858 lines
24 KiB
C++
858 lines
24 KiB
C++
/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include "Internal.h"
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#include <string>
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#include <vector>
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#include <map>
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#include <cstring>
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using namespace std;
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#include "Types.h"
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#include "modules/Materials.h"
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#include "VersionInfo.h"
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#include "MemAccess.h"
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#include "Error.h"
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#include "ModuleFactory.h"
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#include "Core.h"
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#include "MiscUtils.h"
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#include "df/world.h"
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#include "df/ui.h"
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#include "df/item.h"
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#include "df/creature_raw.h"
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#include "df/caste_raw.h"
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#include "df/body_part_raw.h"
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#include "df/historical_figure.h"
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#include "df/job_item.h"
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#include "df/job_material_category.h"
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#include "df/dfhack_material_category.h"
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#include "df/matter_state.h"
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#include "df/material_vec_ref.h"
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#include "df/builtin_mats.h"
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#include "df/descriptor_color.h"
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#include "df/descriptor_pattern.h"
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#include "df/descriptor_shape.h"
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#include "df/physical_attribute_type.h"
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#include "df/mental_attribute_type.h"
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#include <df/color_modifier_raw.h>
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using namespace DFHack;
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using namespace df::enums;
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using df::global::world;
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using df::global::ui;
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bool MaterialInfo::decode(df::item *item)
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{
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if (!item)
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return decode(-1);
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else
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return decode(item->getActualMaterial(), item->getActualMaterialIndex());
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}
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bool MaterialInfo::decode(const df::material_vec_ref &vr, int idx)
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{
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if (idx < 0 || idx >= vr.mat_type.size() || idx >= vr.mat_index.size())
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return decode(-1);
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else
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return decode(vr.mat_type[idx], vr.mat_index[idx]);
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}
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bool MaterialInfo::decode(int16_t type, int32_t index)
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{
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this->type = type;
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this->index = index;
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material = NULL;
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mode = Builtin; subtype = 0;
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inorganic = NULL; plant = NULL; creature = NULL;
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figure = NULL;
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if (type < 0) {
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mode = None;
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return false;
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}
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df::world_raws &raws = world->raws;
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if (type >= sizeof(raws.mat_table.builtin)/sizeof(void*))
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return false;
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if (index < 0)
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{
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material = raws.mat_table.builtin[type];
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}
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else if (type == 0)
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{
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mode = Inorganic;
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inorganic = df::inorganic_raw::find(index);
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if (!inorganic)
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return false;
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material = &inorganic->material;
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}
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else if (type < CREATURE_BASE)
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{
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material = raws.mat_table.builtin[type];
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}
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else if (type < FIGURE_BASE)
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{
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mode = Creature;
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subtype = type-CREATURE_BASE;
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creature = df::creature_raw::find(index);
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if (!creature || subtype >= creature->material.size())
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return false;
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material = creature->material[subtype];
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}
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else if (type < PLANT_BASE)
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{
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mode = Creature;
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subtype = type-FIGURE_BASE;
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figure = df::historical_figure::find(index);
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if (!figure)
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return false;
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creature = df::creature_raw::find(figure->race);
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if (!creature || subtype >= creature->material.size())
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return false;
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material = creature->material[subtype];
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}
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else if (type < END_BASE)
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{
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mode = Plant;
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subtype = type-PLANT_BASE;
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plant = df::plant_raw::find(index);
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if (!plant || subtype >= plant->material.size())
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return false;
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material = plant->material[subtype];
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}
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else
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{
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material = raws.mat_table.builtin[type];
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}
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return (material != NULL);
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}
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bool MaterialInfo::find(const std::string &token)
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{
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std::vector<std::string> items;
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split_string(&items, token, ":");
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if (items[0] == "INORGANIC" && items.size() > 1)
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return findInorganic(vector_get(items,1));
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if (items[0] == "CREATURE_MAT" || items[0] == "CREATURE")
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return findCreature(vector_get(items,1), vector_get(items,2));
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if (items[0] == "PLANT_MAT" || items[0] == "PLANT")
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return findPlant(vector_get(items,1), vector_get(items,2));
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if (items.size() == 1)
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{
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if (findBuiltin(items[0]))
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return true;
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if (findInorganic(items[0]))
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return true;
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if (findPlant(items[0], ""))
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return true;
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}
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else if (items.size() == 2)
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{
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if (findPlant(items[0], items[1]))
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return true;
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if (findCreature(items[0], items[1]))
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return true;
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}
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return false;
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}
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bool MaterialInfo::findBuiltin(const std::string &token)
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{
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if (token.empty())
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return decode(-1);
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if (token == "NONE") {
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decode(-1);
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return true;
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}
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df::world_raws &raws = world->raws;
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for (int i = 1; i < NUM_BUILTIN; i++)
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if (raws.mat_table.builtin[i]->id == token)
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return decode(i, -1);
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return decode(-1);
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}
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bool MaterialInfo::findInorganic(const std::string &token)
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{
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if (token.empty())
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return decode(-1);
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if (token == "NONE") {
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decode(0, -1);
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return true;
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}
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df::world_raws &raws = world->raws;
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for (unsigned i = 0; i < raws.inorganics.size(); i++)
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{
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df::inorganic_raw *p = raws.inorganics[i];
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if (p->id == token)
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return decode(0, i);
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}
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return decode(-1);
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}
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bool MaterialInfo::findPlant(const std::string &token, const std::string &subtoken)
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{
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if (token.empty())
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return decode(-1);
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df::world_raws &raws = world->raws;
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for (unsigned i = 0; i < raws.plants.all.size(); i++)
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{
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df::plant_raw *p = raws.plants.all[i];
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if (p->id != token)
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continue;
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// As a special exception, return the structural material with empty subtoken
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if (subtoken.empty())
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return decode(p->material_defs.type_basic_mat, p->material_defs.idx_basic_mat);
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for (unsigned j = 0; j < p->material.size(); j++)
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if (p->material[j]->id == subtoken)
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return decode(PLANT_BASE+j, i);
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break;
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}
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return decode(-1);
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}
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bool MaterialInfo::findCreature(const std::string &token, const std::string &subtoken)
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{
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if (token.empty() || subtoken.empty())
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return decode(-1);
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df::world_raws &raws = world->raws;
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for (unsigned i = 0; i < raws.creatures.all.size(); i++)
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{
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df::creature_raw *p = raws.creatures.all[i];
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if (p->creature_id != token)
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continue;
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for (unsigned j = 0; j < p->material.size(); j++)
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if (p->material[j]->id == subtoken)
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return decode(CREATURE_BASE+j, i);
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break;
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}
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return decode(-1);
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}
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std::string MaterialInfo::getToken()
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{
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if (isNone())
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return "NONE";
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if (!material)
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return stl_sprintf("INVALID:%d:%d", type, index);
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switch (mode) {
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case Builtin:
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return material->id;
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case Inorganic:
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return "INORGANIC:" + inorganic->id;
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case Creature:
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return "CREATURE:" + creature->creature_id + ":" + material->id;
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case Plant:
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return "PLANT:" + plant->id + ":" + material->id;
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default:
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return stl_sprintf("INVALID_MODE:%d:%d", type, index);
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}
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}
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std::string MaterialInfo::toString(uint16_t temp, bool named)
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{
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if (isNone())
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return "any";
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if (!material)
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return stl_sprintf("INVALID:%d:%d", type, index);
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df::matter_state state = matter_state::Solid;
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if (temp >= material->heat.melting_point)
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state = matter_state::Liquid;
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if (temp >= material->heat.boiling_point)
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state = matter_state::Gas;
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std::string name = material->state_name[state];
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if (!material->prefix.empty())
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name = material->prefix + " " + name;
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if (named && figure)
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name += stl_sprintf(" of HF %d", index);
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return name;
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}
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df::craft_material_class MaterialInfo::getCraftClass()
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{
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if (!material)
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return craft_material_class::None;
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if (type == 0 && index == -1)
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return craft_material_class::Stone;
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FOR_ENUM_ITEMS(material_flags, i)
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{
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df::craft_material_class ccv = ENUM_ATTR(material_flags, type, i);
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if (ccv == craft_material_class::None)
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continue;
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if (material->flags.is_set(i))
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return ccv;
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}
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return craft_material_class::None;
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}
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bool MaterialInfo::isAnyCloth()
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{
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using namespace df::enums::material_flags;
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return material && (
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material->flags.is_set(THREAD_PLANT) ||
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material->flags.is_set(SILK) ||
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material->flags.is_set(YARN)
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);
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}
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bool MaterialInfo::matches(const df::job_material_category &cat)
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{
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if (!material)
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return false;
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#define TEST(bit,flag) if (cat.bits.bit && material->flags.is_set(flag)) return true;
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using namespace df::enums::material_flags;
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TEST(plant, STRUCTURAL_PLANT_MAT);
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TEST(wood, WOOD);
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TEST(cloth, THREAD_PLANT);
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TEST(silk, SILK);
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TEST(leather, LEATHER);
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TEST(bone, BONE);
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TEST(shell, SHELL);
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TEST(wood2, WOOD);
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TEST(soap, SOAP);
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TEST(tooth, TOOTH);
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TEST(horn, HORN);
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TEST(pearl, PEARL);
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TEST(yarn, YARN);
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return false;
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}
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bool MaterialInfo::matches(const df::dfhack_material_category &cat)
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{
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if (!material)
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return false;
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df::job_material_category mc;
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mc.whole = cat.whole;
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if (matches(mc))
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return true;
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using namespace df::enums::material_flags;
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using namespace df::enums::inorganic_flags;
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TEST(metal, IS_METAL);
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TEST(stone, IS_STONE);
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if (cat.bits.stone && type == 0 && index == -1)
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return true;
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if (cat.bits.sand && inorganic && inorganic->flags.is_set(SOIL_SAND))
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return true;
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TEST(glass, IS_GLASS);
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if (cat.bits.clay && linear_index(material->reaction_product.id, std::string("FIRED_MAT")) >= 0)
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return true;
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return false;
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}
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#undef TEST
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bool MaterialInfo::matches(const df::job_item &item)
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{
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if (!isValid()) return false;
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df::job_item_flags1 ok1, mask1;
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getMatchBits(ok1, mask1);
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df::job_item_flags2 ok2, mask2;
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getMatchBits(ok2, mask2);
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df::job_item_flags3 ok3, mask3;
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getMatchBits(ok3, mask3);
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return bits_match(item.flags1.whole, ok1.whole, mask1.whole) &&
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bits_match(item.flags2.whole, ok2.whole, mask2.whole) &&
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bits_match(item.flags3.whole, ok3.whole, mask3.whole);
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}
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void MaterialInfo::getMatchBits(df::job_item_flags1 &ok, df::job_item_flags1 &mask)
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{
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ok.whole = mask.whole = 0;
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if (!isValid()) return;
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#define MAT_FLAG(name) material->flags.is_set(material_flags::name)
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#define FLAG(field, name) (field && field->flags.is_set(name))
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#define TEST(bit, check) \
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mask.bits.bit = true; ok.bits.bit = !!(check);
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bool structural = MAT_FLAG(STRUCTURAL_PLANT_MAT);
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TEST(millable, structural && FLAG(plant, plant_raw_flags::MILL));
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TEST(sharpenable, MAT_FLAG(IS_STONE));
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TEST(distillable, structural && FLAG(plant, plant_raw_flags::DRINK));
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TEST(processable, structural && FLAG(plant, plant_raw_flags::THREAD));
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TEST(bag, isAnyCloth() || MAT_FLAG(LEATHER));
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TEST(cookable, MAT_FLAG(EDIBLE_COOKED));
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TEST(extract_bearing_plant, structural && FLAG(plant, plant_raw_flags::EXTRACT_STILL_VIAL));
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TEST(extract_bearing_fish, false);
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TEST(extract_bearing_vermin, false);
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TEST(processable_to_vial, structural && FLAG(plant, plant_raw_flags::EXTRACT_VIAL));
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TEST(processable_to_bag, structural && FLAG(plant, plant_raw_flags::LEAVES));
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TEST(processable_to_barrel, structural && FLAG(plant, plant_raw_flags::EXTRACT_BARREL));
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TEST(solid, !(MAT_FLAG(ALCOHOL_PLANT) ||
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MAT_FLAG(ALCOHOL_CREATURE) ||
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MAT_FLAG(LIQUID_MISC_PLANT) ||
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MAT_FLAG(LIQUID_MISC_CREATURE) ||
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MAT_FLAG(LIQUID_MISC_OTHER)));
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TEST(tameable_vermin, false);
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TEST(sharpenable, MAT_FLAG(IS_STONE));
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TEST(milk, linear_index(material->reaction_product.id, std::string("CHEESE_MAT")) >= 0);
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//04000000 - "milkable" - vtable[107],1,1
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}
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void MaterialInfo::getMatchBits(df::job_item_flags2 &ok, df::job_item_flags2 &mask)
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{
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ok.whole = mask.whole = 0;
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if (!isValid()) return;
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bool is_cloth = isAnyCloth();
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TEST(dye, MAT_FLAG(IS_DYE));
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TEST(dyeable, is_cloth);
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TEST(dyed, is_cloth);
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TEST(sewn_imageless, is_cloth);
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TEST(glass_making, MAT_FLAG(CRYSTAL_GLASSABLE));
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TEST(fire_safe, material->heat.melting_point > 11000);
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TEST(magma_safe, material->heat.melting_point > 12000);
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TEST(deep_material, FLAG(inorganic, inorganic_flags::DEEP_ANY));
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TEST(non_economic, inorganic && !(ui && ui->economic_stone[index]));
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TEST(plant, plant);
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TEST(silk, MAT_FLAG(SILK));
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TEST(leather, MAT_FLAG(LEATHER));
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TEST(bone, MAT_FLAG(BONE));
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TEST(shell, MAT_FLAG(SHELL));
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TEST(totemable, false);
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TEST(horn, MAT_FLAG(HORN));
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TEST(pearl, MAT_FLAG(PEARL));
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TEST(soap, MAT_FLAG(SOAP));
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TEST(ivory_tooth, MAT_FLAG(TOOTH));
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//TEST(hair_wool, MAT_FLAG(YARN));
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TEST(yarn, MAT_FLAG(YARN));
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}
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void MaterialInfo::getMatchBits(df::job_item_flags3 &ok, df::job_item_flags3 &mask)
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{
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ok.whole = mask.whole = 0;
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if (!isValid()) return;
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TEST(hard, MAT_FLAG(ITEMS_HARD));
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}
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#undef MAT_FLAG
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#undef FLAG
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#undef TEST
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bool DFHack::parseJobMaterialCategory(df::job_material_category *cat, const std::string &token)
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{
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cat->whole = 0;
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std::vector<std::string> items;
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split_string(&items, toLower(token), ",", true);
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for (unsigned i = 0; i < items.size(); i++)
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{
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int id = findBitfieldField(*cat, items[i]);
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if (id < 0)
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return false;
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cat->whole |= (1 << id);
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}
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return true;
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}
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bool DFHack::parseJobMaterialCategory(df::dfhack_material_category *cat, const std::string &token)
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{
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cat->whole = 0;
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std::vector<std::string> items;
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split_string(&items, toLower(token), ",", true);
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for (unsigned i = 0; i < items.size(); i++)
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{
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int id = findBitfieldField(*cat, items[i]);
|
|
if (id < 0)
|
|
return false;
|
|
|
|
cat->whole |= (1 << id);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
Module* DFHack::createMaterials()
|
|
{
|
|
return new Materials();
|
|
}
|
|
|
|
class Materials::Private
|
|
{
|
|
public:
|
|
Process * owner;
|
|
OffsetGroup * OG_Materials;
|
|
void * vector_races;
|
|
void * vector_other;
|
|
};
|
|
|
|
Materials::Materials()
|
|
{
|
|
Core & c = Core::getInstance();
|
|
d = new Private;
|
|
d->owner = c.p;
|
|
OffsetGroup *OG_Materials = d->OG_Materials = c.vinfo->getGroup("Materials");
|
|
{
|
|
d->vector_races = OG_Materials->getAddress("creature_type_vector");
|
|
}
|
|
}
|
|
|
|
Materials::~Materials()
|
|
{
|
|
delete d;
|
|
}
|
|
|
|
bool Materials::Finish()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
t_matgloss::t_matgloss()
|
|
{
|
|
fore = 0;
|
|
back = 0;
|
|
bright = 0;
|
|
|
|
value = 0;
|
|
wall_tile = 0;
|
|
boulder_tile = 0;
|
|
}
|
|
|
|
bool t_matglossInorganic::isOre()
|
|
{
|
|
if (!ore_chances.empty())
|
|
return true;
|
|
if (!strand_chances.empty())
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
bool t_matglossInorganic::isGem()
|
|
{
|
|
return is_gem;
|
|
}
|
|
|
|
bool Materials::CopyInorganicMaterials (std::vector<t_matglossInorganic> & inorganic)
|
|
{
|
|
Process * p = d->owner;
|
|
uint32_t size = world->raws.inorganics.size();
|
|
inorganic.clear();
|
|
inorganic.reserve (size);
|
|
for (uint32_t i = 0; i < size;i++)
|
|
{
|
|
df::inorganic_raw *orig = world->raws.inorganics[i];
|
|
t_matglossInorganic mat;
|
|
mat.id = orig->id;
|
|
mat.name = orig->material.stone_name;
|
|
|
|
mat.ore_types = orig->metal_ore.mat_index;
|
|
mat.ore_chances = orig->metal_ore.probability;
|
|
mat.strand_types = orig->thread_metal.mat_index;
|
|
mat.strand_chances = orig->thread_metal.probability;
|
|
mat.value = orig->material.material_value;
|
|
mat.wall_tile = orig->material.tile;
|
|
mat.boulder_tile = orig->material.item_symbol;
|
|
mat.fore = orig->material.basic_color[0];
|
|
mat.bright = orig->material.basic_color[1];
|
|
mat.is_gem = orig->material.flags.is_set(material_flags::IS_GEM);
|
|
inorganic.push_back(mat);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Materials::CopyOrganicMaterials (std::vector<t_matgloss> & organic)
|
|
{
|
|
uint32_t size = world->raws.plants.all.size();
|
|
organic.clear();
|
|
organic.reserve (size);
|
|
for (uint32_t i = 0; i < size;i++)
|
|
{
|
|
t_matgloss mat;
|
|
mat.id = world->raws.plants.all[i]->id;
|
|
organic.push_back(mat);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Materials::CopyWoodMaterials (std::vector<t_matgloss> & tree)
|
|
{
|
|
uint32_t size = world->raws.plants.trees.size();
|
|
tree.clear();
|
|
tree.reserve (size);
|
|
for (uint32_t i = 0; i < size;i++)
|
|
{
|
|
t_matgloss mat;
|
|
mat.id = world->raws.plants.trees[i]->id;
|
|
tree.push_back(mat);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Materials::CopyPlantMaterials (std::vector<t_matgloss> & plant)
|
|
{
|
|
uint32_t size = world->raws.plants.bushes.size();
|
|
plant.clear();
|
|
plant.reserve (size);
|
|
for (uint32_t i = 0; i < size;i++)
|
|
{
|
|
t_matgloss mat;
|
|
mat.id = world->raws.plants.bushes[i]->id;
|
|
plant.push_back(mat);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Materials::ReadCreatureTypes (void)
|
|
{
|
|
uint32_t size = world->raws.creatures.all.size();
|
|
race.clear();
|
|
race.reserve (size);
|
|
for (uint32_t i = 0; i < size;i++)
|
|
{
|
|
t_matgloss mat;
|
|
mat.id = world->raws.creatures.all[i]->creature_id;
|
|
race.push_back(mat);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Materials::ReadOthers(void)
|
|
{
|
|
other.clear();
|
|
FOR_ENUM_ITEMS(builtin_mats, i)
|
|
{
|
|
t_matglossOther mat;
|
|
mat.id = world->raws.mat_table.builtin[i]->id;
|
|
other.push_back(mat);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Materials::ReadDescriptorColors (void)
|
|
{
|
|
uint32_t size = world->raws.language.colors.size();
|
|
|
|
color.clear();
|
|
if(size == 0)
|
|
return false;
|
|
color.reserve(size);
|
|
for (uint32_t i = 0; i < size;i++)
|
|
{
|
|
df::descriptor_color *c = world->raws.language.colors[i];
|
|
t_descriptor_color col;
|
|
col.id = c->id;
|
|
col.name = c->name;
|
|
col.red = c->red;
|
|
col.green = c->green;
|
|
col.blue = c->blue;
|
|
color.push_back(col);
|
|
}
|
|
|
|
size = world->raws.language.patterns.size();
|
|
alldesc.clear();
|
|
alldesc.reserve(size);
|
|
for (uint32_t i = 0; i < size;i++)
|
|
{
|
|
t_matgloss mat;
|
|
mat.id = world->raws.language.patterns[i]->id;
|
|
alldesc.push_back(mat);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Materials::ReadCreatureTypesEx (void)
|
|
{
|
|
uint32_t size = world->raws.creatures.all.size();
|
|
raceEx.clear();
|
|
raceEx.reserve (size);
|
|
for (uint32_t i = 0; i < size; i++)
|
|
{
|
|
df::creature_raw *cr = world->raws.creatures.all[i];
|
|
t_creaturetype mat;
|
|
mat.id = cr->creature_id;
|
|
mat.tile_character = cr->creature_tile;
|
|
mat.tilecolor.fore = cr->color[0];
|
|
mat.tilecolor.back = cr->color[1];
|
|
mat.tilecolor.bright = cr->color[2];
|
|
|
|
uint32_t sizecas = cr->caste.size();
|
|
for (uint32_t j = 0; j < sizecas;j++)
|
|
{
|
|
df::caste_raw *ca = cr->caste[j];
|
|
/* caste name */
|
|
t_creaturecaste caste;
|
|
caste.id = ca->caste_id;
|
|
caste.singular = ca->caste_name[0];
|
|
caste.plural = ca->caste_name[1];
|
|
caste.adjective = ca->caste_name[2];
|
|
|
|
// color mod reading
|
|
// Caste + offset > color mod vector
|
|
auto & colorings = ca->color_modifiers;
|
|
uint32_t sizecolormod = colorings.size();
|
|
caste.ColorModifier.resize(sizecolormod);
|
|
for(uint32_t k = 0; k < sizecolormod;k++)
|
|
{
|
|
// color mod [0] -> color list
|
|
auto & indexes = colorings[k]->color_indexes;
|
|
uint32_t sizecolorlist = indexes.size();
|
|
caste.ColorModifier[k].colorlist.resize(sizecolorlist);
|
|
for(uint32_t l = 0; l < sizecolorlist; l++)
|
|
caste.ColorModifier[k].colorlist[l] = indexes[l];
|
|
// color mod [color_modifier_part_offset] = string part
|
|
caste.ColorModifier[k].part = colorings[k]->part;
|
|
caste.ColorModifier[k].startdate = colorings[k]->start_date;
|
|
caste.ColorModifier[k].enddate = colorings[k]->end_date;
|
|
}
|
|
|
|
// body parts
|
|
caste.bodypart.empty();
|
|
uint32_t sizebp = ca->body_info.body_parts.size();
|
|
for (uint32_t k = 0; k < sizebp; k++)
|
|
{
|
|
df::body_part_raw *bp = ca->body_info.body_parts[k];
|
|
t_bodypart part;
|
|
part.id = bp->part_code;
|
|
part.category = bp->part_name;
|
|
caste.bodypart.push_back(part);
|
|
}
|
|
|
|
for (int32_t k = 0; k < 7; k++)
|
|
{
|
|
caste.strength[k] = ca->attributes.phys_att_range[df::physical_attribute_type::STRENGTH][k];
|
|
caste.agility[k] = ca->attributes.phys_att_range[df::physical_attribute_type::AGILITY][k];
|
|
caste.toughness[k] = ca->attributes.phys_att_range[df::physical_attribute_type::TOUGHNESS][k];
|
|
caste.endurance[k] = ca->attributes.phys_att_range[df::physical_attribute_type::ENDURANCE][k];
|
|
caste.recuperation[k] = ca->attributes.phys_att_range[df::physical_attribute_type::RECUPERATION][k];
|
|
caste.disease_resistance[k] = ca->attributes.phys_att_range[df::physical_attribute_type::DISEASE_RESISTANCE][k];
|
|
|
|
caste.analytical_ability[k] = ca->attributes.phys_att_range[df::mental_attribute_type::ANALYTICAL_ABILITY][k];
|
|
caste.focus[k] = ca->attributes.phys_att_range[df::mental_attribute_type::FOCUS][k];
|
|
caste.willpower[k] = ca->attributes.phys_att_range[df::mental_attribute_type::WILLPOWER][k];
|
|
caste.creativity[k] = ca->attributes.phys_att_range[df::mental_attribute_type::CREATIVITY][k];
|
|
caste.intuition[k] = ca->attributes.phys_att_range[df::mental_attribute_type::INTUITION][k];
|
|
caste.patience[k] = ca->attributes.phys_att_range[df::mental_attribute_type::PATIENCE][k];
|
|
caste.memory[k] = ca->attributes.phys_att_range[df::mental_attribute_type::MEMORY][k];
|
|
caste.linguistic_ability[k] = ca->attributes.phys_att_range[df::mental_attribute_type::LINGUISTIC_ABILITY][k];
|
|
caste.spatial_sense[k] = ca->attributes.phys_att_range[df::mental_attribute_type::SPATIAL_SENSE][k];
|
|
caste.musicality[k] = ca->attributes.phys_att_range[df::mental_attribute_type::MUSICALITY][k];
|
|
caste.kinesthetic_sense[k] = ca->attributes.phys_att_range[df::mental_attribute_type::KINESTHETIC_SENSE][k];
|
|
caste.empathy[k] = ca->attributes.phys_att_range[df::mental_attribute_type::EMPATHY][k];
|
|
caste.social_awareness[k] = ca->attributes.phys_att_range[df::mental_attribute_type::SOCIAL_AWARENESS][k];
|
|
}
|
|
mat.castes.push_back(caste);
|
|
}
|
|
for (uint32_t j = 0; j < world->raws.creatures.all[i]->material.size(); j++)
|
|
{
|
|
t_creatureextract extract;
|
|
extract.id = world->raws.creatures.all[i]->material[j]->id;
|
|
mat.extract.push_back(extract);
|
|
}
|
|
raceEx.push_back(mat);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Materials::ReadAllMaterials(void)
|
|
{
|
|
bool ok = true;
|
|
ok &= this->ReadCreatureTypes();
|
|
ok &= this->ReadCreatureTypesEx();
|
|
ok &= this->ReadDescriptorColors();
|
|
ok &= this->ReadOthers();
|
|
return ok;
|
|
}
|
|
|
|
std::string Materials::getDescription(const t_material & mat)
|
|
{
|
|
MaterialInfo mi(mat.material, mat.index);
|
|
if (mi.creature)
|
|
return mi.creature->creature_id + " " + mi.material->id;
|
|
else if (mi.plant)
|
|
return mi.plant->id + " " + mi.material->id;
|
|
else
|
|
return mi.material->id;
|
|
}
|
|
|
|
// type of material only so we know which vector to retrieve
|
|
// This is completely worthless now
|
|
std::string Materials::getType(const t_material & mat)
|
|
{
|
|
MaterialInfo mi(mat.material, mat.index);
|
|
switch (mi.mode)
|
|
{
|
|
case MaterialInfo::Builtin:
|
|
return "builtin";
|
|
case MaterialInfo::Inorganic:
|
|
return "inorganic";
|
|
case MaterialInfo::Creature:
|
|
return "creature";
|
|
case MaterialInfo::Plant:
|
|
return "plant";
|
|
default:
|
|
return "unknown";
|
|
}
|
|
}
|