89 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Plaintext
		
	
			
		
		
	
	
			89 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Plaintext
		
	
Introduction
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------------
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DFHack is a Dwarf Fortress memory access library and a set of basic tools using 
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this library. The library is a work in progress, so things might change as more
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tools are written for it.
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It is an attempt to unite the various ways tools access DF memory and allow for
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easier development of new tools.
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Getting DFHack
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----------------
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The project is currently hosted on github, for both source and binaries:
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  http://github.com/peterix/dfhack
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* Packages
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The library and tools are packaged for Archlinux and are available both in AUR
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and the arch-games repository.
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The package name is dfhack-git :)
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Compatibility
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-------------
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DFHack works on Windows XP, Vista, 7 or any modern Linux distribution.
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Windows 2000 is currently *not supported* due to missing OS functionality.
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If you know how to easily suspend processes, you can fix it :)
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OSX is also not supported due to lack of developers with a Mac.
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Currently supported Dwarf Fortress versions:
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* Windows
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  0.31.01 - 0.31.03
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* Linux
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  wine together with the Windows versions
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Using the library as a developer
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--------------------------------
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The library is compilable under Linux with GCC and under Windows with MinGW32
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and MSVC compilers. It is using the cmake build system. See COMPILE for details.
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DFHack is using the zlib/libpng license. This makes it easy to link to it, use
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it in-source or add your own extensions. Contributing back to the dfhack
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repository is welcome and the right thing to do :)
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At the time of writing there's no API reference or documentation. The code does
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have a lot of comments though (and getting better all the time).
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Tools
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-----
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All the DFHack tools are terminal programs. This might seem strange to Windows
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users, but these are meant mostly as examples for developers. Still, they can
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be useful and are cross-platform just like the library itself.
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 - dfcleanmap  : Cleans all the splatter that get scattered all over the map.
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                 Only exception is mud. It leaves mud alone.
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 - dfexpbench  : Just a simple benchmark of the data export speed.
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 - dfliquids   : A command prompt for liquid creation and manipulation
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                 (the Moses effect included!)
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                 Also allows painting obsidian walls directly.
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                 Note:
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                 Spawning and deleting liquids can F up pathing data and
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                 temperatures (creating heat traps). You've been warned.
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 - dfposition  : Prints the current DF window properties and cursor position.
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 - dfprospector: Lists all available minerals on the map and how much
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                 of them there is.
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 - dfreveal    : Reveals the whole map, waits for input and hides it again.
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                 If you close the tool while it waits, the map remains revealed.
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 - dfsuspend   : Test of the process suspend/resume mechanism.
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 - dfunstuck   : Use if you prematurely close any of the tools and DF
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                 appears to be stuck.
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 - dfvdig      : Designates a whole vein for digging. Point the cursor at a vein
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                 and run this thing :)
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 - Your tool here:  Write one ;)
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Memory offset definitions
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-------------------------
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The file with memory offset definitions used by dfhack can be found in the
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output folder.
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~ EOF ~
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