220 lines
9.7 KiB
C++
220 lines
9.7 KiB
C++
/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2012 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#pragma once
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#include "Export.h"
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#include "Module.h"
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#include "BitArray.h"
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#include "ColorText.h"
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#include <string>
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#include "Types.h"
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#include "DataDefs.h"
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#include "df/init.h"
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#include "df/plotinfost.h"
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#include "df/announcement_type.h"
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#include "df/announcement_flags.h"
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#include "df/building_stockpilest.h"
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#include "df/report_init.h"
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#include "df/report_zoom_type.h"
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#include "df/unit_report_type.h"
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#include "modules/GuiHooks.h"
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namespace df {
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struct viewscreen;
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struct job;
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struct unit;
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struct item;
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struct plant;
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};
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/**
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* \defgroup grp_gui utility code that helps dealing with DF's user interface
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* @ingroup grp_modules
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*/
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namespace DFHack
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{
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class Core;
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/**
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* The Gui module
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* \ingroup grp_modules
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* \ingroup grp_gui
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*/
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namespace Gui
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{
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DFHACK_EXPORT std::vector<std::string> getFocusStrings(df::viewscreen *top);
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DFHACK_EXPORT bool matchFocusString(std::string focus_string, df::viewscreen *top = NULL);
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// Full-screen item details view
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DFHACK_EXPORT bool item_details_hotkey(df::viewscreen *top);
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// 'u'nits or 'j'obs full-screen view
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DFHACK_EXPORT bool unitjobs_hotkey(df::viewscreen *top);
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// A job is selected in a workshop
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DFHACK_EXPORT bool workshop_job_hotkey(df::viewscreen *top);
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// Building material selection mode
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DFHACK_EXPORT bool build_selector_hotkey(df::viewscreen *top);
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// A unit is selected in the 'v' mode
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DFHACK_EXPORT bool view_unit_hotkey(df::viewscreen *top);
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// Above + the inventory page is selected.
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DFHACK_EXPORT bool unit_inventory_hotkey(df::viewscreen *top);
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// In workshop_job_hotkey, returns the job
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DFHACK_EXPORT df::job *getSelectedWorkshopJob(color_ostream &out, bool quiet = false);
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// A job is selected in a workshop, or unitjobs
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DFHACK_EXPORT bool any_job_hotkey(df::viewscreen *top);
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DFHACK_EXPORT df::job *getSelectedJob(color_ostream &out, bool quiet = false);
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// A unit is selected via 'v', 'k', unitjobs, or
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// a full-screen item view of a cage or suchlike
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DFHACK_EXPORT bool any_unit_hotkey(df::viewscreen *top);
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DFHACK_EXPORT df::unit *getAnyUnit(df::viewscreen *top);
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DFHACK_EXPORT df::unit *getSelectedUnit(color_ostream &out, bool quiet = false);
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// An item is selected via 'v'->inventory, 'k', 't', or
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// a full-screen item view of a container. Note that in the
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// last case, the highlighted contained item is returned, not
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// the container itself.
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DFHACK_EXPORT bool any_item_hotkey(df::viewscreen *top);
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DFHACK_EXPORT df::item *getAnyItem(df::viewscreen *top);
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DFHACK_EXPORT df::item *getSelectedItem(color_ostream &out, bool quiet = false);
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// A building is selected via 'q', 't' or 'i' (?)
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DFHACK_EXPORT bool any_building_hotkey(df::viewscreen *top);
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DFHACK_EXPORT df::building *getAnyBuilding(df::viewscreen *top);
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DFHACK_EXPORT df::building *getSelectedBuilding(color_ostream &out, bool quiet = false);
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// A (civ)zone is selected via 'z'
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DFHACK_EXPORT bool any_civzone_hotkey(df::viewscreen* top);
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DFHACK_EXPORT df::building_civzonest *getAnyCivZone(df::viewscreen* top);
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DFHACK_EXPORT df::building_civzonest *getSelectedCivZone(color_ostream& out, bool quiet = false);
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// A stockpile is selected via 'p'
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DFHACK_EXPORT bool any_stockpile_hotkey(df::viewscreen* top);
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DFHACK_EXPORT df::building_stockpilest *getAnyStockpile(df::viewscreen* top);
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DFHACK_EXPORT df::building_stockpilest *getSelectedStockpile(color_ostream& out, bool quiet = false);
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// A plant is selected, e.g. via 'k'
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DFHACK_EXPORT bool any_plant_hotkey(df::viewscreen *top);
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DFHACK_EXPORT df::plant *getAnyPlant(df::viewscreen *top);
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DFHACK_EXPORT df::plant *getSelectedPlant(color_ostream &out, bool quiet = false);
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// Low-level API that gives full control over announcements and reports
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DFHACK_EXPORT void writeToGamelog(std::string message);
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DFHACK_EXPORT int makeAnnouncement(df::announcement_type type, df::announcement_flags mode, df::coord pos, std::string message, int color = 7, bool bright = true);
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DFHACK_EXPORT bool addCombatReport(df::unit *unit, df::unit_report_type slot, int report_index);
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DFHACK_EXPORT bool addCombatReportAuto(df::unit *unit, df::announcement_flags mode, int report_index);
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// Show a plain announcement, or a titan-style popup message
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DFHACK_EXPORT void showAnnouncement(std::string message, int color = 7, bool bright = true);
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DFHACK_EXPORT void showZoomAnnouncement(df::announcement_type type, df::coord pos, std::string message, int color = 7, bool bright = true);
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DFHACK_EXPORT void showPopupAnnouncement(std::string message, int color = 7, bool bright = true);
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// Show an announcement with effects determined by announcements.txt
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DFHACK_EXPORT void showAutoAnnouncement(df::announcement_type type, df::coord pos, std::string message, int color = 7, bool bright = true, df::unit *unit1 = NULL, df::unit *unit2 = NULL);
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// Process an announcement exactly like DF would, which might result in no announcement
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DFHACK_EXPORT bool autoDFAnnouncement(df::report_init r, std::string message);
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DFHACK_EXPORT bool autoDFAnnouncement(df::announcement_type type, df::coord pos, std::string message, int color = 7, bool bright = true,
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df::unit *unit1 = NULL, df::unit *unit2 = NULL, bool is_sparring = false);
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/*
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* Cursor and window map coords
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*/
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DFHACK_EXPORT df::coord getViewportPos();
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DFHACK_EXPORT df::coord getCursorPos();
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DFHACK_EXPORT df::coord getMousePos(bool allow_out_of_bounds = false);
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static const int AREA_MAP_WIDTH = 23;
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static const int MENU_WIDTH = 30;
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struct DwarfmodeDims {
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int map_x1, map_x2;
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int map_y1, map_y2;
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rect2d map() { return mkrect_xy(map_x1, map_y1, map_x2, map_y2); }
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};
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DFHACK_EXPORT DwarfmodeDims getDwarfmodeViewDims();
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DFHACK_EXPORT void resetDwarfmodeView(bool pause = false);
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DFHACK_EXPORT bool revealInDwarfmodeMap(int32_t x, int32_t y, int32_t z, bool center = false, bool highlight = false);
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DFHACK_EXPORT inline bool revealInDwarfmodeMap(df::coord pos, bool center = false, bool highlight = false) { return revealInDwarfmodeMap(pos.x, pos.y, pos.z, center, highlight); };
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DFHACK_EXPORT bool pauseRecenter(int32_t x, int32_t y, int32_t z, bool pause = true);
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DFHACK_EXPORT inline bool pauseRecenter(df::coord pos, bool pause = true) { return pauseRecenter(pos.x, pos.y, pos.z, pause); };
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DFHACK_EXPORT bool refreshSidebar();
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DFHACK_EXPORT bool inRenameBuilding();
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DFHACK_EXPORT bool getViewCoords (int32_t &x, int32_t &y, int32_t &z);
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DFHACK_EXPORT bool setViewCoords (const int32_t x, const int32_t y, const int32_t z);
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DFHACK_EXPORT bool getCursorCoords (int32_t &x, int32_t &y, int32_t &z);
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DFHACK_EXPORT bool getCursorCoords (df::coord &pos);
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DFHACK_EXPORT bool setCursorCoords (const int32_t x, const int32_t y, const int32_t z);
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DFHACK_EXPORT bool getDesignationCoords (int32_t &x, int32_t &y, int32_t &z);
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DFHACK_EXPORT bool setDesignationCoords (const int32_t x, const int32_t y, const int32_t z);
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// The distance from the z-level of the tile at map coordinates (x, y) to the closest ground z-level below
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// Defaults to 0, unless overriden by plugins
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DFHACK_EXPORT int getDepthAt (int32_t x, int32_t y);
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/*
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* Gui screens
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*/
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/// Get the current top-level view-screen
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DFHACK_EXPORT df::viewscreen *getCurViewscreen(bool skip_dismissed = false);
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DFHACK_EXPORT df::viewscreen *getViewscreenByIdentity(virtual_identity &id, int n = 1);
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/// Get the top-most underlying DF viewscreen (not owned by DFHack)
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DFHACK_EXPORT df::viewscreen *getDFViewscreen(bool skip_dismissed = false, df::viewscreen *top = NULL);
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/// Get the top-most viewscreen of the given type from the top `n` viewscreens (or all viewscreens if n < 1)
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/// returns NULL if none match
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template <typename T>
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inline T *getViewscreenByType (int n = 1) {
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return strict_virtual_cast<T>(getViewscreenByIdentity(T::_identity, n));
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}
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inline std::vector<std::string> getCurFocus(bool skip_dismissed = false) {
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return getFocusStrings(getCurViewscreen(skip_dismissed));
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}
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/// get the size of the window buffer
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DFHACK_EXPORT bool getWindowSize(int32_t & width, int32_t & height);
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namespace Hooks {
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GUI_HOOK_DECLARE(depth_at, int, (int32_t x, int32_t y));
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GUI_HOOK_DECLARE(dwarfmode_view_dims, DwarfmodeDims, ());
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}
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}
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}
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