dfhack/scripts/fix/cloth-stockpile.lua

89 lines
2.1 KiB
Lua

-- Fixes cloth/thread stockpiles by correcting material object data.
local raws = df.global.world.raws
-- Cache references to vectors in lua tables for a speed-up
local organic_types = {}
for i,v in ipairs(raws.mat_table.organic_types) do
organic_types[i] = v
end
local organic_indexes = {}
for i,v in ipairs(raws.mat_table.organic_indexes) do
organic_indexes[i] = v
end
local function verify(category,idx,vtype,vidx)
if idx == -1 then
-- Purely for reporting reasons
return true
end
local tvec = organic_types[category]
if idx < 0 or idx >= #tvec or tvec[idx] ~= vtype then
return false
end
return organic_indexes[category][idx] == vidx
end
local patched_cnt = 0
local mat_cnt = 0
function patch_material(mat,mat_type,mat_index)
local idxarr = mat.food_mat_index
-- These refer to fish/eggs, i.e. castes and not materials
idxarr[1] = -1
idxarr[2] = -1
idxarr[3] = -1
for i = 0,#idxarr-1 do
if not verify(i,idxarr[i],mat_type,mat_index) then
idxarr[i] = -1
patched_cnt = patched_cnt+1
end
end
mat_cnt = mat_cnt + 1
end
function patch_materials()
patched_cnt = 0
mat_cnt = 0
print('Fixing cloth stockpile handling (bug 5739)...')
for i,v in ipairs(raws.inorganics) do
patch_material(v.material, 0, i)
end
for i,v in ipairs(raws.creatures.all) do
for j,m in ipairs(v.material) do
patch_material(m, 19+j, i)
end
end
for i,v in ipairs(raws.plants.all) do
for j,m in ipairs(v.material) do
patch_material(m, 419+j, i)
end
end
print('Patched '..patched_cnt..' bad references in '..mat_cnt..' materials.')
end
local args = {...}
if args[1] == 'enable' then
dfhack.onStateChange[_ENV] = function(sc)
if sc == SC_WORLD_LOADED then
patch_materials()
end
end
if dfhack.isWorldLoaded() then
patch_materials()
end
elseif args[1] == 'disable' then
dfhack.onStateChange[_ENV] = nil
else
patch_materials()
end