dfhack/library/include/modules
jj ebc2625d97 ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
..
Buildings.h Add more native api functions for finding general and specific refs. 2012-11-12 19:17:32 +04:00
Burrows.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Constructions.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Engravings.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Graphic.h Get rid of tabs 2012-11-16 15:33:36 -06:00
Gui.h Duplicate the lua Painter class in C++. 2012-11-19 18:11:26 +04:00
Items.h Add a few utility functions to the main library. 2012-10-30 12:40:26 +04:00
Job.h Add more native api functions for finding general and specific refs. 2012-11-12 19:17:32 +04:00
MapCache.h Naming consistency 2012-11-16 15:35:34 -06:00
Maps.h ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
Materials.h Naming consistency 2012-11-16 15:35:34 -06:00
Notes.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Screen.h Add docs for the automaterial plugin, and use the new Painter class. 2012-11-22 19:38:45 +04:00
Translation.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Units.h Add an api function to retrieve unit skill experience. 2012-11-16 22:48:49 +04:00
Vermin.h Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Windows.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
World.h Add persistent history of per-constraint item counts in workflow. 2012-11-28 19:25:01 +04:00
kitchen.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00