dfhack/library/modules
Myk e0d37a31ae
Make the manager orders library available by default (#2233)
* move orders out of examples directory

* install orders into library dir

* read orders from new library dir

* update documentation

* update dreamfort references to orders import

* update changelog

* ignore json files in pre-commit
2022-07-06 07:03:29 -07:00
..
Buildings.cpp cache civzones so lookup is O(1) instead of O(N) 2022-02-26 15:32:25 -08:00
Burrows.cpp Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
Constructions.cpp
Designations.cpp
Engravings.cpp
EventManager.cpp Fix UNIT_NEW_ACTIVE events (#2197) 2022-06-17 09:34:41 -07:00
Filesystem.cpp Make the manager orders library available by default (#2233) 2022-07-06 07:03:29 -07:00
Graphic.cpp Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
Gui.cpp Enable -Wunused-variable and fix most errors 2021-09-07 01:16:21 -04:00
Items.cpp Add functions reverse-engineered from ambushing unit code (#1992) 2022-03-13 17:19:35 -07:00
Job.cpp manually handle DestroyBuilding jobs (#2209) 2022-06-21 16:38:04 -07:00
Kitchen.cpp Cleanup Kitchen module (and the seedwatch plugin which uses it) 2022-03-12 12:04:34 -08:00
MapCache.cpp
Maps.cpp Update Maps.cpp 2022-05-30 16:26:30 -07:00
Materials.cpp undo unnecessary edits 2020-11-12 22:49:06 -08:00
Notes.cpp
Once.cpp Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
Persistence.cpp
Random.cpp Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
Renderer.cpp
Screen.cpp Ensure that command-prompt is dismissed after a command creates a new screen 2021-03-21 20:42:50 -04:00
Translation.cpp
Units.cpp Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
Windows.cpp Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
World.cpp