dfhack/plugins
Anuradha Dissanayake efaa247d2a Stocks start 2013-04-06 17:40:07 +13:00
..
Dfusion Merge remote-tracking branch 'warmist/master' 2012-11-12 10:50:48 +04:00
devel Correct autolabor2 for changes in structures. 2013-02-13 16:00:09 -06:00
df2mc@a80abe848e Move depends out of main library, make them (static) libraries. 2012-03-13 14:46:48 +01:00
dwarfexport Merge https://github.com/danaris/dfhack 2012-06-14 00:00:36 +02:00
lua friendship.lua: removed debug printing 2013-02-15 20:21:33 +02:00
mapexport ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
proto Support renaming some buildings, and arbitrary units, via gui script. 2012-09-05 21:27:42 +04:00
raw Add a special workshop for add spatter reactions into example raws. 2012-10-10 18:29:59 +04:00
ruby ruby: typo in autogen/int8_t 2013-02-17 02:05:01 +01:00
skeleton Tweaks! 2012-03-29 18:37:22 +02:00
stonesense@75df766263 Another update to stonesense :-P 2013-03-15 14:30:21 -04:00
.keep Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
Brushes.h Brush output lists numbers, update xml. 2012-05-11 07:00:18 +02:00
CMakeLists.txt Stocks start 2013-04-06 17:40:07 +13:00
Plugins.cmake Swap order of includes to work around silly compiler/assembler bug on OS X 2012-07-02 11:02:48 -04:00
add-spatter.cpp Follow the change in the base-type of job_skill. 2012-10-26 20:29:21 +04:00
advtools.cpp Rename general_ref vectors for consistency 2012-11-12 08:27:58 -06:00
autoSyndrome.cpp Communicate the Plugin pointer to the plugin in a decent sort of way. 2013-02-13 14:45:24 +04:00
autodump.cpp follow rename itemst.flags.artifact1 -> artifact 2012-11-28 19:48:47 +01:00
autolabor.cpp Reinstate old autolabor in its original place. 2013-02-13 13:34:39 -06:00
automaterial.cpp Allow planned constructions orthogonal to stairs 2013-03-16 12:26:37 +13:00
autotrade.cpp Fix warnings 2013-04-01 20:02:39 +13:00
buildingplan.cpp Make planned doors pet passable 2013-04-01 19:52:34 +13:00
burrows.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
catsplosion.cpp Mass fixage 2012-04-18 04:12:11 +02:00
changeitem.cpp zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug) 2012-04-15 23:21:36 +02:00
changelayer.cpp Follow change in xml again. 2012-08-27 23:03:02 +04:00
changevein.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
cleaners.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
cleanowned.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
colonies.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
createitem.cpp Get entity from unit->civ_id instead of from ui (so it works in advmode), and only get site in fortress mode 2013-02-28 10:00:00 -06:00
cursecheck.cpp Tweaks! 2012-03-29 18:37:22 +02:00
deramp.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
dfstream.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
dig.cpp Fixed some memory leaks. 2012-08-27 14:42:00 -04:00
drybuckets.cpp Follow a typo fix in flag name. 2012-03-30 10:44:52 +04:00
dwarfmonitor.cpp Right align happiness monitor to avoid interference with announcements 2013-04-01 19:52:13 +13:00
eventful.cpp Fix for eventful and a advfort not to show worn items. 2013-03-09 12:54:07 +02:00
fastdwarf.cpp Fix "fastdwarf" command to print syntax where appropriate, silence warning 2012-10-17 07:57:14 -05:00
feature.cpp Tweaks! 2012-03-29 18:37:22 +02:00
filltraffic.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
fix-armory.cpp Merge branch 'canStepBetween' into recent 2013-01-05 18:10:29 -05:00
fixpositions.cpp Synchronize with changes to df-structures 2012-07-16 20:56:46 -05:00
fixveins.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
flows.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
follow.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
forceequip.cpp Get rid of tabs 2012-11-16 15:33:36 -06:00
getplants.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
infiniteSky.cpp Infinite sky: bug with z level flags. 2013-01-13 15:28:17 -05:00
initflags.cpp Make plugins accept explicit output stream references. 2012-03-10 15:55:42 +04:00
jobutils.cpp Merge further changes (???) 2012-09-10 09:19:21 -04:00
lair.cpp Add revforget command, lair plugin 2012-03-11 22:25:30 +01:00
liquids.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
manipulator.cpp Adjust minimum widths so they actually work at 80x25 without glitching out 2012-11-24 11:13:54 -06:00
misery.cpp Tabs to spaces. 2012-08-27 16:05:23 -04:00
mode.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
mousequery.cpp Fix crash when using right mouse button 2013-03-22 23:08:33 +13:00
plants.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
power-meter.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
probe.cpp Follow change in xml again. 2012-08-27 23:03:02 +04:00
prospector.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
regrass.cpp regrass: leaves tiles with the no_grow flag alone (avoids regrassing roads etc you embark on) 2012-04-23 00:34:19 +02:00
rename.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
resume.cpp Update versions 2013-03-16 22:13:01 +13:00
reveal.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
search.cpp Fix the search plugin crashing the military screen. 2013-04-02 22:42:55 +13:00
seedwatch.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
showmood.cpp Rename general_ref vectors for consistency 2012-11-12 08:27:58 -06:00
siege-engine.cpp Add a few utility functions to the main library. 2012-10-30 12:40:26 +04:00
sort.cpp fix for updated viewlist_petst 2012-09-26 18:22:07 +02:00
steam-engine.cpp Update for temperaturest 2012-11-12 11:54:21 -06:00
stockpiles.cpp Tweaks! 2012-03-29 18:37:22 +02:00
stocks.cpp Stocks start 2013-04-06 17:40:07 +13:00
tiletypes.cpp ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
trueTransformation.cpp Binsearch in units.active can't possibly work, ever. 2013-02-14 13:13:25 +04:00
tubefill.cpp More maps api refactoring and renaming. 2012-04-11 12:01:27 +04:00
tweak.cpp Fix a problem in binpatch.lua and comment out debug messages in tweak. 2013-02-26 12:29:02 +04:00
uicommon.h WIP - More logical categories and variable windows 2013-03-07 22:27:06 +13:00
versionosd.cpp Tweaks! 2012-03-29 18:37:22 +02:00
weather.cpp Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
workNow.cpp Work now: also update dig on pause. 2013-01-05 12:50:44 -05:00
workflow.cpp Fix bad refactor 2013-01-18 23:29:08 +13:00
zone.cpp Apply r3 name changes 2013-03-16 18:25:02 +13:00