dfhack/scripts/gui
expwnent 0f5bbd5631 Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact. 2014-06-27 03:46:22 -04:00
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advfort.lua Merge remote-tracking branch 'warmist/dev-rendermax' into develop 2014-05-11 15:44:29 +04:00
assign-rack.lua Abstract the back-end from the binpatch script, and use in gui/assign-rack. 2012-11-12 12:26:31 +04:00
autobutcher.lua Added some more commands to autobutcher UI script. 2013-04-24 23:37:05 +12:00
choose-weapons.lua Add a script to reclassify 'individual choice' weapons based on unit skill. 2012-09-29 17:21:49 +04:00
clone-uniform.lua Add a script that clones the currently selected military uniform. 2014-03-24 19:39:34 +04:00
companion-order.lua Missed a few spots 2012-11-12 08:29:44 -06:00
dfstatus.lua Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact. 2014-06-27 03:46:22 -04:00
gm-editor.lua gui/gm-editor: Fixed enum editing. And added free pointer/reinterpret options 2014-05-01 10:59:21 +03:00
guide-path.lua Add lua API functions for verifying item and material vs job_item flags. 2012-10-17 19:16:18 +04:00
hackWish.lua Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact. 2014-06-27 03:46:22 -04:00
hello-world.lua Extract an abstract View superclass from Screen to handle widget trees. 2012-10-15 15:30:00 +04:00
liquids.lua Update the lua screens to use the new key display string API function. 2012-10-02 15:25:59 +04:00
mechanisms.lua Update the lua screens to use the new key display string API function. 2012-10-02 15:25:59 +04:00
mod-manager.lua Added a way to change the mod install directory (and changed the default to hack/mods) and added simpler way to add to init.lua 2014-06-02 17:57:59 +03:00
power-meter.lua Start implementing common widgets for lua screens. 2012-10-15 20:03:18 +04:00
rename.lua Fix the rename plugin and script to use the new getSelectedBuilding API. 2012-09-20 11:11:59 +04:00
room-list.lua Update the lua screens to use the new key display string API function. 2012-10-02 15:25:59 +04:00
siege-engine.lua Compute quality of siege engines and use it to extend firing range. 2014-03-07 17:34:21 +04:00
unit-info-viewer.lua Reorganized scripts folder. Deleted digmat.rb because it's redundant with digSmart and it has a higher FPS impact. 2014-06-27 03:46:22 -04:00
workflow.lua Implement the history graph in the workflow status screen. 2012-12-01 16:50:03 +04:00
workshop-job.lua Tweak the workflow gui script to make the UI operate smoother. 2012-10-25 12:15:18 +04:00