203 lines
4.8 KiB
C++
203 lines
4.8 KiB
C++
/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#pragma once
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#ifndef CL_MOD_GUI
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#define CL_MOD_GUI
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#include "Export.h"
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#include "Module.h"
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#include "Virtual.h"
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#include "BitArray.h"
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#include <string>
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/**
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* \defgroup grp_gui query DF's GUI state
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* @ingroup grp_modules
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*/
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namespace DFHack
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{
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class DFContextShared;
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/**
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* A GUI screen
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* \ingroup grp_gui
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*/
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struct t_viewscreen : public t_virtual
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{
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t_viewscreen * child;
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t_viewscreen * parent;
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char unk1; // varies
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char unk2; // state?
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};
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/**
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* Interface - wrapper for the GUI
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* \ingroup grp_gui
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*/
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struct t_interface
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{
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int fps;
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t_viewscreen view;
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unsigned int flags; // ?
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// more crud this way ...
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};
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enum graphics_flag
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{
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GRAPHICS_ENABLED = 0,
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GRAPHICS_BLACKSPACE = 1,
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GRAPHICS_PARTIAL_PRINT = 2,
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GRAPHICS_TEXT = 11,
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GRAPHICS_FIXED_SIZE = 13
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};
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enum media_flag
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{
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MEDIA_NO_SOUND,
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MEDIA_NO_INTRO,
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MEDIA_COMPRESS_WORLDS,
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};
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/**
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* The init structure - basically DF settings
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* \ingroup grp_gui
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*/
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struct t_init
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{
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struct
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{
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BitArray <graphics_flag> flags;
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enum
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{
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WINDOWED_YES,
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WINDOWED_NO,
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WINDOWED_PROMPT
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} windowed;
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// screen size in tiles
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int grid_x;
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int grid_y;
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// in pixels ?
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int fullscreen_x;
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int fullscreen_y;
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int window_x;
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int window_y;
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char partial_print;
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} graphics;
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struct
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{
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BitArray <media_flag> flags;
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int32_t volume;
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} media;
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// much more stuff follows
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};
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#define NUM_HOTKEYS 16
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/**
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* The hotkey structure
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* \ingroup grp_gui
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*/
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struct t_hotkey
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{
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std::string name;
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int16_t mode;
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int32_t x;
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int32_t y;
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int32_t z;
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};
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typedef t_hotkey hotkey_array[NUM_HOTKEYS];
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/**
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* One tile of the screen. Possibly outdated.
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* \ingroup grp_gui
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*/
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struct t_screen
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{
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uint8_t symbol;
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uint8_t foreground;
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uint8_t background;
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uint8_t bright;
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uint8_t gtile;
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uint8_t grayscale;
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};
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/**
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* The Gui module
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* \ingroup grp_modules
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* \ingroup grp_gui
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*/
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class DFHACK_EXPORT Gui: public Module
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{
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public:
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Gui();
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~Gui();
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bool Start();
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bool Finish();
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/*
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* Cursor and window coords
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*/
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bool getViewCoords (int32_t &x, int32_t &y, int32_t &z);
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bool setViewCoords (const int32_t x, const int32_t y, const int32_t z);
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bool getCursorCoords (int32_t &x, int32_t &y, int32_t &z);
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bool setCursorCoords (const int32_t x, const int32_t y, const int32_t z);
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bool getDesignationCoords (int32_t &x, int32_t &y, int32_t &z);
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bool setDesignationCoords (const int32_t x, const int32_t y, const int32_t z);
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bool getMousePos (int32_t & x, int32_t & y);
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/*
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* Gui screens
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*/
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/// handle to the interface object
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t_interface * df_interface;
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/// Get the current top-level view-screen
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t_viewscreen * GetCurrentScreen();
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/// The DF menu state (designation menu ect)
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uint32_t * df_menu_state;
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/*
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* Hotkeys (DF's zoom locations)
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*/
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hotkey_array * hotkeys;
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/*
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* Game settings
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*/
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t_init * init;
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/*
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* Window size in tiles
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*/
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bool getWindowSize(int32_t & width, int32_t & height);
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/*
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* Screen tiles
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*/
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bool getScreenTiles(int32_t width, int32_t height, t_screen screen[]);
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private:
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struct Private;
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Private *d;
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};
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}
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#endif
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