dfhack/library/include/modules
lethosor b97d33ca28 moveToBuilding improvements
- Don't set in_building by default when use_mode is 0 (consistent with most vanilla DF items)
- make use_mode optional and default to 0 (including in Lua API)

Resolves #885
2016-04-05 11:43:02 -04:00
..
Buildings.h Fix whitespace issues 2015-02-14 22:53:06 -05:00
Burrows.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Constructions.h Fix for construction over existing construction & on top of walls 2015-11-06 19:00:43 +01:00
Engravings.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
EventManager.h Fix whitespace issues 2015-02-14 22:53:06 -05:00
Filesystem.h Implement a function to list directories recursively 2015-01-30 17:29:17 -05:00
Graphic.h Get rid of tabs 2012-11-16 15:33:36 -06:00
Gui.h Add "map" parameter to a lot of drawing functions 2015-12-22 11:42:51 -05:00
GuiHooks.h Track state of gui hooks 2015-11-15 11:54:34 -05:00
Items.h moveToBuilding improvements 2016-04-05 11:43:02 -04:00
Job.h workflow: Account for job postings correctly and fix existing issues 2015-11-25 20:33:13 -05:00
MapCache.h Fix whitespace issues 2015-02-14 22:53:06 -05:00
Maps.h Fix whitespace issues 2015-02-14 22:53:06 -05:00
Materials.h Implement a MapCache api for writing base layer tiles of arbitrary stone. 2013-10-10 12:15:50 +04:00
Notes.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Once.h New module: Once. Intended to help prevent debug error message spam. 2013-03-23 22:38:33 -04:00
PerlinNoise.inc Use a cast instead of floor in perlin noise for performance. 2013-10-10 12:15:50 +04:00
Random.h Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
Renderer.h Add Renderer module - safer way to install custom renderers 2015-10-21 17:18:39 -04:00
Screen.h Prevent plugins with active viewscreens from being unloaded 2016-01-01 11:15:29 -05:00
Translation.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Units.h Add Units::getKillCount() and expose it to Lua 2016-02-25 15:21:14 -05:00
Vermin.h Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Windows.h Fix whitespace issues 2015-02-14 22:53:06 -05:00
World.h Add gametype checks to World.cpp 2015-03-09 20:08:21 -04:00
kitchen.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00