dfhack/plugins/buildingplan
Myk Taylor 1b8fc20ad5
check items for accessibility for dialogs
before we only checked when doing the cycle, so if an inaccessible item
were manually selected, we'd never be able to build
2023-04-26 21:01:21 -07:00
..
CMakeLists.txt overhaul serialization; persist item filters 2023-02-26 09:49:07 -08:00
buildingplan.cpp check items for accessibility for dialogs 2023-04-26 21:01:21 -07:00
buildingplan.h check items for accessibility for dialogs 2023-04-26 21:01:21 -07:00
buildingplan_cycle.cpp check items for accessibility for dialogs 2023-04-26 21:01:21 -07:00
buildingtypekey.cpp overhaul serialization; persist item filters 2023-02-26 09:49:07 -08:00
buildingtypekey.h overhaul serialization; persist item filters 2023-02-26 09:49:07 -08:00
defaultitemfilters.cpp bounds check the choice data 2023-03-29 15:09:18 -07:00
defaultitemfilters.h implement automaterial selection for buildingplan 2023-03-28 23:51:52 -07:00
itemfilter.cpp actually record the deserialized material mask val 2023-03-23 10:48:33 -07:00
itemfilter.h actually record the deserialized material mask val 2023-03-23 10:48:33 -07:00
plannedbuilding.cpp allow player to choose any item when choosing items manually 2023-03-24 14:36:06 -07:00
plannedbuilding.h filter by whether a slab is engraved 2023-03-15 00:29:27 -07:00