235 lines
6.2 KiB
ReStructuredText
235 lines
6.2 KiB
ReStructuredText
.. _remote:
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=======================
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DFHack Remote Interface
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=======================
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DFHack provides a remote access interface that external tools can connect to and
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use to interact with DF. This is implemented with `Google protobuf`_ messages
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exchanged over a TCP socket. Both the core and plugins can define
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remotely-accessible methods, or **RPC methods**. The RPC methods currently
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available are not comprehensive, but can be extended with plugins.
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.. _Google protobuf: https://developers.google.com/protocol-buffers
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.. contents::
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:local:
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.. _remote-server-config:
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Server configuration
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====================
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DFHack attempts to start a TCP server to listen for remote connections on
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startup. If this fails (due to the port being in use, for example), an error
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message will be logged to stderr.log.
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The server can be configured by setting options in ``dfhack-config/remote-server.json``:
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- ``allow_remote`` (default: ``false``): if true, allows connections from hosts
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other than the local machine. This is insecure and may allow arbitrary code
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execution on your machine, so it is disabled by default.
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- ``port`` (default: ``5000``): the port that the remote server listens on.
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Overriding this will allow the server to work if you have multiple instances
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of DF running, or if you have something else running on port 5000. Note that
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the ``DFHACK_PORT`` `environment variable <env-vars>` takes precedence over
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this setting and may be more useful for overriding the port temporarily.
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Developing with the remote API
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==============================
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At a high level, the core and plugins define RPC methods, and external clients
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can call these methods. Each method is assigned an ID internally, which clients
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use to call it. These method IDs can be obtained using the special ``BindMethod``
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method, which has an ID of 0.
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Examples
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--------
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The `dfhack-run` command uses the RPC interface to invoke DFHack commands
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(or Lua functions) externally.
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Plugins that implement RPC methods include:
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- `rename`
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- `remotefortressreader`
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- `isoworldremote`
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Plugins that use the RPC API include:
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- `stonesense`
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Third-party tools that use the RPC API include:
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- `Armok Vision <https://github.com/RosaryMala/armok-vision>`_ (:forums:`Bay12 forums thread <146473>`)
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Client libraries
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----------------
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Some external libraries are available for interacting with the remote interface
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from other (non-C++) languages, including:
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- `RemoteClientDF-Net <https://github.com/RosaryMala/RemoteClientDF-Net>`_ for C#
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- `dfhackrpc <https://github.com/BenLubar/dfhackrpc>`_ for Go
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- `dfhack-remote <https://github.com/alexchandel/dfhack-remote>`_ for JavaScript
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Protocol description
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====================
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This is a low-level description of the RPC protocol, which may be useful when
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developing custom clients.
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A WireShark dissector for this protocol is available in the
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`df_misc repo <https://github.com/DFHack/df_misc/blob/master/wireshark_dfhack_rpc.lua>`_.
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Built-in messages
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-----------------
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These messages have hardcoded IDs; all others must be obtained through ``BindMethod``.
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=== ============ =============================== =======================
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ID Method Input Output
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=== ============ =============================== =======================
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0 BindMethod dfproto.CoreBindRequest dfproto.CoreBindReply
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1 RunCommand dfproto.CoreRunCommandRequest dfproto.EmptyMessage
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=== ============ =============================== =======================
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Conversation flow
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-----------------
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* Client → Server: `handshake request`_
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* Server → Client: `handshake reply`_
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* Repeated 0 or more times:
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* Client → Server: `request`_
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* Server → Client: `text`_ (0 or more times)
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* Server → Client: `result`_ or `failure`_
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* Client → Server: `quit`_
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Raw message types
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-----------------
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* All numbers are little-endian
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* All strings are ASCII
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* A payload size of greater than 64MiB is an error
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* See ``RemoteClient.h`` for definitions of constants starting with ``RPC``
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handshake request
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~~~~~~~~~~~~~~~~~
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.. csv-table::
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:align: left
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:header-rows: 1
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Type, Name, Value
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char[8], magic, ``DFHack?\n``
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int32_t, version, 1
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handshake reply
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~~~~~~~~~~~~~~~
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.. csv-table::
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:align: left
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:header-rows: 1
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Type, Name, Value
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char[8], magic, ``DFHack!\n``
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int32_t, version, 1
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header
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~~~~~~
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**Note:** the two fields of this message are sometimes repurposed. Uses of this
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message are represented as ``header(x, y)``, where ``x`` corresponds to the ``id``
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field and ``y`` corresponds to ``size``.
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.. csv-table::
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:align: left
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:header-rows: 1
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Type, Name
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int16_t, id
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int16_t, (padding - unused)
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int32_t, size
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request
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~~~~~~~
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.. list-table::
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:align: left
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:header-rows: 1
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:widths: 25 75
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* - Type
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- Description
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* - `header`_
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- ``header(id, size)``
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* - buffer
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- Protobuf-encoded payload of the input message type of the method specified by ``id``; length of ``size`` bytes
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text
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~~~~
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.. list-table::
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:align: left
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:header-rows: 1
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:widths: 25 75
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* - Type
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- Description
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* - `header`_
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- ``header(RPC_REPLY_TEXT, size)``
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* - buffer
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- Protobuf-encoded payload of type ``dfproto.CoreTextNotification``; length of ``size`` bytes
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result
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~~~~~~
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.. list-table::
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:align: left
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:header-rows: 1
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:widths: 25 75
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* - Type
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- Description
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* - `header`_
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- ``header(RPC_REPLY_RESULT, size)``
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* - buffer
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- Protobuf-encoded payload of the output message type of the oldest incomplete method call; when received,
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that method call is considered completed. Length of ``size`` bytes.
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failure
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~~~~~~~
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.. list-table::
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:align: left
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:header-rows: 1
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:widths: 25 75
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* - Type
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- Description
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* - `header`_
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- ``header(RPC_REPLY_FAIL, command_result)``
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* - command_result
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- return code of the command (a constant starting with ``CR_``; see ``RemoteClient.h``)
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quit
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~~~~
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**Note:** the server closes the connection after receiving this message.
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.. list-table::
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:align: left
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:header-rows: 1
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:widths: 25 75
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:width: 100%
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* - Type
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- Description
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* - `header`_
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- ``header(RPC_REQUEST_QUIT, 0)``
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