dfhack/library/include/modules
Quietust e620ae765c Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
..
Buildings.h
Burrows.h
Constructions.h
Engravings.h
EventManager.h EventManager: added EQUIPMENT_CHANGE event and exposed it to lua. 2013-10-24 19:32:52 -04:00
Graphic.h
Gui.h
Items.h
Job.h EventManager: completely overhauled JOB_COMPLETED event detection, and tweaked Job::cloneJobStruct. 2013-05-25 09:44:17 -04:00
MapCache.h Update aquifers when generating 3D vein layout. 2013-10-11 19:23:32 +04:00
Maps.h Merge branch 'canStepBetween' into recent 2013-01-05 18:10:29 -05:00
Materials.h Implement a MapCache api for writing base layer tiles of arbitrary stone. 2013-10-10 12:15:50 +04:00
Notes.h
Once.h New module: Once. Intended to help prevent debug error message spam. 2013-03-23 22:38:33 -04:00
PerlinNoise.inc Use a cast instead of floor in perlin noise for performance. 2013-10-10 12:15:50 +04:00
Random.h Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
Screen.h
Translation.h
Units.h
Vermin.h
Windows.h
World.h
kitchen.h