dfhack/clients/unity/simple_sample/Assets/Bad.mat

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
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Material:
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m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Bad
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: []
m_SavedProperties:
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m_TexEnvs:
data:
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name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: {}
m_Colors:
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