dfhack/library/modules
Petr Mrázek dc81367a68 Gems are now properly detected in prospector. Nuked some legacy garbage. 2011-09-24 06:48:06 +02:00
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Buildings.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Constructions.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Creatures.cpp More tweaks related to creatures, murder implication flag for items/corpse pieces. 2011-09-21 13:47:12 +02:00
Engravings.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Gui.cpp Don't take over console in TEXT mode. 2011-08-01 03:31:52 +02:00
Items.cpp Creatures module rewrite 2011-09-18 13:49:10 +02:00
Maps.cpp Don't take over console in TEXT mode. 2011-08-01 03:31:52 +02:00
Materials.cpp Gems are now properly detected in prospector. Nuked some legacy garbage. 2011-09-24 06:48:06 +02:00
Notes.cpp Minimize notes module. 2011-07-23 03:25:42 +02:00
Translation.cpp Creatures module rewrite 2011-09-18 13:49:10 +02:00
Vegetation.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Vermin.cpp Vermin module and colonies plugin 2011-07-12 23:17:51 -07:00
World.cpp Ported mode, probe. Some changes required for that. 2011-07-25 10:14:58 +02:00