84 lines
2.5 KiB
CMake
84 lines
2.5 KiB
CMake
# don't use this file directly. use the one in the root folder of the project
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# this is required to ensure we use the right configuration for the system.
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IF(UNIX)
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add_definitions(-DLINUX_BUILD)
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ENDIF(UNIX)
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# attachtest - 100x attach/detach, suspend/resume
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ADD_EXECUTABLE(dfattachtest attachtest.cpp)
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TARGET_LINK_LIBRARIES(dfattachtest dfhack)
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# a benchmark program, reads the map 1000x
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ADD_EXECUTABLE(dfexpbench expbench.cpp)
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TARGET_LINK_LIBRARIES(dfexpbench dfhack)
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# creaturedump - basic creature dump - a test of the creature related exports
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ADD_EXECUTABLE(dfcreaturedump creaturedump.cpp)
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TARGET_LINK_LIBRARIES(dfcreaturedump dfhack)
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# buildingsdump - dump buildings and their raw data filtered by type
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ADD_EXECUTABLE(dfbuildingsdump buildingsdump.cpp)
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TARGET_LINK_LIBRARIES(dfbuildingsdump dfhack)
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# materialtest - just list the first material of each type
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ADD_EXECUTABLE(dfmaterialtest materialtest.cpp)
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TARGET_LINK_LIBRARIES(dfmaterialtest dfhack)
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# position - check the DF window and cursor parameters
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ADD_EXECUTABLE(dfposition position.cpp)
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TARGET_LINK_LIBRARIES(dfposition dfhack)
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# suspendtest - test if suspend works. df should stop responding when suspended by dfhack
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ADD_EXECUTABLE(dfsuspend suspendtest.cpp)
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TARGET_LINK_LIBRARIES(dfsuspend dfhack)
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# itemdump - dump the item under the cursor
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ADD_EXECUTABLE(dfitemdump dfitemdump.cpp)
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TARGET_LINK_LIBRARIES(dfitemdump dfhack)
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# hotkeynotedump - dumps the hotkeys and notes for the loaded map
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# Author: belal
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ADD_EXECUTABLE(dfhotkeynotedump hotkeynotedump.cpp)
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TARGET_LINK_LIBRARIES(dfhotkeynotedump dfhack)
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# findnameindexes
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# Author: belal
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ADD_EXECUTABLE(dffindnameindexes findnameindexes.cpp)
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TARGET_LINK_LIBRARIES(dffindnameindexes dfhack)
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# settlementdump - dumps the settlements on the loaded map
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# Author: belal
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ADD_EXECUTABLE(dfsettlementdump settlementdump.cpp)
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TARGET_LINK_LIBRARIES(dfsettlementdump dfhack)
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# veccheck - read vector values at address
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ADD_EXECUTABLE(dfvecc veccheck.cpp)
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TARGET_LINK_LIBRARIES(dfvecc dfhack)
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IF(UNIX)
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# veinlook - look at the map... sort of
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ADD_EXECUTABLE(dfveinlook veinlook.cpp)
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TARGET_LINK_LIBRARIES(dfveinlook dfhack ncurses)
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ENDIF(UNIX)
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# renamer - change the custom names and professions of creatures, sends keys to df directly
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ADD_EXECUTABLE(dfrenamer renamer.cpp)
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TARGET_LINK_LIBRARIES(dfrenamer dfhack)
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IF(UNIX)
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install(TARGETS
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dfattachtest
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dfbuildingsdump
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dfcreaturedump
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dfitemdump
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dfexpbench
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dfmaterialtest
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dfposition
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dfrenamer
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dfsuspend
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dfveinlook
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RUNTIME DESTINATION bin
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)
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ENDIF(UNIX)
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