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Buildings.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Burrows.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Constructions.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Engravings.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Graphic.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Gui.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Items.h
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Check the item type against job_item_vector_id when matching to jobs.
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2012-10-20 21:01:22 +04:00 |
Job.h
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Add lua API functions for verifying item and material vs job_item flags.
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2012-10-17 19:16:18 +04:00 |
MapCache.h
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Some tweaking and edited NEWS.
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2012-10-06 12:40:46 +04:00 |
Maps.h
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Some tweaking and edited NEWS.
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2012-10-06 12:40:46 +04:00 |
Materials.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Notes.h
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Header changes/cleanup.
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2011-12-31 12:48:42 +01:00 |
Screen.h
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Add an API function to retrieve interface key bindings for display.
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2012-10-02 13:49:31 +04:00 |
Translation.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Units.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Vegetation.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Vermin.h
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Get rid of Simple namespace, Gui module is now a namespace.
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2012-03-03 14:38:24 +01:00 |
Windows.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
World.h
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Experimental API for associating tile bitmasks with persistent data.
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2012-10-11 17:34:34 +04:00 |
kitchen.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |