end
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when 'clear'
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$superdwarf_ids.clear
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when 'list'
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puts "current superdwarves:", $superdwarf_ids.map { |id| df.unit_find(id).name }
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else
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puts "Usage:",
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" - superdwarf add: give superspeed to currently selected creature",
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" - superdwarf del: remove superspeed to current creature",
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" - superdwarf clear: remove all superpowers",
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" - superdwarf list: list super-dwarves"
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end
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