dfhack/shmserver/shms.h

147 lines
4.0 KiB
C

#ifndef DFCONNECT_H
#define DFCONNECT_H
#define PINGPONG_VERSION 1
#define SHM_KEY 123466
#define SHM_HEADER 1024
#define SHM_BODY 1024*1024
#define SHM_SIZE SHM_HEADER+SHM_BODY
// FIXME: add YIELD for linux, add single-core and multi-core compile targets for optimal speed
#ifdef LINUX_BUILD
// a full memory barrier! better be safe than sorry.
#define full_barrier asm volatile("" ::: "memory"); __sync_synchronize();
#define SCHED_YIELD
#else
// we need windows.h for Sleep()
#define _WIN32_WINNT 0x0501 // needed for INPUT struct
#define WINVER 0x0501 // OpenThread(), PSAPI, Toolhelp32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#define SCHED_YIELD Sleep(0);
// FIXME: detect MSVC here and use the right barrier magic
#ifdef __MINGW32__
#define full_barrier asm volatile("" ::: "memory");
#else
#include <intrin.h>
#pragma intrinsic(_ReadWriteBarrier)
#define full_barrier _ReadWriteBarrier();
#endif
#endif
/*
* read - parameters are address and length
* write - parameters are address, length and the actual data to write
* wait - sent to DF so that it waits for more commands
* end - sent to DF for breaking out of the wait
*/
enum DF_SHM_ERRORSTATE
{
SHM_OK, // all OK
SHM_CANT_GET_SHM, // getting the SHM ID failed for some reason
SHM_CANT_ATTACH, // we can't attach the shm for some reason
SHM_SECOND_DF // we are a second DF process, can't use SHM at all
};
enum DF_PINGPONG
{
DFPP_RUNNING = 0, // no command, normal server execution
DFPP_VERSION, // protocol version query
DFPP_RET_VERSION, // return the protocol version
DFPP_PID, // query for the process ID
DFPP_RET_PID, // return process ID
// version 1 stuff below
DFPP_READ, // cl -> sv, read some data
DFPP_RET_DATA, // sv -> cl, returned data
DFPP_READ_DWORD, // cl -> sv, read a dword
DFPP_RET_DWORD, // sv -> cl, returned dword
DFPP_READ_WORD, // cl -> sv, read a word
DFPP_RET_WORD, // sv -> cl, returned word
DFPP_READ_BYTE, // cl -> sv, read a byte
DFPP_RET_BYTE, // sv -> cl, returned byte
DFPP_SV_ERROR, // there was a server error
DFPP_CL_ERROR, // there was a client error
DFPP_WRITE,// client writes to server
DFPP_WRITE_DWORD,// client writes a DWORD to server
DFPP_WRITE_WORD,// client writes a WORD to server
DFPP_WRITE_BYTE,// client writes a BYTE to server
DFPP_SUSPEND, // client notifies server to wait for commands (server is stalled in busy wait)
DFPP_SUSPENDED, // response to WAIT, server is stalled in busy wait
// all strings capped at 1MB
DFPP_READ_STL_STRING,// client requests contents of STL string at address
DFPP_READ_C_STRING,// client requests contents of a C string at address, max length (0 means zero terminated)
DFPP_RET_STRING, // sv -> cl length + string contents
DFPP_WRITE_STL_STRING,// client wants to set STL string at address to something
// vector elements > 1MB are not supported because they don't fit into the shared memory
DFPP_READ_ENTIRE_VECTOR, // read an entire vector (parameters are address of vector object and size of items)
DFPP_RET_VECTOR_BODY, // a part of a vector is returned - no. of elements returned, no. of elements total, elements
NUM_DFPP
};
enum DF_ERROR
{
DFEE_INVALID_COMMAND,
DFEE_BUFFER_OVERFLOW
};
typedef struct
{
volatile uint32_t pingpong; // = 0
} shm_cmd;
typedef struct
{
volatile uint32_t pingpong;
uint32_t address;
uint32_t length;
} shm_read;
typedef shm_read shm_write;
typedef shm_read shm_bounce;
typedef struct
{
volatile uint32_t pingpong;
} shm_ret_data;
typedef struct
{
volatile uint32_t pingpong;
uint32_t address;
} shm_read_small;
typedef struct
{
volatile uint32_t pingpong;
uint32_t address;
uint32_t value;
} shm_write_small;
typedef struct
{
volatile uint32_t pingpong;
uint32_t value;
} shm_retval;
void SHM_Act (void);
bool isValidSHM();
uint32_t getPID();
#endif