260 lines
5.5 KiB
C++
260 lines
5.5 KiB
C++
#include <iostream>
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#include <string.h> // for memset
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#include <string>
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#include <vector>
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#include <stack>
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#include <map>
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#include <stdio.h>
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#include <cstdlib>
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using namespace std;
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#include <DFHack.h>
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#include <extra/MapExtras.h>
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using namespace MapExtras;
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//#include <argstream.h>
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void usage(int argc, const char * argv[])
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{
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cout
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<< "Usage:" << endl
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<< argv[0] << " [option 1] [option 2] [...]" << endl
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<< "-q : Suppress \"Press any key to continue\" at program termination" << endl
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<< "-u <n> : Dig upwards <n> times (default 5)" << endl
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<< "-d <n> : Dig downwards <n> times (default 5)" << endl
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;
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}
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void digat(MapCache * MCache, DFHack::DFCoord xy)
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{
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int16_t tt;
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tt = MCache->tiletypeAt(xy);
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if(!DFHack::isWallTerrain(tt))
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return;
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// found a good tile, dig+unset material
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DFHack::t_designation des = MCache->designationAt(xy);
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if(MCache->testCoord(xy))
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{
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MCache->clearMaterialAt(xy);
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if(des.bits.dig == DFHack::designation_no)
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des.bits.dig = DFHack::designation_default;
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MCache->setDesignationAt(xy,des);
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}
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}
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int strtoint(const string &str)
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{
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stringstream ss(str);
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int result;
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return ss >> result ? result : -1;
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}
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typedef struct
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{
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int16_t x;
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int16_t y;
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} pos;
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int main (int argc, const char* argv[])
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{
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// Command line options
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bool updown = false;
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bool quiet = true;
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// let's be more useful when double-clicked on windows
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#ifndef LINUX_BUILD
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quiet = false;
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#endif
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int dig_up_n = 5;
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int dig_down_n = 5;
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for(int i = 1; i < argc; i++)
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{
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string arg_cur = argv[i];
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string arg_next = "";
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int arg_next_int = -99999;
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/* Check if argv[i+1] is a number >= 0 */
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if (i < argc-1) {
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arg_next = argv[i+1];
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arg_next_int = strtoint(arg_next);
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if (arg_next != "0" && arg_next_int == 0) {
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arg_next_int = -99999;
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}
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}
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if (arg_cur == "-x")
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{
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updown = true;
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}
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else if (arg_cur == "-q")
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{
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quiet = true;
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}
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else if(arg_cur == "-u" && i < argc-1)
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{
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if (arg_next_int < 0 || arg_next_int >= 99999) {
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usage(argc, argv);
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return 1;
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}
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dig_up_n = arg_next_int;
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i++;
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}
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else if(arg_cur == "-d" && i < argc-1)
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{
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if (arg_next_int < 0 || arg_next_int >= 99999) {
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usage(argc, argv);
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return 1;
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}
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dig_down_n = arg_next_int;
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i++;
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}
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else
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{
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usage(argc, argv);
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return 1;
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}
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}
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DFHack::ContextManager DFMgr("Memory.xml");
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DFHack::Context * DF;
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try
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{
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DF = DFMgr.getSingleContext();
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DF->Attach();
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}
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catch (exception& e)
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{
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cerr << "Error getting context: " << e.what() << endl;
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if (!quiet)
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cin.ignore();
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return 1;
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}
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uint32_t x_max,y_max,z_max;
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DFHack::Maps * Maps = DF->getMaps();
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DFHack::Gui * Gui = DF->getGui();
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// init the map
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if(!Maps->Start())
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{
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cerr << "Can't init map. Make sure you have a map loaded in DF." << endl;
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DF->Detach();
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if (!quiet)
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cin.ignore();
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return 1;
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}
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int32_t cx, cy, cz;
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Maps->getSize(x_max,y_max,z_max);
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uint32_t tx_max = x_max * 16;
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uint32_t ty_max = y_max * 16;
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Gui->getCursorCoords(cx,cy,cz);
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if (cx == -30000)
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{
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cerr << "Cursor is not active. Point the cursor at the position to dig at." << endl;
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DF->Detach();
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if (!quiet)
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{
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cin.ignore();
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}
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return 1;
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}
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DFHack::DFCoord xy ((uint32_t)cx,(uint32_t)cy,cz);
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if(xy.x == 0 || xy.x == tx_max - 1 || xy.y == 0 || xy.y == ty_max - 1)
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{
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cerr << "I won't dig the borders. That would be cheating!" << endl;
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DF->Detach();
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if (!quiet)
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{
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cin.ignore();
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}
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return 1;
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}
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MapCache * MCache = new MapCache(Maps);
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DFHack::t_designation des = MCache->designationAt(xy);
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int16_t tt = MCache->tiletypeAt(xy);
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int16_t veinmat = MCache->veinMaterialAt(xy);
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/*
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if( veinmat == -1 )
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{
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cerr << "This tile is non-vein. Bye :)" << endl;
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delete MCache;
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DF->Detach();
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if (!quiet) {
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cin.ignore();
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}
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return 1;
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}
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*/
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printf("Digging at (%d/%d/%d), tiletype: %d, veinmat: %d, designation: 0x%x ... DIGGING!\n", cx,cy,cz, tt, veinmat, des.whole);
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// 1 < xy.x < tx_max - 1
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// 1 < xy.y < ty_max - 1
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// xy.z
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// X____
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// X_XXX
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// XXXXX
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// __XXX
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// __XXX
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// _____
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pos map[] =
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{
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{ 0,0 }
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, { 0,1 }
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, { 0,2 } , { 2,2 }, { 3,2 }, { 4,2 }
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, { 0,3 }, { 1,3 }, { 2,3 }, { 3,3 }, { 4,3 }
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, { 2,4 }, { 3,4 }, { 4,4 }
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// this is mirrored, goes left instead of right
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, {-2,2 }, {-3,2 }, {-4,2 }
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, {-1,3 }, {-2,3 }, {-3,3 }, {-4,3 }
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, {-2,4 }, {-3,4 }, {-4,4 }
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};
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DFHack::DFCoord npos = xy;
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if (dig_up_n > 0)
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{
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for (int j = 0; j < dig_up_n; j++)
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{
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for (int i = 0; i < sizeof(map)/sizeof(map[0]); i++)
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{
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npos=xy;
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npos.x += map[i].x;
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npos.y -= 4*j + map[i].y;
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printf("Digging at (%d/%d/%d)\n", npos.x, npos.y, npos.z);
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digat(MCache, npos);
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}
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}
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}
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if (dig_down_n > 0)
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{
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for (int j = 0; j < dig_down_n; j++)
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{
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for (int i = 0; i < sizeof(map)/sizeof(map[0]); i++)
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{
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npos=xy;
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npos.x += map[i].x;
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npos.y += 4*j + map[i].y;
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printf("Digging at (%d/%d/%d)\n", npos.x, npos.y, npos.z);
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digat(MCache, npos);
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}
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}
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}
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MCache->WriteAll();
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delete MCache;
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DF->Detach();
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if (!quiet) {
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cout << "Done. Press any key to continue" << endl;
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cin.ignore();
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}
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return 0;
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}
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