dfhack/docs/plugins/autoclothing.rst

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autoclothing
============
Automatically manage clothing work orders. It allows you to set how many of each
clothing type every citizen should have.
Usage::
enable autoclothing
autoclothing <material> <item> [number]
``material`` can be "cloth", "silk", "yarn", or "leather". The ``item`` can be
anything your civilization can produce, such as "dress" or "mitten".
When invoked without a number, it shows the current configuration for that
material and item.
Examples:
* ``autoclothing cloth "short skirt" 10``:
Sets the desired number of cloth short skirts available per citizen to 10.
* ``autoclothing cloth dress``:
Displays the currently set number of cloth dresses chosen per citizen.