21 lines
890 B
ReStructuredText
21 lines
890 B
ReStructuredText
disable
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-------
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Deactivate a DFHack tool that has some persistent effect. Many plugins and
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scripts can be in a distinct enabled or disabled state. Some of them activate
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and deactivate automatically depending on the contents of the world raws. Others
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store their state in world data. However a number of them have to be enabled
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globally, and the init file is the right place to do it.
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Most such plugins or scripts support the built-in ``enable`` and ``disable``
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commands. Calling them at any time without arguments prints a list of enabled
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and disabled plugins, and shows whether that can be changed through the same
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commands. Passing plugin names to these commands will enable or disable the
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specified plugins. For example, to disable the `manipulator` plugin::
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disable manipulator
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It is also possible to enable or disable multiple plugins at once::
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disable manipulator search
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