760 lines
22 KiB
C++
760 lines
22 KiB
C++
/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#pragma once
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#ifndef CL_MOD_MATERIALS
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#define CL_MOD_MATERIALS
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/**
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* \defgroup grp_materials Materials module - used for reading raws mostly
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* @ingroup grp_modules
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*/
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#include "Export.h"
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#include "Module.h"
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#include "Types.h"
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#include "BitArray.h"
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#include <vector>
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#include <string>
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namespace DFHack
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{
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typedef int32_t t_materialIndex;
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typedef int16_t t_materialType, t_itemType, t_itemSubtype;
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struct t_syndrome
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{
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// it's lonely here...
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};
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/**
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* \ingroup grp_materials
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*/
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enum e_matter_state
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{
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state_solid,
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state_liquid,
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state_gas,
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state_powder,
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state_paste,
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state_pressed,
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NUM_MATTER_STATES
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};
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/**
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* \ingroup grp_materials
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*/
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enum material_flags
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{
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MATERIAL_BONE = 0,
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MATERIAL_MEAT,
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MATERIAL_EDIBLE_VERMIN,
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MATERIAL_EDIBLE_RAW,
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MATERIAL_EDIBLE_COOKED,
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MATERIAL_UNK5,
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MATERIAL_ITEMS_METAL,
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MATERIAL_ITEMS_BARRED,
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MATERIAL_ITEMS_SCALED = 8,
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MATERIAL_ITEMS_LEATHER,
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MATERIAL_ITEMS_SOFT,
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MATERIAL_ITEMS_HARD,
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MATERIAL_IMPLIES_ANIMAL_KILL,
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MATERIAL_ALCOHOL_PLANT,
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MATERIAL_ALCOHOL_CREATURE,
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MATERIAL_CHEESE_PLANT,
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MATERIAL_CHEESE_CREATURE = 16,
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MATERIAL_POWDER_MISC_PLANT,
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MATERIAL_POWDER_MISC_CREATURE,
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MATERIAL_STOCKPILE_GLOB,
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MATERIAL_LIQUID_MISC_PLANT,
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MATERIAL_LIQUID_MISC_CREATURE,
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MATERIAL_LIQUID_MISC_OTHER,
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MATERIAL_WOOD,
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MATERIAL_THREAD_PLANT = 24,
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MATERIAL_TOOTH,
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MATERIAL_HORN,
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MATERIAL_PEARL,
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MATERIAL_SHELL,
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MATERIAL_LEATHER,
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MATERIAL_SILK,
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MATERIAL_SOAP,
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MATERIAL_ROTS = 32,
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MATERIAL_UNK33,
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MATERIAL_UNK34,
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MATERIAL_UNK35,
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MATERIAL_STRUCTURAL_PLANT_MAT,
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MATERIAL_SEED_MAT,
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MATERIAL_LEAF_MAT,
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MATERIAL_UNK39,
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MATERIAL_ENTERS_BLOOD = 40,
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MATERIAL_BLOOD_MAP_DESCRIPTOR,
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MATERIAL_ICHOR_MAP_DESCRIPTOR,
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MATERIAL_GOO_MAP_DESCRIPTOR,
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MATERIAL_SLIME_MAP_DESCRIPTOR,
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MATERIAL_PUS_MAP_DESCRIPTOR,
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MATERIAL_GENERATES_MIASMA,
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MATERIAL_IS_METAL,
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MATERIAL_IS_GEM = 48,
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MATERIAL_IS_GLASS,
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MATERIAL_CRYSTAL_GLASSABLE,
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MATERIAL_ITEMS_WEAPON,
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MATERIAL_ITEMS_WEAPON_RANGED,
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MATERIAL_ITEMS_ANVIL,
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MATERIAL_ITEMS_AMMO,
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MATERIAL_ITEMS_DIGGER,
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MATERIAL_ITEMS_ARMOR = 56,
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MATERIAL_ITEMS_DELICATE,
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MATERIAL_ITEMS_SIEGE_ENGINE,
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MATERIAL_ITEMS_QUERN,
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MATERIAL_IS_STONE,
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MATERIAL_UNDIGGABLE,
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MATERIAL_YARN,
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MATERIAL_STOCKPILE_GLOB_PASTE,
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MATERIAL_STOCKPILE_GLOB_PRESSED = 64,
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MATERIAL_DISPLAY_UNGLAZED,
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MATERIAL_DO_NOT_CLEAN_GLOB,
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MATERIAL_NO_STONE_STOCKPILE,
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MATERIAL_STOCKPILE_THREAD_METAL,
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MATERIAL_UNK69,
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MATERIAL_UNK70,
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MATERIAL_UNK71,
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MATERIAL_UNK72 = 72,
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MATERIAL_UNK73,
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MATERIAL_UNK74,
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MATERIAL_UNK75,
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MATERIAL_UNK76,
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MATERIAL_UNK77,
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MATERIAL_UNK78,
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MATERIAL_UNK79,
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};
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/**
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* \ingroup grp_materials
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*/
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enum inorganic_flags
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{
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INORGANIC_LAVA = 0,
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INORGANIC_UNK1,
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INORGANIC_UNK2,
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INORGANIC_SEDIMENTARY,
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INORGANIC_SEDIMENTARY_OCEAN_SHALLOW,
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INORGANIC_IGNEOUS_INTRUSIVE,
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INORGANIC_IGNEOUS_EXTRUSIVE,
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INORGANIC_METAMORPHIC,
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INORGANIC_DEEP_SURFACE = 8,
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INORGANIC_METAL_ORE, // maybe
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INORGANIC_AQUIFER,
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INORGANIC_SOIL_ANY, // any soil
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INORGANIC_SOIL_OCEAN,
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INORGANIC_SOIL_SAND,
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INORGANIC_SEDIMENTARY_OCEAN_DEEP,
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INORGANIC_THREAD_METAL, // maybe
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INORGANIC_DEEP = 16, // in general
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INORGANIC_SOIL, // specific soil
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INORGANIC_DEEP_SPECIAL,
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INORGANIC_UNK19,
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INORGANIC_UNK20,
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INORGANIC_UNK21,
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INORGANIC_UNK22,
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INORGANIC_UNK23,
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INORGANIC_UNK24 = 24,
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INORGANIC_WAFERS,
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INORGANIC_UNK26,
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INORGANIC_UNK27,
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INORGANIC_UNK28,
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INORGANIC_UNK29,
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INORGANIC_UNK30,
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INORGANIC_UNK31,
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};
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/**
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* Environment locations
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* \ingroup grp_materials
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*/
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enum environment_location
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{
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ENV_SOIL,
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ENV_SOIL_OCEAN,
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ENV_SOIL_SAND,
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ENV_METAMORPHIC,
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ENV_SEDIMENTARY,
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ENV_IGNEOUS_INTRUSIVE,
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ENV_IGNEOUS_EXTRUSIVE,
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ENV_ALLUVIAL,
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};
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/**
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* Inclusion types
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* \ingroup grp_materials
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*/
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enum inclusion_type
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{
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INCLUSION_NONE, // maybe
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INCLUSION_VEIN,
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INCLUSION_CLUSTER,
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INCLUSION_CLUSTER_SMALL,
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INCLUSION_CLUSTER_ONE,
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};
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/**
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* The reversed generic material struct
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* Research by Quietust
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* \ingroup grp_materials
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*/
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struct df_material
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{
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std::string Material_ID;
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std::string IS_GEM_singular;
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std::string IS_GEM_plural;
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std::string STONE_NAME;
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int16_t SPEC_HEAT;
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int16_t HEATDAM_POINT;
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int16_t COLDDAM_POINT;
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int16_t IGNITE_POINT;
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int16_t MELTING_POINT;
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int16_t BOILING_POINT;
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int16_t MAT_FIXED_TEMP;
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//int16_t padding; // added by compiler automatically
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int32_t SOLID_DENSITY;
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int32_t LIQUID_DENSITY;
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int32_t MOLAR_MASS;
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int32_t state_color[NUM_MATTER_STATES]; // color token indexes
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std::string state_name[NUM_MATTER_STATES];
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std::string state_adj[NUM_MATTER_STATES];
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int32_t ABSORPTION;
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int32_t BENDING_YIELD;
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int32_t SHEAR_YIELD;
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int32_t TORSION_YIELD;
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int32_t IMPACT_YIELD;
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int32_t TENSILE_YIELD;
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int32_t COMPRESSIVE_YIELD;
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int32_t BENDING_FRACTURE;
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int32_t SHEAR_FRACTURE;
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int32_t TORSION_FRACTURE;
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int32_t IMPACT_FRACTURE;
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int32_t TENSILE_FRACTURE;
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int32_t COMPRESSIVE_FRACTURE;
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int32_t BENDING_STRAIN_AT_YIELD;
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int32_t SHEAR_STRAIN_AT_YIELD;
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int32_t TORSION_STRAIN_AT_YIELD;
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int32_t IMPACT_STRAIN_AT_YIELD;
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int32_t TENSILE_STRAIN_AT_YIELD;
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int32_t COMPRESSIVE_STRAIN_AT_YIELD;
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int32_t MAX_EDGE;
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int32_t MATERIAL_VALUE;
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BitArray <material_flags> mat_flags;
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t_itemType EXTRACT_STORAGE;
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t_itemType BUTCHER_SPECIAL_type;
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t_itemSubtype BUTCHER_SPECIAL_subtype;
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//int16_t padding; // added by compiler
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std::string MEAT_NAME_1st_parm; // (adj)
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std::string MEAT_NAME_2nd_parm;
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std::string MEAT_NAME_3rd_parm;
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std::string BLOCK_NAME_1st_parm;
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std::string BLOCK_NAME_2nd_parm;
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std::vector <std::string> MATERIAL_REACTION_PRODUCT_1st_parm;// (e.g. TAN_MAT)
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std::vector <void *> unknown1;
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std::vector <void *> unknown2;
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std::vector <std::string> MATERIAL_REACTION_PRODUCT_2nd_parm;// (e.g. LOCAL_CREATURE_MAT)
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std::vector <std::string> MATERIAL_REACTION_PRODUCT_3rd_parm;// (e.g. LEATHER)
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std::vector <std::string> MATERIAL_REACTION_PRODUCT_4th_parm;// (if you used CREATURE_MAT or PLANT_MAT)
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int16_t unknown3;
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//int16_t padding; // added by compiler
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int32_t unknown4;
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std::string HARDENS_WITH_WATER_1st_parm;// (e.g. INORGANIC)
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std::string HARDENS_WITH_WATER_2nd_parm;// (e.g. GYPSUM)
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std::string HARDENS_WITH_WATER_3rd_parm;// (if you used CREATURE_MAT or PLANT_MAT)
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std::vector <std::string> REACTION_CLASS;
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int8_t TILE; // Tile when material is a natural wall
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int16_t BASIC_COLOR_foreground;
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int16_t BASIC_COLOR_bright;
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// what exactly ARE those colors?
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int16_t BUILD_COLOR_foreground;
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int16_t BUILD_COLOR_background;
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int16_t BUILD_COLOR_bright;
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// same...
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int16_t TILE_COLOR_foreground;
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int16_t TILE_COLOR_background;
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int16_t TILE_COLOR_bright;
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int8_t ITEM_SYMBOL; // Tile when material is a dug out stone
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int16_t POWDER_DYE; // (color token index)
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int16_t TEMP_DIET_INFO;// (whatever it means)
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std::vector <t_syndrome *> SYNDROME;
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int32_t SOAP_LEVEL;
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std::string PREFIX;
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// etc...
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bool isGem()
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{
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return mat_flags.is_set(MATERIAL_IS_GEM);
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};
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bool isStone()
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{
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return mat_flags.is_set(MATERIAL_IS_STONE);
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};
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};
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/**
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* The reversed inorganic material struct
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* Research by Quietust
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* \ingroup grp_materials
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*/
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struct df_inorganic_type
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{
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std::string ID;
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BitArray<inorganic_flags> inorg_flags;
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std::vector <uint32_t> empty1;
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std::vector <int16_t> METAL_ORE_matID; // Vector of indexes of metals produced when ore is smelted
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std::vector <int16_t> METAL_ORE_prob; // Vector of percent chance of each type of metal being produced on smelting
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std::vector <uint32_t> empty2;
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std::vector <int16_t> THREAD_METAL_matID;// Vector of indexes of metals produced when ore undergoes strand extraction
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std::vector <int16_t> THREAD_METAL_prob; // Vector of percent chance of each type of metal being produced on strand extraction
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std::vector <uint32_t> unknown_in_1;
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std::vector <uint32_t> empty3;
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std::vector <int16_t> ENVIRONMENT_SPEC_matID;
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std::vector <int16_t> ENVIRONMENT_SPEC_inclusion_type;
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std::vector <int8_t> ENVIRONMENT_SPEC_prob;
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std::vector <int16_t> ENVIRONMENT_location;
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std::vector <int16_t> ENVIRONMENT_inclusion_type;
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std::vector <int8_t> ENVIRONMENT_prob;
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int32_t unknown_in_2;
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df_material mat;
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bool isOre()
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{
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if(!METAL_ORE_matID.empty())
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return true;
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if(!THREAD_METAL_matID.empty())
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return true;
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return false;
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}
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};
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/**
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* A copy of the game's material data.
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* \ingroup grp_materials
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*/
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class DFHACK_EXPORT t_matgloss
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{
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public:
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std::string id; // raw name
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std::string name; // a sensible human-readable name
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uint8_t fore;
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uint8_t back;
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uint8_t bright;
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int32_t value; // Material value
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uint8_t wall_tile; // Tile when a natural wall
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uint8_t boulder_tile; // Tile when a dug-out stone;
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bool is_gem;
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public:
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t_matgloss();
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};
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/**
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* A copy of the game's inorganic material data.
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* \ingroup grp_materials
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*/
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class DFHACK_EXPORT t_matglossInorganic : public t_matgloss
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{
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public:
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// Types of metals the ore will produce when smelted. Each number
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// is an index into the inorganic matglass vector.
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std::vector<int16_t> ore_types;
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// Percent chance that the ore will produce each type of metal
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// when smelted.
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std::vector<int16_t> ore_chances;
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// Types of metals the ore will produce from strand extraction.
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// Each number is an index into the inorganic matglass vector.
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std::vector<int16_t> strand_types;
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// Percent chance that the ore will produce each type of metal
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// fram strand extraction.
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std::vector<int16_t> strand_chances;
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public:
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//t_matglossInorganic();
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bool isOre();
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bool isGem();
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};
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/**
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* The plant flags
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* \ingroup grp_materials
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*/
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enum plant_flags
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{
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// byte 0
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PLANT_SPRING,
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PLANT_SUMMER,
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PLANT_AUTUMN,
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PLANT_WINTER,
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PLANT_UNK1,
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PLANT_SEED,
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PLANT_LEAVES,
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PLANT_DRINK,
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// byte 1
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PLANT_EXTRACT_BARREL,
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PLANT_EXTRACT_VIAL,
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PLANT_EXTRACT_STILL_VIAL,
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PLANT_UNK2,
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PLANT_THREAD,
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PLANT_MILL,
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PLANT_UNK3,
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PLANT_UNK4,
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// byte 2
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PLANT_UNK5,
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PLANT_UNK6,
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PLANT_UNK7,
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PLANT_UNK8,
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PLANT_WET,
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PLANT_DRY,
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PLANT_BIOME_MOUNTAIN,
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PLANT_BIOME_GLACIER,
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// byte 3
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PLANT_BIOME_TUNDRA,
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PLANT_BIOME_SWAMP_TEMPERATE_FRESHWATER,
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PLANT_BIOME_SWAMP_TEMPERATE_SALTWATER,
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PLANT_BIOME_MARSH_TEMPERATE_FRESHWATER,
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PLANT_BIOME_MARSH_TEMPERATE_SALTWATER,
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PLANT_BIOME_SWAMP_TROPICAL_FRESHWATER,
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PLANT_BIOME_SWAMP_TROPICAL_SALTWATER,
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PLANT_BIOME_SWAMP_MANGROVE,
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// byte 4
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PLANT_BIOME_MARSH_TROPICAL_FRESHWATER,
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PLANT_BIOME_MARSH_TROPICAL_SALTWATER,
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PLANT_BIOME_FOREST_TAIGA,
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PLANT_BIOME_FOREST_TEMPERATE_CONIFER,
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PLANT_BIOME_FOREST_TEMPERATE_BROADLEAF,
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PLANT_BIOME_FOREST_TROPICAL_CONIFER,
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PLANT_BIOME_FOREST_TROPICAL_DRY_BROADLEAF,
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PLANT_BIOME_FOREST_TROPICAL_MOIST_BROADLEAF,
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// byte 5
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PLANT_BIOME_GRASSLAND_TEMPERATE,
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PLANT_BIOME_SAVANNA_TEMPERATE,
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PLANT_BIOME_SHRUBLAND_TEMPERATE,
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PLANT_BIOME_GRASSLAND_TROPICAL,
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PLANT_BIOME_SAVANNA_TROPICAL,
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PLANT_BIOME_SHRUBLAND_TROPICAL,
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PLANT_BIOME_DESERT_BADLAND,
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PLANT_BIOME_DESERT_ROCK,
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// byte 6
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PLANT_BIOME_DESERT_SAND,
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PLANT_BIOME_OCEAN_TROPICAL,
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PLANT_BIOME_OCEAN_TEMPERATE,
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PLANT_BIOME_OCEAN_ARCTIC,
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PLANT_BIOME_POOL_TEMPERATE_FRESHWATER,
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PLANT_BIOME_SUBTERRANEAN_WATER,
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PLANT_BIOME_SUBTERRANEAN_CHASM,
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PLANT_BIOME_SUBTERRANEAN_LAVA,
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// byte 7
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PLANT_GOOD,
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PLANT_EVIL,
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PLANT_SAVAGE,
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PLANT_BIOME_POOL_TEMPERATE_BRACKISHWATER,
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PLANT_BIOME_POOL_TEMPERATE_SALTWATER,
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PLANT_BIOME_POOL_TROPICAL_FRESHWATER,
|
|
PLANT_BIOME_POOL_TROPICAL_BRACKISHWATER,
|
|
PLANT_BIOME_POOL_TROPICAL_SALTWATER,
|
|
// byte 8
|
|
PLANT_BIOME_LAKE_TEMPERATE_FRESHWATER,
|
|
PLANT_BIOME_LAKE_TEMPERATE_BRACKISHWATER,
|
|
PLANT_BIOME_LAKE_TEMPERATE_SALTWATER,
|
|
PLANT_BIOME_LAKE_TROPICAL_FRESHWATER,
|
|
PLANT_BIOME_LAKE_TROPICAL_BRACKISHWATER,
|
|
PLANT_BIOME_LAKE_TROPICAL_SALTWATER,
|
|
PLANT_BIOME_RIVER_TEMPERATE_FRESHWATER,
|
|
PLANT_BIOME_RIVER_TEMPERATE_BRACKISHWATER,
|
|
// byte 9
|
|
PLANT_BIOME_RIVER_TEMPERATE_SALTWATER,
|
|
PLANT_BIOME_RIVER_TROPICAL_FRESHWATER,
|
|
PLANT_BIOME_RIVER_TROPICAL_BRACKISHWATER,
|
|
PLANT_BIOME_RIVER_TROPICAL_SALTWATER,
|
|
PLANT_AUTUMNCOLOR,
|
|
PLANT_SAPLING,
|
|
PLANT_TREE,
|
|
PLANT_GRASS,
|
|
};
|
|
/**
|
|
* The plant RAWs in memory
|
|
* \ingroup grp_materials
|
|
*/
|
|
struct df_plant_type
|
|
{
|
|
std::string ID;
|
|
BitArray <plant_flags> flags;
|
|
std::string name, name_plural, adj;
|
|
std::string seed_singular, seed_plural;
|
|
std::string leaves_singular, leaves_plural;
|
|
uint8_t unk1;
|
|
uint8_t unk2;
|
|
char picked_tile, dead_picked_tile;
|
|
char shrub_tile, dead_shrub_tile;
|
|
char leaves_tile;
|
|
char tree_tile, dead_tree_tile;
|
|
char sapling_tile, dead_sapling_tile;
|
|
char grass_tiles[16];
|
|
char alt_grass_tiles[12];
|
|
int32_t growdur;
|
|
int32_t value;
|
|
int8_t picked_color[3], dead_picked_color[3];
|
|
int8_t shrub_color[3], dead_shrub_color[3];
|
|
int8_t seed_color[3];
|
|
int8_t leaves_color[3], dead_leaves_color[3];
|
|
int8_t tree_color[3], dead_tree_color[3];
|
|
int8_t sapling_color[3], dead_sapling_color[3];
|
|
int8_t grass_colors_0[20], grass_colors_1[20], grass_colors_2[20];
|
|
int32_t alt_period[2];
|
|
int8_t shrub_drown_level;
|
|
int8_t tree_drown_level;
|
|
int8_t sapling_drown_level;
|
|
int16_t frequency;
|
|
int16_t clustersize;
|
|
std::vector<std::string *> prefstring;
|
|
std::vector<df_material *> materials;
|
|
// materials and material indexes - only valid when appropriate flags in the BitArray are set
|
|
int16_t material_type_basic_mat;
|
|
int16_t material_type_tree;
|
|
int16_t material_type_drink;
|
|
int16_t material_type_seed;
|
|
int16_t material_type_thread;
|
|
int16_t material_type_mill;
|
|
int16_t material_type_extract_vial;
|
|
int16_t material_type_extract_barrel;
|
|
int16_t material_type_extract_still_vial;
|
|
int16_t material_type_leaves;
|
|
int32_t material_idx_basic_mat;
|
|
int32_t material_idx_tree;
|
|
int32_t material_idx_drink;
|
|
int32_t material_idx_seed;
|
|
int32_t material_idx_thread;
|
|
int32_t material_idx_mill;
|
|
int32_t material_idx_extract_vial;
|
|
int32_t material_idx_extract_barrel;
|
|
int32_t material_idx_extract_still_vial;
|
|
int32_t material_idx_leaves;
|
|
std::string material_str_basic_mat[3];
|
|
std::string material_str_tree[3];
|
|
std::string material_str_drink[3];
|
|
std::string material_str_seed[3];
|
|
std::string material_str_thread[3];
|
|
std::string material_str_mill[3];
|
|
std::string material_str_extract_vial[3];
|
|
std::string material_str_extract_barrel[3];
|
|
std::string material_str_extract_still_vial[3];
|
|
std::string material_str_leaves[3];
|
|
int32_t underground_depth[2];
|
|
};
|
|
/**
|
|
* \ingroup grp_materials
|
|
*/
|
|
struct t_descriptor_color
|
|
{
|
|
std::string id;
|
|
std::string name;
|
|
float red;
|
|
float green;
|
|
float blue;
|
|
};
|
|
/**
|
|
* \ingroup grp_materials
|
|
*/
|
|
struct t_matglossPlant
|
|
{
|
|
std::string id;
|
|
std::string name;
|
|
uint8_t fore;
|
|
uint8_t back;
|
|
uint8_t bright;
|
|
std::string drink_name;
|
|
std::string food_name;
|
|
std::string extract_name;
|
|
};
|
|
/**
|
|
* \ingroup grp_materials
|
|
*/
|
|
struct t_bodypart
|
|
{
|
|
std::string id;
|
|
std::string category;
|
|
std::string singular;
|
|
std::string plural;
|
|
};
|
|
/**
|
|
* \ingroup grp_materials
|
|
*/
|
|
struct t_colormodifier
|
|
{
|
|
std::string part;
|
|
std::vector<uint32_t> colorlist;
|
|
uint32_t startdate; /* in days */
|
|
uint32_t enddate; /* in days */
|
|
};
|
|
/**
|
|
* \ingroup grp_materials
|
|
*/
|
|
struct t_creaturecaste
|
|
{
|
|
std::string id;
|
|
std::string singular;
|
|
std::string plural;
|
|
std::string adjective;
|
|
std::vector<t_colormodifier> ColorModifier;
|
|
std::vector<t_bodypart> bodypart;
|
|
|
|
t_attrib strength;
|
|
t_attrib agility;
|
|
t_attrib toughness;
|
|
t_attrib endurance;
|
|
t_attrib recuperation;
|
|
t_attrib disease_resistance;
|
|
t_attrib analytical_ability;
|
|
t_attrib focus;
|
|
t_attrib willpower;
|
|
t_attrib creativity;
|
|
t_attrib intuition;
|
|
t_attrib patience;
|
|
t_attrib memory;
|
|
t_attrib linguistic_ability;
|
|
t_attrib spatial_sense;
|
|
t_attrib musicality;
|
|
t_attrib kinesthetic_sense;
|
|
};
|
|
#define NUM_CREAT_ATTRIBS 17
|
|
|
|
/**
|
|
* \ingroup grp_materials
|
|
*/
|
|
struct t_matglossOther
|
|
{
|
|
std::string id;
|
|
};
|
|
/**
|
|
* \ingroup grp_materials
|
|
*/
|
|
struct t_creatureextract
|
|
{
|
|
std::string id;
|
|
};
|
|
/**
|
|
* \ingroup grp_materials
|
|
*/
|
|
struct t_creaturetype
|
|
{
|
|
std::string id;
|
|
std::vector <t_creaturecaste> castes;
|
|
std::vector <t_creatureextract> extract;
|
|
uint8_t tile_character;
|
|
struct
|
|
{
|
|
uint16_t fore;
|
|
uint16_t back;
|
|
uint16_t bright;
|
|
} tilecolor;
|
|
};
|
|
|
|
/**
|
|
* this structure describes what are things made of in the DF world
|
|
* \ingroup grp_materials
|
|
*/
|
|
struct t_material
|
|
{
|
|
t_itemType itemType;
|
|
t_itemSubtype subType;
|
|
t_materialType material;
|
|
t_materialIndex index;
|
|
uint32_t flags;
|
|
};
|
|
/**
|
|
* The Materials module
|
|
* \ingroup grp_modules
|
|
* \ingroup grp_materials
|
|
*/
|
|
class DFHACK_EXPORT Materials : public Module
|
|
{
|
|
public:
|
|
Materials();
|
|
~Materials();
|
|
bool Finish();
|
|
|
|
enum base_material
|
|
{
|
|
INORGANIC,
|
|
AMBER,
|
|
CORAL,
|
|
GLASS_GREEN,
|
|
GLASS_CLEAR,
|
|
GLASS_CRYSTAL,
|
|
WATER,
|
|
COAL,
|
|
POTASH,
|
|
ASH,
|
|
PEARLASH,
|
|
LYE,
|
|
MUD,
|
|
VOMIT,
|
|
SALT,
|
|
FILTH_B,
|
|
FILTH_Y,
|
|
UNKNOWN_SUBSTANCE,
|
|
GRIME
|
|
};
|
|
|
|
std::vector<df_inorganic_type*>* df_inorganic;
|
|
std::vector<df_plant_type*>* df_organic;
|
|
std::vector<df_plant_type*>* df_trees;
|
|
std::vector<df_plant_type*>* df_plants;
|
|
|
|
std::vector<t_matgloss> race;
|
|
std::vector<t_creaturetype> raceEx;
|
|
std::vector<t_descriptor_color> color;
|
|
std::vector<t_matglossOther> other;
|
|
std::vector<t_matgloss> alldesc;
|
|
|
|
bool CopyInorganicMaterials (std::vector<t_matglossInorganic> & inorganic);
|
|
bool CopyOrganicMaterials (std::vector<t_matgloss> & organic);
|
|
bool CopyWoodMaterials (std::vector<t_matgloss> & tree);
|
|
bool CopyPlantMaterials (std::vector<t_matgloss> & plant);
|
|
|
|
bool ReadCreatureTypes (void);
|
|
bool ReadCreatureTypesEx (void);
|
|
bool ReadDescriptorColors(void);
|
|
bool ReadOthers (void);
|
|
|
|
bool ReadAllMaterials(void);
|
|
|
|
std::string getType(const t_material & mat);
|
|
std::string getDescription(const t_material & mat);
|
|
private:
|
|
class Private;
|
|
Private* d;
|
|
};
|
|
}
|
|
#endif
|
|
|