298 lines
8.4 KiB
C++
298 lines
8.4 KiB
C++
/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include "Internal.h"
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#include <string>
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#include <sstream>
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#include <vector>
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#include <cstdio>
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#include <map>
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#include <set>
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using namespace std;
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#include "Types.h"
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#include "VersionInfo.h"
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#include "MemAccess.h"
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#include "Vector.h"
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#include "modules/Materials.h"
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#include "modules/Items.h"
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#include "modules/Units.h"
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#include "ModuleFactory.h"
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#include "Core.h"
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#include "Virtual.h"
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using namespace DFHack;
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Module* DFHack::createItems()
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{
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return new Items();
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}
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class Items::Private
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{
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public:
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Process * owner;
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std::map<int32_t, df_item *> idLookupTable;
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uint32_t refVectorOffset;
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uint32_t idFieldOffset;
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uint32_t itemVectorAddress;
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ClassNameCheck isOwnerRefClass;
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ClassNameCheck isContainerRefClass;
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ClassNameCheck isContainsRefClass;
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// Similar to isOwnerRefClass. Value is unique to each creature, but
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// different than the creature's id.
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ClassNameCheck isUnitHolderRefClass;
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// One of these is present for each creature contained in a cage.
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// The value is similar to that for isUnitHolderRefClass, different
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// than the creature's ID but unique for each creature.
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ClassNameCheck isCagedUnitRefClass;
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// ID of bulding containing/holding the item.
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ClassNameCheck isBuildingHolderRefClass;
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// Building ID of lever/etc which triggers bridge/etc holding
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// this mechanism.
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ClassNameCheck isTriggeredByRefClass;
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// Building ID of bridge/etc which is triggered by lever/etc holding
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// this mechanism.
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ClassNameCheck isTriggerTargetRefClass;
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// Civilization ID of owner of item, for items not owned by the
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// fortress.
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ClassNameCheck isEntityOwnerRefClass;
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// Item has been offered to the caravan. The value is the
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// civilization ID of
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ClassNameCheck isOfferedRefClass;
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// Item is in a depot for trade. Purpose of value is unknown, but is
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// different for each item, even in the same depot at the same time.
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ClassNameCheck isTradingRefClass;
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// Item is flying or falling through the air. The value seems to
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// be the ID for a "projectile information" object.
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ClassNameCheck isProjectileRefClass;
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std::set<std::string> knownItemRefTypes;
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};
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Items::Items()
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{
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Core & c = Core::getInstance();
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d = new Private;
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d->owner = c.p;
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DFHack::OffsetGroup* itemGroup = c.vinfo->getGroup("Items");
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d->itemVectorAddress = itemGroup->getAddress("items_vector");
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d->idFieldOffset = itemGroup->getOffset("id");
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d->refVectorOffset = itemGroup->getOffset("item_ref_vector");
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d->isOwnerRefClass = ClassNameCheck("general_ref_unit_itemownerst");
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d->isContainerRefClass = ClassNameCheck("general_ref_contained_in_itemst");
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d->isContainsRefClass = ClassNameCheck("general_ref_contains_itemst");
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d->isUnitHolderRefClass = ClassNameCheck("general_ref_unit_holderst");
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d->isCagedUnitRefClass = ClassNameCheck("general_ref_contains_unitst");
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d->isBuildingHolderRefClass
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= ClassNameCheck("general_ref_building_holderst");
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d->isTriggeredByRefClass = ClassNameCheck("general_ref_building_triggerst");
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d->isTriggerTargetRefClass
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= ClassNameCheck("general_ref_building_triggertargetst");
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d->isEntityOwnerRefClass = ClassNameCheck("general_ref_entity_itemownerst");
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d->isOfferedRefClass = ClassNameCheck("general_ref_entity_offeredst");
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d->isTradingRefClass = ClassNameCheck("general_ref_unit_tradebringerst");
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d->isProjectileRefClass = ClassNameCheck("general_ref_projectilest");
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std::vector<std::string> known_names;
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ClassNameCheck::getKnownClassNames(known_names);
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for (size_t i = 0; i < known_names.size(); i++)
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{
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if (known_names[i].find("general_ref_") == 0)
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d->knownItemRefTypes.insert(known_names[i]);
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}
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}
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bool Items::Start()
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{
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d->idLookupTable.clear();
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return true;
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}
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bool Items::Finish()
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{
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return true;
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}
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bool Items::readItemVector(std::vector<df_item *> &items)
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{
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std::vector <df_item *> *p_items = (std::vector <df_item *> *) d->itemVectorAddress;
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d->idLookupTable.clear();
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items.resize(p_items->size());
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for (unsigned i = 0; i < p_items->size(); i++)
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{
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df_item * ptr = p_items->at(i);
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items[i] = ptr;
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d->idLookupTable[ptr->id] = ptr;
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}
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return true;
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}
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df_item * Items::findItemByID(int32_t id)
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{
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if (id < 0)
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return 0;
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if (d->idLookupTable.empty())
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{
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std::vector<df_item *> tmp;
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readItemVector(tmp);
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}
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return d->idLookupTable[id];
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}
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Items::~Items()
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{
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Finish();
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delete d;
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}
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bool Items::copyItem(df_item * itembase, DFHack::dfh_item &item)
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{
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if(!itembase)
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return false;
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df_item * itreal = (df_item *) itembase;
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item.origin = itembase;
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item.x = itreal->x;
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item.y = itreal->y;
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item.z = itreal->z;
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item.id = itreal->id;
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item.age = itreal->age;
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item.flags = itreal->flags;
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item.matdesc.itemType = itreal->getType();
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item.matdesc.subType = itreal->getSubtype();
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item.matdesc.material = itreal->getMaterial();
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item.matdesc.index = itreal->getMaterialIndex();
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item.wear_level = itreal->getWear();
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item.quality = itreal->getQuality();
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item.quantity = itreal->getStackSize();
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return true;
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}
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int32_t Items::getItemOwnerID(const DFHack::df_item * item)
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{
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std::vector<int32_t> vals;
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if (readItemRefs(item, d->isOwnerRefClass, vals))
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return vals[0];
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else
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return -1;
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}
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int32_t Items::getItemContainerID(const DFHack::df_item * item)
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{
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std::vector<int32_t> vals;
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if (readItemRefs(item, d->isContainerRefClass, vals))
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return vals[0];
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else
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return -1;
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}
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bool Items::getContainedItems(const DFHack::df_item * item, std::vector<int32_t> &items)
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{
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return readItemRefs(item, d->isContainsRefClass, items);
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}
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bool Items::readItemRefs(const df_item * item, const ClassNameCheck &classname, std::vector<int32_t> &values)
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{
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const std::vector <t_itemref *> &p_refs = item->itemrefs;
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values.clear();
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for (uint32_t i=0; i<p_refs.size(); i++)
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{
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if (classname(d->owner, p_refs[i]->vptr))
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values.push_back(int32_t(p_refs[i]->value));
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}
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return !values.empty();
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}
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bool Items::unknownRefs(const df_item * item, std::vector<std::pair<std::string, int32_t> >& refs)
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{
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refs.clear();
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const std::vector <t_itemref *> &p_refs = item->itemrefs;
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for (uint32_t i=0; i<p_refs.size(); i++)
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{
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std::string name = p_refs[i]->getClassName();
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if (d->knownItemRefTypes.find(name) == d->knownItemRefTypes.end())
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{
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refs.push_back(pair<string, int32_t>(name, p_refs[i]->value));
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}
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}
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return (refs.size() > 0);
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}
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bool Items::removeItemOwner(df_item * item, Units *creatures)
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{
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std::vector <t_itemref *> &p_refs = item->itemrefs;
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for (uint32_t i=0; i<p_refs.size(); i++)
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{
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if (!d->isOwnerRefClass(d->owner, p_refs[i]->vptr))
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continue;
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int32_t & oid = p_refs[i]->value;
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int32_t ix = creatures->FindIndexById(oid);
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if (ix < 0 || !creatures->RemoveOwnedItemByIdx(ix, item->id))
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{
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cerr << "RemoveOwnedItemIdx: CREATURE " << ix << " ID " << item->id << " FAILED!" << endl;
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return false;
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}
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p_refs.erase(p_refs.begin() + i--);
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}
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item->flags.owned = 0;
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return true;
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}
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std::string Items::getItemClass(const df_item * item)
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{
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const t_virtual * virt = (t_virtual *) item;
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return virt->getClassName();
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}
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