dfhack/tools/playground
zilpin de24b01a69 -fix pillar tile types to be TILE_SMOOTH instead of TILE_NORMAL.
-Added working (though clumsy) draw tile tool.
-Began lumberjack and veinswap tools.
2011-07-13 23:44:37 -04:00
..
CMakeLists.txt -fix pillar tile types to be TILE_SMOOTH instead of TILE_NORMAL. 2011-07-13 23:44:37 -04:00
blockflags.cpp playground/blockflags: toggle block flag bits 2011-07-10 17:29:34 -07:00
catsplosion.cpp Rename memory_info and its factory class. 2010-08-20 14:10:05 +02:00
copypaste.cpp Fix many warnings from MSVC builds. 2011-05-23 21:30:51 +02:00
creaturemanager.cpp Deal with third flag group in creatures 2011-07-10 04:00:52 -07:00
dfbauxite.cpp Moving stuff around, part 2 2010-05-26 06:48:23 +02:00
dftry.cpp Fix many warnings from MSVC builds. 2011-05-23 21:30:51 +02:00
digger.cpp Big ugly deuglyfication of DFTileTypes and its use in the tools. 2011-04-17 13:06:19 +02:00
digger2.cpp Big ugly deuglyfication of DFTileTypes and its use in the tools. 2011-04-17 13:06:19 +02:00
digpattern.cpp Fix for materialAt()->veinMaterialAt() 2011-04-12 13:16:10 +02:00
drawtile.cpp -fix pillar tile types to be TILE_SMOOTH instead of TILE_NORMAL. 2011-07-13 23:44:37 -04:00
findnameindexes.cpp Make sure things build with playground turned on. 2011-03-21 21:29:54 +01:00
fix-3708.cpp Big messy commit... 2011-04-20 01:28:47 +02:00
hellhole.cpp Fun with tiletypes. Expect explosions. 2011-04-28 23:00:52 +02:00
hexsearch2.c Added hexsearch (only as a template to base further work on) 2010-06-01 23:59:48 +02:00
hexsearch2.h Added hexsearch (only as a template to base further work on) 2010-06-01 23:59:48 +02:00
itemdesignator.cpp The item designator tool lives again. 2011-04-16 23:57:04 +02:00
lumberjack.cpp -fix pillar tile types to be TILE_SMOOTH instead of TILE_NORMAL. 2011-07-13 23:44:37 -04:00
moodump.cpp Rename memory_info and its factory class. 2010-08-20 14:10:05 +02:00
paths.cpp Keeping the current working directory addition, but reverting the current tileset and color stuff, as the tileset was just an initializer, not the actual current one, just going to have to read the init.txt file myself 2010-09-13 09:45:53 -04:00
primitives.cpp Sync, autosearch skeleton. 2011-02-08 22:55:40 +01:00
printtiletypes.cpp Big ugly deuglyfication of DFTileTypes and its use in the tools. 2011-04-17 13:06:19 +02:00
renamer.cpp Make sure things build with playground turned on. 2011-03-21 21:29:54 +01:00
test.c The C test tool doesn't compile as a plain C program! 2011-04-10 15:36:01 +02:00
typeblocks.cpp Fix liquids bug, added status checks to Maps (still not the real thing, but better) 2010-06-17 06:46:20 +02:00
veinswap.cpp -fix pillar tile types to be TILE_SMOOTH instead of TILE_NORMAL. 2011-07-13 23:44:37 -04:00