dfhack/scripts/gui/gm-editor.lua

225 lines
7.3 KiB
Lua

-- Interface powered item editor.
local gui = require 'gui'
local dialog = require 'gui.dialogs'
local args={...}
function getTargetFromScreens()
local my_trg
if dfhack.gui.getCurFocus() == 'item' then
my_trg=dfhack.gui.getCurViewscreen().item
elseif dfhack.gui.getCurFocus() == 'joblist' then
local t_screen=dfhack.gui.getCurViewscreen()
my_trg=t_screen.jobs[t_screen.cursor_pos]
elseif dfhack.gui.getCurFocus() == 'createquota' then
local t_screen=dfhack.gui.getCurViewscreen()
my_trg=t_screen.orders[t_screen.sel_idx]
elseif dfhack.gui.getCurFocus() == 'dwarfmode/LookAround/Flow' then
local t_look=df.global.ui_look_list.items[df.global.ui_look_cursor]
my_trg=t_look.flow
elseif dfhack.gui.getSelectedUnit(true) then
my_trg=dfhack.gui.getSelectedUnit(true)
elseif dfhack.gui.getSelectedItem(true) then
my_trg=dfhack.gui.getSelectedItem(true)
elseif dfhack.gui.getSelectedJob(true) then
my_trg=dfhack.gui.getSelectedJob(true)
else
qerror("No valid target found")
end
return my_trg
end
local MODE_BROWSE=0
local MODE_EDIT=1
GmEditorUi = defclass(GmEditorUi, gui.FramedScreen)
GmEditorUi.ATTRS={
frame_style = gui.GREY_LINE_FRAME,
frame_title = "GameMaster's editor",
}
function GmEditorUi:init(args)
self.stack={}
self.item_count=0
self.mode=MODE_BROWSE
self.keys={}
self:pushTarget(args.target)
return self
end
function GmEditorUi:insertNew(typename)
local tp=typename
if typename== nil then
dialog.showInputPrompt("Class type","Input class type:",COLOR_WHITE,"",dfhack.curry(self.insertNew,self))
return
end
local ntype=df[tp]
if ntype== nil then
dialog.showMessage("Error!","Type '"..tp.." not found",COLOR_RED)
return
end
local trg=self:currentTarget()
if trg.target and trg.target._kind and trg.target._kind=="container" then
local thing=ntype:new()
dfhack.call_with_finalizer(1,false,df.delete,thing,trg.target.insert,trg.target,'#',thing)
end
end
function GmEditorUi:deleteSelected()
local trg=self:currentTarget()
if trg.target and trg.target._kind and trg.target._kind=="container" then
trg.target:erase(trg.keys[trg.selected])
end
end
function GmEditorUi:currentTarget()
return self.stack[#self.stack]
end
function GmEditorUi:changeSelected(delta)
local trg=self:currentTarget()
if trg.item_count <= 1 then return end
trg.selected = 1 + (trg.selected + delta - 1) % trg.item_count
end
function GmEditorUi:editSelected()
local trg=self:currentTarget()
if trg.target and trg.target._kind and trg.target._kind=="bitfield" then
trg.target[trg.keys[trg.selected]]= not trg.target[trg.keys[trg.selected]]
else
--print(type(trg.target[trg.keys[trg.selected]]),trg.target[trg.keys[trg.selected]]._kind or "")
local trg_type=type(trg.target[trg.keys[trg.selected]])
if trg_type=='number' or trg_type=='string' then --ugly TODO: add metatable get selected
self.mode=MODE_EDIT
self.input=tostring(trg.target[trg.keys[trg.selected]])
elseif trg_type=='boolean' then
trg.target[trg.keys[trg.selected]]= not trg.target[trg.keys[trg.selected]]
elseif trg_type=='userdata' then
self:pushTarget(trg.target[trg.keys[trg.selected]])
--local screen = mkinstance(gui.FramedScreen,GmEditorUi):init(trg.target[trg.keys[trg.selected]]) -- does not work
--screen:show()
else
print("Unknow type:"..trg_type)
print("Subtype:"..tostring(trg.target[trg.keys[trg.selected]]._kind))
end
end
end
function GmEditorUi:cancelEdit()
self.mode=MODE_BROWSE
self.input=""
end
function GmEditorUi:commitEdit()
local trg=self:currentTarget()
self.mode=MODE_BROWSE
if type(trg.target[trg.keys[trg.selected]])=='number' then
trg.target[trg.keys[trg.selected]]=tonumber(self.input)
elseif type(trg.target[trg.keys[trg.selected]])=='string' then
trg.target[trg.keys[trg.selected]]=self.input
end
end
function GmEditorUi:onRenderBody( dc)
local trg=self:currentTarget()
dc:seek(2,1):string(tostring(trg.target), COLOR_RED)
local offset=2
local page_offset=0
local current_item=1
local t_col
local width,height=self:getWindowSize()
local window_height=height-offset-2
local cursor_window=math.floor(trg.selected / window_height)
if cursor_window>0 then
page_offset=cursor_window*window_height-1
end
for k,v in pairs(trg.target) do
if current_item==trg.selected then
t_col=COLOR_LIGHTGREEN
else
t_col=COLOR_GRAY
end
if current_item-page_offset > 0 then
local y_pos=current_item-page_offset+offset
dc:seek(2,y_pos):string(tostring(k),t_col)
if self.mode==MODE_EDIT and current_item==trg.selected then
dc:seek(20,y_pos):string(self.input..'_',COLOR_GREEN)
else
dc:seek(20,y_pos):string(tostring(v),t_col)
end
if y_pos+3>height then
break
end
end
current_item=current_item+1
end
end
function GmEditorUi:onInput(keys)
if self.mode==MODE_BROWSE then
if keys.LEAVESCREEN then
self:popTarget()
elseif keys.CURSOR_UP then
self:changeSelected(-1)
elseif keys.CURSOR_DOWN then
self:changeSelected(1)
elseif keys.CURSOR_UP_FAST then
self:changeSelected(-10)
elseif keys.CURSOR_DOWN_FAST then
self:changeSelected(10)
elseif keys.SELECT then
self:editSelected()
elseif keys.CUSTOM_ALT_E then
--self:specialEditor()
elseif keys.CUSTOM_ALT_I then --insert
self:insertNew()
elseif keys.CUSTOM_ALT_D then --delete
self:deleteSelected()
end
elseif self.mode==MODE_EDIT then
if keys.LEAVESCREEN then
self:cancelEdit()
elseif keys.SELECT then
self:commitEdit()
elseif keys._STRING then
if keys._STRING==0 then
self.input=string.sub(self.input,1,-2)
else
self.input=self.input.. string.char(keys._STRING)
end
end
end
end
function GmEditorUi:pushTarget(target_to_push)
local new_tbl={}
new_tbl.target=target_to_push
new_tbl.keys={}
new_tbl.selected=1
for k,v in pairs(target_to_push) do
table.insert(new_tbl.keys,k)
end
new_tbl.item_count=#new_tbl.keys
table.insert(self.stack,new_tbl)
end
function GmEditorUi:popTarget()
table.remove(self.stack) --removes last element
if #self.stack==0 then
self:dismiss()
end
end
function show_editor(trg)
local screen = GmEditorUi{target=trg}
screen:show()
end
if #args~=0 then
if args[1]=="dialog" then
function thunk(entry)
local t=load("return "..entry)()
show_editor(t)
end
dialog.showInputPrompt("Gm Editor", "Object to edit:", COLOR_GRAY, "",thunk)
else
local t=load("return "..args[1])()
show_editor(t)
end
else
show_editor(getTargetFromScreens())
end