1439 lines
48 KiB
Lua
1439 lines
48 KiB
Lua
local _ENV = mkmodule('plugins.buildingplan')
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--[[
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Native functions:
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* bool isPlannableBuilding(df::building_type type, int16_t subtype, int32_t custom)
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* bool isPlannedBuilding(df::building *bld)
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* void addPlannedBuilding(df::building *bld)
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* void doCycle()
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* void scheduleCycle()
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--]]
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local argparse = require('argparse')
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local gui = require('gui')
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local guidm = require('gui.dwarfmode')
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local overlay = require('plugins.overlay')
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local utils = require('utils')
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local widgets = require('gui.widgets')
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require('dfhack.buildings')
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local uibs = df.global.buildreq
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local function process_args(opts, args)
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if args[1] == 'help' then
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opts.help = true
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return
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end
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return argparse.processArgsGetopt(args, {
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{'h', 'help', handler=function() opts.help = true end},
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})
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end
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function parse_commandline(...)
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local args, opts = {...}, {}
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local positionals = process_args(opts, args)
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if opts.help then
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return false
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end
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local command = table.remove(positionals, 1)
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if not command or command == 'status' then
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printStatus()
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elseif command == 'set' then
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setSetting(positionals[1], positionals[2] == 'true')
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else
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return false
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end
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return true
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end
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function get_num_filters(btype, subtype, custom)
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local filters = dfhack.buildings.getFiltersByType({}, btype, subtype, custom)
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return filters and #filters or 0
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end
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function get_job_item(btype, subtype, custom, index)
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local filters = dfhack.buildings.getFiltersByType({}, btype, subtype, custom)
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if not filters or not filters[index] then return nil end
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local obj = df.job_item:new()
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obj:assign(filters[index])
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return obj
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end
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local function get_cur_filters()
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return dfhack.buildings.getFiltersByType({}, uibs.building_type,
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uibs.building_subtype, uibs.custom_type)
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end
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local function is_choosing_area()
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return uibs.selection_pos.x >= 0
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end
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local function get_cur_area_dims(placement_data)
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if not placement_data and not is_choosing_area() then return 1, 1, 1 end
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local selection_pos = placement_data and placement_data.p1 or uibs.selection_pos
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local pos = placement_data and placement_data.p2 or uibs.pos
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return math.abs(selection_pos.x - pos.x) + 1,
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math.abs(selection_pos.y - pos.y) + 1,
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math.abs(selection_pos.z - pos.z) + 1
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end
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local function get_quantity(filter, hollow, placement_data)
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local quantity = filter.quantity or 1
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local dimx, dimy, dimz = get_cur_area_dims(placement_data)
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if quantity < 1 then
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return (((dimx * dimy) // 4) + 1) * dimz
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end
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if hollow and dimx > 2 and dimy > 2 then
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return quantity * (2*dimx + 2*dimy - 4) * dimz
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end
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return quantity * dimx * dimy * dimz
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end
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local BUTTON_START_PEN, BUTTON_END_PEN, SELECTED_ITEM_PEN = nil, nil, nil
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local reset_counts_flag = false
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local reset_inspector_flag = false
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function signal_reset()
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BUTTON_START_PEN = nil
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BUTTON_END_PEN = nil
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SELECTED_ITEM_PEN = nil
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reset_counts_flag = true
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reset_inspector_flag = true
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end
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local to_pen = dfhack.pen.parse
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local function get_button_start_pen()
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if not BUTTON_START_PEN then
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local texpos_base = dfhack.textures.getControlPanelTexposStart()
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BUTTON_START_PEN = to_pen{ch='[', fg=COLOR_YELLOW,
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tile=texpos_base > 0 and texpos_base + 13 or nil}
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end
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return BUTTON_START_PEN
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end
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local function get_button_end_pen()
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if not BUTTON_END_PEN then
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local texpos_base = dfhack.textures.getControlPanelTexposStart()
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BUTTON_END_PEN = to_pen{ch=']', fg=COLOR_YELLOW,
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tile=texpos_base > 0 and texpos_base + 15 or nil}
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end
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return BUTTON_END_PEN
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end
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local function get_selected_item_pen()
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if not SELECTED_ITEM_PEN then
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local texpos_base = dfhack.textures.getControlPanelTexposStart()
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SELECTED_ITEM_PEN = to_pen{ch='x', fg=COLOR_GREEN,
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tile=texpos_base > 0 and texpos_base + 9 or nil}
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end
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return SELECTED_ITEM_PEN
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end
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BuildingplanScreen = defclass(BuildingplanScreen, gui.ZScreen)
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BuildingplanScreen.ATTRS {
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pass_movement_keys=true,
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pass_mouse_clicks=false,
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defocusable=false,
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}
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--------------------------------
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-- ItemSelection
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--
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local BUILD_TEXT_PEN = to_pen{fg=COLOR_BLACK, bg=COLOR_GREEN, keep_lower=true}
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local BUILD_TEXT_HPEN = to_pen{fg=COLOR_WHITE, bg=COLOR_GREEN, keep_lower=true}
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-- map of building type -> {set=set of recently used, list=list of recently used}
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-- most recent entries are at the *end* of the list
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local recently_used = {}
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local function sort_by_type(a, b)
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local ad, bd = a.data, b.data
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return ad.item_type < bd.item_type or
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(ad.item_type == bd.item_type and ad.item_subtype < bd.item_subtype) or
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(ad.item_type == bd.item_type and ad.item_subtype == bd.item_subtype and a.search_key < b.search_key) or
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(ad.item_type == bd.item_type and ad.item_subtype == bd.item_subtype and a.search_key == b.search_key and ad.quality > bd.quality)
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end
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local function sort_by_recency(a, b)
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local tracker = recently_used[uibs.building_type]
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if not tracker then return sort_by_type(a, b) end
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local recent_a, recent_b = tracker.set[a.search_key], tracker.set[b.search_key]
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-- if they're both in the set, return the one with the greater index,
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-- indicating more recent
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if recent_a and recent_b then return recent_a > recent_b end
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if recent_a and not recent_b then return true end
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if not recent_a and recent_b then return false end
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return sort_by_type(a, b)
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end
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local function sort_by_name(a, b)
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return a.search_key < b.search_key or
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(a.search_key == b.search_key and sort_by_type(a, b))
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end
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local function sort_by_quantity(a, b)
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local ad, bd = a.data, b.data
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return ad.quantity > bd.quantity or
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(ad.quantity == bd.quantity and sort_by_type(a, b))
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end
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ItemSelection = defclass(ItemSelection, widgets.Window)
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ItemSelection.ATTRS{
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frame_title='Choose items',
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frame={w=56, h=20, l=4, t=8},
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resizable=true,
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index=DEFAULT_NIL,
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quantity=DEFAULT_NIL,
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on_submit=DEFAULT_NIL,
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on_cancel=DEFAULT_NIL,
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}
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function ItemSelection:init()
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local filter = get_cur_filters()[self.index]
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self.num_selected = 0
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self.selected_set = {}
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local plural = self.quantity == 1 and '' or 's'
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self:addviews{
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widgets.Label{
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frame={t=0, l=0, r=10},
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text={
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get_desc(filter),
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plural,
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NEWLINE,
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('Select up to %d item%s ('):format(self.quantity, plural),
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{text=function() return self.num_selected end},
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' selected)',
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},
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},
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widgets.Label{
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frame={r=0, w=9, t=0, h=3},
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text_pen=BUILD_TEXT_PEN,
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text_hpen=BUILD_TEXT_HPEN,
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text={
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' ', NEWLINE,
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' Build ', NEWLINE,
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' ',
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},
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on_click=self:callback('submit'),
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},
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widgets.FilteredList{
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view_id='flist',
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frame={t=3, l=0, r=0, b=4},
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case_sensitive=false,
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choices=self:get_choices(sort_by_recency),
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icon_width=2,
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on_submit=self:callback('toggle_group'),
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},
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widgets.CycleHotkeyLabel{
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frame={l=0, b=2},
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key='CUSTOM_CTRL_X',
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label='Sort by:',
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options={
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{label='Recently used', value=sort_by_recency},
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{label='Name', value=sort_by_name},
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{label='Amount', value=sort_by_quantity},
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},
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on_change=self:callback('on_sort'),
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},
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widgets.HotkeyLabel{
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frame={l=0, b=1},
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key='SELECT',
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label='Use all/none',
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auto_width=true,
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on_activate=function() self:toggle_group(self.subviews.flist.list:getSelected()) end,
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},
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widgets.HotkeyLabel{
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frame={l=22, b=1},
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key='CUSTOM_CTRL_D',
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label='Build',
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auto_width=true,
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on_activate=self:callback('submit'),
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},
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widgets.HotkeyLabel{
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frame={l=38, b=1},
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key='LEAVESCREEN',
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label='Go back',
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auto_width=true,
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on_activate=self:callback('on_cancel'),
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},
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widgets.HotkeyLabel{
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frame={l=0, b=0},
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key='KEYBOARD_CURSOR_RIGHT_FAST',
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key_sep=' : ',
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label='Use one',
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auto_width=true,
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on_activate=function() self:increment_group(self.subviews.flist.list:getSelected()) end,
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},
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widgets.Label{
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frame={l=6, b=0, w=5},
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text_pen=COLOR_LIGHTGREEN,
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text='Right',
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},
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widgets.HotkeyLabel{
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frame={l=23, b=0},
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key='KEYBOARD_CURSOR_LEFT_FAST',
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key_sep=' : ',
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label='Use one fewer',
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auto_width=true,
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on_activate=function() self:decrement_group(self.subviews.flist.list:getSelected()) end,
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},
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widgets.Label{
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frame={l=29, b=0, w=4},
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text_pen=COLOR_LIGHTGREEN,
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text='Left',
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},
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}
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end
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-- resort and restore selection
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function ItemSelection:on_sort(sort_fn)
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local flist = self.subviews.flist
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local saved_filter = flist:getFilter()
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flist:setFilter('')
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flist:setChoices(self:get_choices(sort_fn), flist:getSelected())
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flist:setFilter(saved_filter)
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end
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local function make_search_key(str)
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local out = ''
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for c in str:gmatch("[%w%s]") do
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out = out .. c
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end
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return out
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end
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function ItemSelection:get_choices(sort_fn)
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local item_ids = getAvailableItems(uibs.building_type,
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uibs.building_subtype, uibs.custom_type, self.index - 1)
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local buckets = {}
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for _,item_id in ipairs(item_ids) do
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local item = df.item.find(item_id)
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if not item then goto continue end
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local desc = dfhack.items.getDescription(item, 0, true)
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if buckets[desc] then
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local bucket = buckets[desc]
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table.insert(bucket.data.item_ids, item_id)
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bucket.data.quantity = bucket.data.quantity + 1
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else
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local entry = {
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search_key=make_search_key(desc),
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icon=self:callback('get_entry_icon', item_id),
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data={
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item_ids={item_id},
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item_type=item:getType(),
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item_subtype=item:getSubtype(),
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quantity=1,
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quality=item:getQuality(),
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selected=0,
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},
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}
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buckets[desc] = entry
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end
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::continue::
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end
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local choices = {}
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for desc,choice in pairs(buckets) do
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local data = choice.data
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choice.text = {
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{width=10, text=function() return ('[%d/%d]'):format(data.selected, data.quantity) end},
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{gap=2, text=desc},
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}
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table.insert(choices, choice)
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end
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table.sort(choices, sort_fn)
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return choices
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end
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function ItemSelection:increment_group(idx, choice)
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local data = choice.data
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if self.quantity <= self.num_selected then return false end
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if data.selected >= data.quantity then return false end
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data.selected = data.selected + 1
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self.num_selected = self.num_selected + 1
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local item_id = data.item_ids[data.selected]
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self.selected_set[item_id] = true
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return true
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end
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function ItemSelection:decrement_group(idx, choice)
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local data = choice.data
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if data.selected <= 0 then return false end
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local item_id = data.item_ids[data.selected]
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self.selected_set[item_id] = nil
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self.num_selected = self.num_selected - 1
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data.selected = data.selected - 1
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return true
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end
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function ItemSelection:toggle_group(idx, choice)
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local data = choice.data
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if data.selected > 0 then
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while self:decrement_group(idx, choice) do end
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else
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while self:increment_group(idx, choice) do end
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end
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end
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function ItemSelection:get_entry_icon(item_id)
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return self.selected_set[item_id] and get_selected_item_pen() or nil
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end
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local function track_recently_used(choices)
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-- use same set for all subtypes
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local tracker = ensure_key(recently_used, uibs.building_type)
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for _,choice in ipairs(choices) do
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local data = choice.data
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if data.selected <= 0 then goto continue end
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local key = choice.search_key
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local recent_set = ensure_key(tracker, 'set')
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local recent_list = ensure_key(tracker, 'list')
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if recent_set[key] then
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if recent_list[#recent_list] ~= key then
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for i,v in ipairs(recent_list) do
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if v == key then
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table.remove(recent_list, i)
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table.insert(recent_list, key)
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break
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end
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end
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tracker.set = utils.invert(recent_list)
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end
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else
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-- only keep most recent 10
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if #recent_list >= 10 then
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-- remove least recently used from list and set
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recent_set[table.remove(recent_list, 1)] = nil
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end
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table.insert(recent_list, key)
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recent_set[key] = #recent_list
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end
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::continue::
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end
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end
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function ItemSelection:submit()
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local selected_items = {}
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for item_id in pairs(self.selected_set) do
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table.insert(selected_items, item_id)
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end
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if #selected_items > 0 then
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track_recently_used(self.subviews.flist:getChoices())
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end
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self.on_submit(selected_items)
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end
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function ItemSelection:onInput(keys)
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if keys.LEAVESCREEN or keys._MOUSE_R_DOWN then
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self.on_cancel()
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return true
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elseif keys._MOUSE_L_DOWN then
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local list = self.subviews.flist.list
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local idx = list:getIdxUnderMouse()
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if idx then
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list:setSelected(idx)
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local modstate = dfhack.internal.getModstate()
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if modstate & 2 > 0 then -- ctrl
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local choice = list:getChoices()[idx]
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if modstate & 1 > 0 then -- shift
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self:decrement_group(idx, choice)
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else
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self:increment_group(idx, choice)
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end
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return true
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end
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end
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end
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return ItemSelection.super.onInput(self, keys)
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end
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ItemSelectionScreen = defclass(ItemSelectionScreen, BuildingplanScreen)
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ItemSelectionScreen.ATTRS {
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focus_path='dwarfmode/Building/Placement/dfhack/lua/buildingplan/itemselection',
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force_pause=true,
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pass_pause=false,
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index=DEFAULT_NIL,
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quantity=DEFAULT_NIL,
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on_submit=DEFAULT_NIL,
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on_cancel=DEFAULT_NIL,
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}
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function ItemSelectionScreen:init()
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self:addviews{
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ItemSelection{
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index=self.index,
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quantity=self.quantity,
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on_submit=self.on_submit,
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on_cancel=self.on_cancel,
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}
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}
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end
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--------------------------------
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-- FilterSelection
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--
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-- returns whether the items matched by the specified filter can have a quality
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-- rating. This also conveniently indicates whether an item can be decorated.
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local function can_be_improved(idx)
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local filter = get_cur_filters()[idx]
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if filter.flags2 and filter.flags2.building_material then
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return false;
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end
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return filter.item_type ~= df.item_type.WOOD and
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filter.item_type ~= df.item_type.BLOCKS and
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filter.item_type ~= df.item_type.BAR and
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filter.item_type ~= df.item_type.BOULDER
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end
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FilterSelection = defclass(FilterSelection, widgets.Window)
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FilterSelection.ATTRS{
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frame_title='Choose filters',
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frame={w=60, h=40, l=30, t=8},
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resizable=true,
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index=DEFAULT_NIL,
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}
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function FilterSelection:init()
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self:addviews{
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widgets.Panel{
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view_id='options_panel',
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frame={l=0, t=0, b=5, w=10},
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autoarrange_subviews=true,
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subviews={
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widgets.Panel{
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view_id='quality_panel',
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frame={},
|
|
frame_style=gui.MEDIUM_FRAME,
|
|
frame_title='Item quality',
|
|
subviews={
|
|
},
|
|
},
|
|
widgets.Panel{
|
|
view_id='building_panel',
|
|
frame={},
|
|
frame_style=gui.MEDIUM_FRAME,
|
|
frame_title='Building options',
|
|
subviews={
|
|
},
|
|
},
|
|
widgets.Panel{
|
|
view_id='global_panel',
|
|
frame={},
|
|
frame_style=gui.MEDIUM_FRAME,
|
|
frame_title='Global options',
|
|
subviews={
|
|
},
|
|
},
|
|
},
|
|
},
|
|
widgets.Panel{
|
|
view_id='materials_panel',
|
|
frame={l=10, t=0, b=5, r=0},
|
|
subviews={
|
|
widgets.Panel{
|
|
view_id='materials_top',
|
|
frame={l=0, t=0, r=0, h=5},
|
|
subviews={
|
|
},
|
|
},
|
|
widgets.Panel{
|
|
view_id='materials_lists',
|
|
frame={l=0, t=5, r=0, b=0},
|
|
frame_style=gui.MEDIUM_FRAME,
|
|
subviews={
|
|
widgets.Panel{
|
|
view_id='materials_categories',
|
|
frame={l=0, t=0, b=0, w=20},
|
|
subviews={
|
|
},
|
|
},
|
|
widgets.Panel{
|
|
view_id='materials_mats',
|
|
frame={l=21, t=0, r=0, b=0},
|
|
subviews={
|
|
},
|
|
},
|
|
},
|
|
},
|
|
},
|
|
},
|
|
}
|
|
end
|
|
|
|
FilterSelectionScreen = defclass(FilterSelectionScreen, BuildingplanScreen)
|
|
FilterSelectionScreen.ATTRS {
|
|
focus_path='dwarfmode/Building/Placement/dfhack/lua/buildingplan/filterselection',
|
|
index=DEFAULT_NIL,
|
|
}
|
|
|
|
function FilterSelectionScreen:init()
|
|
self:addviews{
|
|
FilterSelection{index=self.index}
|
|
}
|
|
end
|
|
|
|
function FilterSelectionScreen:onShow()
|
|
df.global.game.main_interface.bottom_mode_selected = -1
|
|
end
|
|
|
|
function FilterSelectionScreen:onDismiss()
|
|
df.global.game.main_interface.bottom_mode_selected = df.main_bottom_mode_type.BUILDING_PLACEMENT
|
|
end
|
|
|
|
--------------------------------
|
|
-- ItemLine
|
|
--
|
|
|
|
local function cur_building_has_no_area()
|
|
if uibs.building_type == df.building_type.Construction then return false end
|
|
local filters = dfhack.buildings.getFiltersByType({},
|
|
uibs.building_type, uibs.building_subtype, uibs.custom_type)
|
|
-- this works because all variable-size buildings have either no item
|
|
-- filters or a quantity of -1 for their first (and only) item
|
|
return filters and filters[1] and (not filters[1].quantity or filters[1].quantity > 0)
|
|
end
|
|
|
|
local function is_plannable()
|
|
return get_cur_filters() and
|
|
not (uibs.building_type == df.building_type.Construction
|
|
and uibs.building_subtype == df.construction_type.TrackNSEW)
|
|
end
|
|
|
|
local function is_construction()
|
|
return uibs.building_type == df.building_type.Construction
|
|
end
|
|
|
|
local function is_stairs()
|
|
return is_construction
|
|
and uibs.building_subtype == df.construction_type.UpDownStair
|
|
end
|
|
|
|
local direction_panel_frame = {t=4, h=13, w=46, r=28}
|
|
|
|
local direction_panel_types = utils.invert{
|
|
df.building_type.Bridge,
|
|
df.building_type.ScrewPump,
|
|
df.building_type.WaterWheel,
|
|
df.building_type.AxleHorizontal,
|
|
df.building_type.Rollers,
|
|
}
|
|
|
|
local function has_direction_panel()
|
|
return direction_panel_types[uibs.building_type]
|
|
or (uibs.building_type == df.building_type.Trap
|
|
and uibs.building_subtype == df.trap_type.TrackStop)
|
|
end
|
|
|
|
local pressure_plate_panel_frame = {t=4, h=37, w=46, r=28}
|
|
|
|
local function has_pressure_plate_panel()
|
|
return uibs.building_type == df.building_type.Trap
|
|
and uibs.building_subtype == df.trap_type.PressurePlate
|
|
end
|
|
|
|
local function is_over_options_panel()
|
|
local frame = nil
|
|
if has_direction_panel() then
|
|
frame = direction_panel_frame
|
|
elseif has_pressure_plate_panel() then
|
|
frame = pressure_plate_panel_frame
|
|
else
|
|
return false
|
|
end
|
|
local v = widgets.Widget{frame=frame}
|
|
local rect = gui.mkdims_wh(0, 0, dfhack.screen.getWindowSize())
|
|
v:updateLayout(gui.ViewRect{rect=rect})
|
|
return v:getMousePos()
|
|
end
|
|
|
|
local function to_title_case(str)
|
|
str = str:gsub('(%a)([%w_]*)',
|
|
function (first, rest) return first:upper()..rest:lower() end)
|
|
str = str:gsub('_', ' ')
|
|
return str
|
|
end
|
|
|
|
ItemLine = defclass(ItemLine, widgets.Panel)
|
|
ItemLine.ATTRS{
|
|
idx=DEFAULT_NIL,
|
|
is_selected_fn=DEFAULT_NIL,
|
|
is_hollow_fn=DEFAULT_NIL,
|
|
on_select=DEFAULT_NIL,
|
|
on_filter=DEFAULT_NIL,
|
|
on_clear_filter=DEFAULT_NIL,
|
|
}
|
|
|
|
function ItemLine:init()
|
|
self.frame.h = 1
|
|
self.visible = function() return #get_cur_filters() >= self.idx end
|
|
self:addviews{
|
|
widgets.Label{
|
|
frame={t=0, l=0},
|
|
text='*',
|
|
auto_width=true,
|
|
visible=self.is_selected_fn,
|
|
},
|
|
widgets.Label{
|
|
frame={t=0, l=25},
|
|
text={
|
|
{tile=get_button_start_pen},
|
|
{gap=6, tile=get_button_end_pen},
|
|
},
|
|
auto_width=true,
|
|
on_click=function() self.on_filter(self.idx) end,
|
|
},
|
|
widgets.Label{
|
|
frame={t=0, l=33},
|
|
text={
|
|
{tile=get_button_start_pen},
|
|
{gap=1, tile=get_button_end_pen},
|
|
},
|
|
auto_width=true,
|
|
on_click=function() self.on_clear_filter(self.idx) end,
|
|
},
|
|
widgets.Label{
|
|
frame={t=0, l=2},
|
|
text={
|
|
{width=21, text=self:callback('get_item_line_text')},
|
|
{gap=3, text='filter', pen=COLOR_GREEN},
|
|
{gap=2, text='x', pen=self:callback('get_x_pen')},
|
|
{gap=3, text=function() return self.note end,
|
|
pen=function() return self.note_pen end},
|
|
},
|
|
},
|
|
}
|
|
end
|
|
|
|
function ItemLine:reset()
|
|
self.desc = nil
|
|
self.available = nil
|
|
end
|
|
|
|
function ItemLine:onInput(keys)
|
|
if keys._MOUSE_L_DOWN and self:getMousePos() then
|
|
self.on_select(self.idx)
|
|
end
|
|
return ItemLine.super.onInput(self, keys)
|
|
end
|
|
|
|
function ItemLine:get_x_pen()
|
|
return hasFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.idx - 1) and
|
|
COLOR_GREEN or COLOR_GREY
|
|
end
|
|
|
|
function get_desc(filter)
|
|
local desc = 'Unknown'
|
|
if filter.has_tool_use and filter.has_tool_use > -1 then
|
|
desc = to_title_case(df.tool_uses[filter.has_tool_use])
|
|
elseif filter.flags2 and filter.flags2.screw then
|
|
desc = 'Screw'
|
|
elseif filter.item_type and filter.item_type > -1 then
|
|
desc = to_title_case(df.item_type[filter.item_type])
|
|
elseif filter.vector_id and filter.vector_id > -1 then
|
|
desc = to_title_case(df.job_item_vector_id[filter.vector_id])
|
|
elseif filter.flags2 and filter.flags2.building_material then
|
|
desc = 'Building material';
|
|
if filter.flags2.fire_safe then
|
|
desc = 'Fire-safe material';
|
|
end
|
|
if filter.flags2.magma_safe then
|
|
desc = 'Magma-safe material';
|
|
end
|
|
end
|
|
|
|
if desc:endswith('s') then
|
|
desc = desc:sub(1,-2)
|
|
end
|
|
if desc == 'Trappart' then
|
|
desc = 'Mechanism'
|
|
elseif desc == 'Wood' then
|
|
desc = 'Log'
|
|
end
|
|
return desc
|
|
end
|
|
|
|
function ItemLine:get_item_line_text()
|
|
local idx = self.idx
|
|
local filter = get_cur_filters()[idx]
|
|
local quantity = get_quantity(filter, self.is_hollow_fn())
|
|
|
|
self.desc = self.desc or get_desc(filter)
|
|
|
|
self.available = self.available or countAvailableItems(uibs.building_type,
|
|
uibs.building_subtype, uibs.custom_type, idx - 1)
|
|
if self.available >= quantity then
|
|
self.note_pen = COLOR_GREEN
|
|
self.note = 'Available now'
|
|
else
|
|
self.note_pen = COLOR_YELLOW
|
|
self.note = 'Will link later'
|
|
end
|
|
|
|
return ('%d %s%s'):format(quantity, self.desc, quantity == 1 and '' or 's')
|
|
end
|
|
|
|
function ItemLine:reduce_quantity()
|
|
if not self.available then return end
|
|
local filter = get_cur_filters()[self.idx]
|
|
self.available = math.max(0, self.available - get_quantity(filter, self.is_hollow_fn()))
|
|
end
|
|
|
|
local function get_placement_errors()
|
|
local out = ''
|
|
for _,str in ipairs(uibs.errors) do
|
|
if #out > 0 then out = out .. NEWLINE end
|
|
out = out .. str.value
|
|
end
|
|
return out
|
|
end
|
|
|
|
--------------------------------
|
|
-- PlannerOverlay
|
|
--
|
|
|
|
PlannerOverlay = defclass(PlannerOverlay, overlay.OverlayWidget)
|
|
PlannerOverlay.ATTRS{
|
|
default_pos={x=5,y=9},
|
|
default_enabled=true,
|
|
viewscreens='dwarfmode/Building/Placement',
|
|
frame={w=56, h=20},
|
|
}
|
|
|
|
function PlannerOverlay:init()
|
|
self.selected = 1
|
|
|
|
local main_panel = widgets.Panel{
|
|
view_id='main',
|
|
frame={t=0, l=0, r=0, h=14},
|
|
frame_style=gui.MEDIUM_FRAME,
|
|
frame_background=gui.CLEAR_PEN,
|
|
}
|
|
|
|
local function make_is_selected_fn(idx)
|
|
return function() return self.selected == idx end
|
|
end
|
|
|
|
local function on_select_fn(idx)
|
|
self.selected = idx
|
|
end
|
|
|
|
local function is_hollow_fn()
|
|
return self.subviews.hollow:getOptionValue()
|
|
end
|
|
|
|
main_panel:addviews{
|
|
widgets.Label{
|
|
frame={},
|
|
auto_width=true,
|
|
text='No items required.',
|
|
visible=function() return #get_cur_filters() == 0 end,
|
|
},
|
|
ItemLine{view_id='item1', frame={t=0, l=0, r=0}, idx=1,
|
|
is_selected_fn=make_is_selected_fn(1), is_hollow_fn=is_hollow_fn,
|
|
on_select=on_select_fn, on_filter=self:callback('set_filter'),
|
|
on_clear_filter=self:callback('clear_filter')},
|
|
ItemLine{view_id='item2', frame={t=2, l=0, r=0}, idx=2,
|
|
is_selected_fn=make_is_selected_fn(2), is_hollow_fn=is_hollow_fn,
|
|
on_select=on_select_fn, on_filter=self:callback('set_filter'),
|
|
on_clear_filter=self:callback('clear_filter')},
|
|
ItemLine{view_id='item3', frame={t=4, l=0, r=0}, idx=3,
|
|
is_selected_fn=make_is_selected_fn(3), is_hollow_fn=is_hollow_fn,
|
|
on_select=on_select_fn, on_filter=self:callback('set_filter'),
|
|
on_clear_filter=self:callback('clear_filter')},
|
|
ItemLine{view_id='item4', frame={t=6, l=0, r=0}, idx=4,
|
|
is_selected_fn=make_is_selected_fn(4), is_hollow_fn=is_hollow_fn,
|
|
on_select=on_select_fn, on_filter=self:callback('set_filter'),
|
|
on_clear_filter=self:callback('clear_filter')},
|
|
widgets.CycleHotkeyLabel{
|
|
view_id='hollow',
|
|
frame={t=3, l=4},
|
|
key='CUSTOM_H',
|
|
label='Hollow area:',
|
|
visible=is_construction,
|
|
options={
|
|
{label='No', value=false},
|
|
{label='Yes', value=true},
|
|
},
|
|
},
|
|
widgets.CycleHotkeyLabel{
|
|
view_id='stairs_top_subtype',
|
|
frame={t=4, l=4},
|
|
key='CUSTOM_R',
|
|
label='Top Stair Type: ',
|
|
visible=is_stairs,
|
|
options={
|
|
{label='Auto', value='auto'},
|
|
{label='UpDown', value=df.construction_type.UpDownStair},
|
|
{label='Down', value=df.construction_type.DownStair},
|
|
},
|
|
},
|
|
widgets.CycleHotkeyLabel {
|
|
view_id='stairs_bottom_subtype',
|
|
frame={t=5, l=4},
|
|
key='CUSTOM_B',
|
|
label='Bottom Stair Type: ',
|
|
visible=is_stairs,
|
|
options={
|
|
{label='Auto', value='auto'},
|
|
{label='UpDown', value=df.construction_type.UpDownStair},
|
|
{label='Up', value=df.construction_type.UpStair},
|
|
},
|
|
},
|
|
widgets.Label{
|
|
frame={b=3, l=17},
|
|
text={
|
|
'Selected area: ',
|
|
{text=function()
|
|
return ('%dx%dx%d'):format(get_cur_area_dims(self.saved_placement))
|
|
end
|
|
},
|
|
},
|
|
visible=function()
|
|
return not cur_building_has_no_area() and (self.saved_placement or is_choosing_area())
|
|
end,
|
|
},
|
|
widgets.Panel{
|
|
visible=function() return #get_cur_filters() > 0 end,
|
|
subviews={
|
|
widgets.HotkeyLabel{
|
|
frame={b=1, l=0},
|
|
key='STRING_A042',
|
|
auto_width=true,
|
|
enabled=function() return #get_cur_filters() > 1 end,
|
|
on_activate=function() self.selected = ((self.selected - 2) % #get_cur_filters()) + 1 end,
|
|
},
|
|
widgets.HotkeyLabel{
|
|
frame={b=1, l=1},
|
|
key='STRING_A047',
|
|
label='Prev/next item',
|
|
auto_width=true,
|
|
enabled=function() return #get_cur_filters() > 1 end,
|
|
on_activate=function() self.selected = (self.selected % #get_cur_filters()) + 1 end,
|
|
},
|
|
widgets.HotkeyLabel{
|
|
frame={b=1, l=21},
|
|
key='CUSTOM_F',
|
|
label='Set filter',
|
|
auto_width=true,
|
|
on_activate=function() self:set_filter(self.selected) end,
|
|
},
|
|
widgets.HotkeyLabel{
|
|
frame={b=1, l=37},
|
|
key='CUSTOM_X',
|
|
label='Clear filter',
|
|
auto_width=true,
|
|
on_activate=function() self:clear_filter(self.selected) end,
|
|
enabled=function()
|
|
return hasFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.selected - 1)
|
|
end
|
|
},
|
|
widgets.CycleHotkeyLabel{
|
|
view_id='choose',
|
|
frame={b=0, l=0, w=25},
|
|
key='CUSTOM_I',
|
|
label='Choose from items:',
|
|
options={{label='Yes', value=true},
|
|
{label='No', value=false}},
|
|
initial_option=false,
|
|
enabled=function()
|
|
for idx = 1,4 do
|
|
if (self.subviews['item'..idx].available or 0) > 0 then
|
|
return true
|
|
end
|
|
end
|
|
end,
|
|
},
|
|
widgets.CycleHotkeyLabel{
|
|
view_id='safety',
|
|
frame={b=0, l=29, w=25},
|
|
key='CUSTOM_G',
|
|
label='Building safety:',
|
|
options={
|
|
{label='Any', value=0},
|
|
{label='Magma', value=2, pen=COLOR_RED},
|
|
{label='Fire', value=1, pen=COLOR_LIGHTRED},
|
|
},
|
|
initial_option=0,
|
|
on_change=function(heat)
|
|
setHeatSafetyFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, heat)
|
|
end,
|
|
},
|
|
},
|
|
},
|
|
}
|
|
|
|
local error_panel = widgets.ResizingPanel{
|
|
view_id='errors',
|
|
frame={t=14, l=0, r=0},
|
|
frame_style=gui.MEDIUM_FRAME,
|
|
frame_background=gui.CLEAR_PEN,
|
|
}
|
|
|
|
error_panel:addviews{
|
|
widgets.WrappedLabel{
|
|
frame={t=0, l=0, r=0},
|
|
text_pen=COLOR_LIGHTRED,
|
|
text_to_wrap=get_placement_errors,
|
|
visible=function() return #uibs.errors > 0 end,
|
|
},
|
|
widgets.Label{
|
|
frame={t=0, l=0, r=0},
|
|
text_pen=COLOR_GREEN,
|
|
text='OK to build',
|
|
visible=function() return #uibs.errors == 0 end,
|
|
},
|
|
}
|
|
|
|
self:addviews{
|
|
main_panel,
|
|
error_panel,
|
|
}
|
|
end
|
|
|
|
function PlannerOverlay:reset()
|
|
self.subviews.item1:reset()
|
|
self.subviews.item2:reset()
|
|
self.subviews.item3:reset()
|
|
self.subviews.item4:reset()
|
|
reset_counts_flag = false
|
|
end
|
|
|
|
function PlannerOverlay:set_filter(idx)
|
|
FilterSelectionScreen{index=idx}:show()
|
|
end
|
|
|
|
function PlannerOverlay:clear_filter(idx)
|
|
setMaterialFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, idx - 1, "")
|
|
end
|
|
|
|
local function get_placement_data()
|
|
local pos = uibs.pos
|
|
local direction = uibs.direction
|
|
local width, height, depth = get_cur_area_dims()
|
|
local _, adjusted_width, adjusted_height = dfhack.buildings.getCorrectSize(
|
|
width, height, uibs.building_type, uibs.building_subtype,
|
|
uibs.custom_type, direction)
|
|
-- get the upper-left corner of the building/area at min z-level
|
|
local has_selection = is_choosing_area()
|
|
local start_pos = xyz2pos(
|
|
has_selection and math.min(uibs.selection_pos.x, pos.x) or pos.x - adjusted_width//2,
|
|
has_selection and math.min(uibs.selection_pos.y, pos.y) or pos.y - adjusted_height//2,
|
|
has_selection and math.min(uibs.selection_pos.z, pos.z) or pos.z
|
|
)
|
|
if uibs.building_type == df.building_type.ScrewPump then
|
|
if direction == df.screw_pump_direction.FromSouth then
|
|
start_pos.y = start_pos.y + 1
|
|
elseif direction == df.screw_pump_direction.FromEast then
|
|
start_pos.x = start_pos.x + 1
|
|
end
|
|
end
|
|
local min_x, max_x = start_pos.x, start_pos.x
|
|
local min_y, max_y = start_pos.y, start_pos.y
|
|
local min_z, max_z = start_pos.z, start_pos.z
|
|
if adjusted_width == 1 and adjusted_height == 1
|
|
and (width > 1 or height > 1 or depth > 1) then
|
|
max_x = min_x + width - 1
|
|
max_y = min_y + height - 1
|
|
max_z = math.max(uibs.selection_pos.z, pos.z)
|
|
end
|
|
return {
|
|
p1=xyz2pos(min_x, min_y, min_z),
|
|
p2=xyz2pos(max_x, max_y, max_z),
|
|
width=adjusted_width,
|
|
height=adjusted_height
|
|
}
|
|
end
|
|
|
|
function PlannerOverlay:save_placement()
|
|
self.saved_placement = get_placement_data()
|
|
if (uibs.selection_pos:isValid()) then
|
|
self.saved_selection_pos_valid = true
|
|
self.saved_selection_pos = copyall(uibs.selection_pos)
|
|
self.saved_pos = copyall(uibs.pos)
|
|
uibs.selection_pos:clear()
|
|
else
|
|
self.saved_selection_pos = copyall(self.saved_placement.p1)
|
|
self.saved_pos = copyall(self.saved_placement.p2)
|
|
self.saved_pos.x = self.saved_pos.x + self.saved_placement.width - 1
|
|
self.saved_pos.y = self.saved_pos.y + self.saved_placement.height - 1
|
|
end
|
|
end
|
|
|
|
function PlannerOverlay:restore_placement()
|
|
if self.saved_selection_pos_valid then
|
|
uibs.selection_pos = self.saved_selection_pos
|
|
self.saved_selection_pos_valid = nil
|
|
else
|
|
uibs.selection_pos:clear()
|
|
end
|
|
self.saved_selection_pos = nil
|
|
self.saved_pos = nil
|
|
local placement_data = self.saved_placement
|
|
self.saved_placement = nil
|
|
return placement_data
|
|
end
|
|
|
|
function PlannerOverlay:onInput(keys)
|
|
if not is_plannable() then return false end
|
|
if keys.LEAVESCREEN or keys._MOUSE_R_DOWN then
|
|
if uibs.selection_pos:isValid() then
|
|
uibs.selection_pos:clear()
|
|
return true
|
|
end
|
|
self.selected = 1
|
|
self.subviews.hollow:setOption(false)
|
|
self.subviews.choose:setOption(false)
|
|
self:reset()
|
|
reset_counts_flag = true
|
|
return false
|
|
end
|
|
if PlannerOverlay.super.onInput(self, keys) then
|
|
return true
|
|
end
|
|
if keys._MOUSE_L_DOWN then
|
|
if is_over_options_panel() then return false end
|
|
local detect_rect = copyall(self.frame_rect)
|
|
detect_rect.height = self.subviews.main.frame_rect.height +
|
|
self.subviews.errors.frame_rect.height
|
|
detect_rect.y2 = detect_rect.y1 + detect_rect.height - 1
|
|
if self.subviews.main:getMousePos(gui.ViewRect{rect=detect_rect})
|
|
or self.subviews.errors:getMousePos() then
|
|
return true
|
|
end
|
|
if #uibs.errors > 0 then return true end
|
|
if dfhack.gui.getMousePos() then
|
|
if is_choosing_area() or cur_building_has_no_area() then
|
|
local filters = get_cur_filters()
|
|
local num_filters = #filters
|
|
if num_filters == 0 then
|
|
return false -- we don't add value; let the game place it
|
|
end
|
|
local choose = self.subviews.choose
|
|
if choose.enabled() and choose:getOptionValue() then
|
|
self:save_placement()
|
|
local is_hollow = self.subviews.hollow:getOptionValue()
|
|
local chosen_items, active_screens = {}, {}
|
|
local pending = num_filters
|
|
df.global.game.main_interface.bottom_mode_selected = -1
|
|
for idx = num_filters,1,-1 do
|
|
chosen_items[idx] = {}
|
|
if (self.subviews['item'..idx].available or 0) > 0 then
|
|
active_screens[idx] = ItemSelectionScreen{
|
|
index=idx,
|
|
quantity=get_quantity(filters[idx], is_hollow,
|
|
self.saved_placement),
|
|
on_submit=function(items)
|
|
chosen_items[idx] = items
|
|
active_screens[idx]:dismiss()
|
|
active_screens[idx] = nil
|
|
pending = pending - 1
|
|
if pending == 0 then
|
|
df.global.game.main_interface.bottom_mode_selected = df.main_bottom_mode_type.BUILDING_PLACEMENT
|
|
self:place_building(self:restore_placement(), chosen_items)
|
|
end
|
|
end,
|
|
on_cancel=function()
|
|
for i,scr in pairs(active_screens) do
|
|
scr:dismiss()
|
|
end
|
|
df.global.game.main_interface.bottom_mode_selected = df.main_bottom_mode_type.BUILDING_PLACEMENT
|
|
self:restore_placement()
|
|
end,
|
|
}:show()
|
|
else
|
|
pending = pending - 1
|
|
end
|
|
end
|
|
else
|
|
self:place_building(get_placement_data())
|
|
end
|
|
return true
|
|
elseif not is_choosing_area() then
|
|
return false
|
|
end
|
|
end
|
|
end
|
|
return keys._MOUSE_L
|
|
end
|
|
|
|
function PlannerOverlay:render(dc)
|
|
if not is_plannable() then return end
|
|
self.subviews.errors:updateLayout()
|
|
PlannerOverlay.super.render(self, dc)
|
|
end
|
|
|
|
local GOOD_PEN, BAD_PEN
|
|
function reload_cursors()
|
|
GOOD_PEN = to_pen{ch='o', fg=COLOR_GREEN, tile=dfhack.screen.findGraphicsTile('CURSORS', 1, 2)}
|
|
BAD_PEN = to_pen{ch='X', fg=COLOR_RED, tile=dfhack.screen.findGraphicsTile('CURSORS', 3, 0)}
|
|
end
|
|
reload_cursors()
|
|
|
|
function PlannerOverlay:onRenderFrame(dc, rect)
|
|
PlannerOverlay.super.onRenderFrame(self, dc, rect)
|
|
|
|
if reset_counts_flag then
|
|
self:reset()
|
|
self.subviews.safety:setOption(getHeatSafetyFilter(
|
|
uibs.building_type, uibs.building_subtype, uibs.custom_type))
|
|
end
|
|
|
|
local selection_pos = self.saved_selection_pos or uibs.selection_pos
|
|
if not selection_pos or selection_pos.x < 0 then return end
|
|
|
|
local pos = self.saved_pos or uibs.pos
|
|
local bounds = {
|
|
x1 = math.min(selection_pos.x, pos.x),
|
|
x2 = math.max(selection_pos.x, pos.x),
|
|
y1 = math.min(selection_pos.y, pos.y),
|
|
y2 = math.max(selection_pos.y, pos.y),
|
|
}
|
|
|
|
local hollow = self.subviews.hollow:getOptionValue()
|
|
local pen = (self.saved_selection_pos or #uibs.errors == 0) and GOOD_PEN or BAD_PEN
|
|
|
|
local function get_overlay_pen(pos)
|
|
if not hollow then return pen end
|
|
if pos.x == bounds.x1 or pos.x == bounds.x2 or
|
|
pos.y == bounds.y1 or pos.y == bounds.y2 then
|
|
return pen
|
|
end
|
|
return gui.TRANSPARENT_PEN
|
|
end
|
|
|
|
guidm.renderMapOverlay(get_overlay_pen, bounds)
|
|
end
|
|
|
|
function PlannerOverlay:get_stairs_subtype(pos, corner1, corner2)
|
|
local subtype = uibs.building_subtype
|
|
if pos.z == corner1.z then
|
|
local opt = self.subviews.stairs_bottom_subtype:getOptionValue()
|
|
if opt == 'auto' then
|
|
local tt = dfhack.maps.getTileType(pos)
|
|
local shape = df.tiletype.attrs[tt].shape
|
|
if shape ~= df.tiletype_shape.STAIR_DOWN then
|
|
subtype = df.construction_type.UpStair
|
|
end
|
|
else
|
|
subtype = opt
|
|
end
|
|
elseif pos.z == corner2.z then
|
|
local opt = self.subviews.stairs_top_subtype:getOptionValue()
|
|
if opt == 'auto' then
|
|
local tt = dfhack.maps.getTileType(pos)
|
|
local shape = df.tiletype.attrs[tt].shape
|
|
if shape ~= df.tiletype_shape.STAIR_UP then
|
|
subtype = df.construction_type.DownStair
|
|
end
|
|
else
|
|
subtype = opt
|
|
end
|
|
end
|
|
return subtype
|
|
end
|
|
|
|
function PlannerOverlay:place_building(placement_data, chosen_items)
|
|
local p1, p2 = placement_data.p1, placement_data.p2
|
|
local blds = {}
|
|
local hollow = self.subviews.hollow:getOptionValue()
|
|
local subtype = uibs.building_subtype
|
|
for z=p1.z,p2.z do for y=p1.y,p2.y do for x=p1.x,p2.x do
|
|
if hollow and x ~= p1.x and x ~= p2.x and y ~= p1.y and y ~= p2.y then
|
|
goto continue
|
|
end
|
|
local pos = xyz2pos(x, y, z)
|
|
if is_stairs() then
|
|
subtype = self:get_stairs_subtype(pos, p1, p2)
|
|
end
|
|
local bld, err = dfhack.buildings.constructBuilding{pos=pos,
|
|
type=uibs.building_type, subtype=subtype, custom=uibs.custom_type,
|
|
width=placement_data.width, height=placement_data.height,
|
|
direction=uibs.direction}
|
|
if err then
|
|
for _,b in ipairs(blds) do
|
|
dfhack.buildings.deconstruct(b)
|
|
end
|
|
dfhack.printerr(err .. (' (%d, %d, %d)'):format(pos.x, pos.y, pos.z))
|
|
return
|
|
end
|
|
-- assign fields for the types that need them. we can't pass them all in
|
|
-- to the call to constructBuilding since attempting to assign unrelated
|
|
-- fields to building types that don't support them causes errors.
|
|
for k,v in pairs(bld) do
|
|
if k == 'friction' then bld.friction = uibs.friction end
|
|
if k == 'use_dump' then bld.use_dump = uibs.use_dump end
|
|
if k == 'dump_x_shift' then bld.dump_x_shift = uibs.dump_x_shift end
|
|
if k == 'dump_y_shift' then bld.dump_y_shift = uibs.dump_y_shift end
|
|
if k == 'speed' then bld.speed = uibs.speed end
|
|
end
|
|
table.insert(blds, bld)
|
|
::continue::
|
|
end end end
|
|
self.subviews.item1:reduce_quantity()
|
|
self.subviews.item2:reduce_quantity()
|
|
self.subviews.item3:reduce_quantity()
|
|
self.subviews.item4:reduce_quantity()
|
|
for _,bld in ipairs(blds) do
|
|
-- attach chosen items and reduce job_item quantity
|
|
if chosen_items then
|
|
local job = bld.jobs[0]
|
|
local jitems = job.job_items
|
|
for idx=1,#get_cur_filters() do
|
|
local item_ids = chosen_items[idx]
|
|
while jitems[idx-1].quantity > 0 and #item_ids > 0 do
|
|
local item_id = item_ids[#item_ids]
|
|
local item = df.item.find(item_id)
|
|
if not item then
|
|
dfhack.printerr(('item no longer available: %d'):format(item_id))
|
|
break
|
|
end
|
|
if not dfhack.job.attachJobItem(job, item, df.job_item_ref.T_role.Hauled, idx-1, -1) then
|
|
dfhack.printerr(('cannot attach item: %d'):format(item_id))
|
|
break
|
|
end
|
|
jitems[idx-1].quantity = jitems[idx-1].quantity - 1
|
|
item_ids[#item_ids] = nil
|
|
end
|
|
end
|
|
end
|
|
addPlannedBuilding(bld)
|
|
end
|
|
scheduleCycle()
|
|
uibs.selection_pos:clear()
|
|
end
|
|
|
|
--------------------------------
|
|
-- InspectorLine
|
|
--
|
|
|
|
local function get_building_filters()
|
|
local bld = dfhack.gui.getSelectedBuilding()
|
|
return dfhack.buildings.getFiltersByType({},
|
|
bld:getType(), bld:getSubtype(), bld:getCustomType())
|
|
end
|
|
|
|
InspectorLine = defclass(InspectorLine, widgets.Panel)
|
|
InspectorLine.ATTRS{
|
|
idx=DEFAULT_NIL,
|
|
}
|
|
|
|
function InspectorLine:init()
|
|
self.frame.h = 2
|
|
self.visible = function() return #get_building_filters() >= self.idx end
|
|
self:addviews{
|
|
widgets.Label{
|
|
frame={t=0, l=0},
|
|
text={{text=self:callback('get_desc_string')}},
|
|
},
|
|
widgets.Label{
|
|
frame={t=1, l=2},
|
|
text={{text=self:callback('get_status_line')}},
|
|
},
|
|
}
|
|
end
|
|
|
|
function InspectorLine:get_desc_string()
|
|
if self.desc then return self.desc end
|
|
self.desc = getDescString(dfhack.gui.getSelectedBuilding(), self.idx-1)
|
|
return self.desc
|
|
end
|
|
|
|
function InspectorLine:get_status_line()
|
|
if self.status then return self.status end
|
|
local queue_pos = getQueuePosition(dfhack.gui.getSelectedBuilding(), self.idx-1)
|
|
if queue_pos <= 0 then
|
|
return 'Item attached'
|
|
end
|
|
self.status = ('Position in line: %d'):format(queue_pos)
|
|
return self.status
|
|
end
|
|
|
|
function InspectorLine:reset()
|
|
self.desc = nil
|
|
self.status = nil
|
|
end
|
|
|
|
--------------------------------
|
|
-- InspectorOverlay
|
|
--
|
|
|
|
InspectorOverlay = defclass(InspectorOverlay, overlay.OverlayWidget)
|
|
InspectorOverlay.ATTRS{
|
|
default_pos={x=-41,y=14},
|
|
default_enabled=true,
|
|
viewscreens='dwarfmode/ViewSheets/BUILDING',
|
|
frame={w=30, h=15},
|
|
frame_style=gui.MEDIUM_FRAME,
|
|
frame_background=gui.CLEAR_PEN,
|
|
}
|
|
|
|
function InspectorOverlay:init()
|
|
self:addviews{
|
|
widgets.Label{
|
|
frame={t=0, l=0},
|
|
text='Waiting for items:',
|
|
},
|
|
InspectorLine{view_id='item1', frame={t=2, l=0}, idx=1},
|
|
InspectorLine{view_id='item2', frame={t=4, l=0}, idx=2},
|
|
InspectorLine{view_id='item3', frame={t=6, l=0}, idx=3},
|
|
InspectorLine{view_id='item4', frame={t=8, l=0}, idx=4},
|
|
widgets.HotkeyLabel{
|
|
frame={t=11, l=0},
|
|
label='adjust filters',
|
|
key='CUSTOM_CTRL_F',
|
|
},
|
|
widgets.HotkeyLabel{
|
|
frame={t=12, l=0},
|
|
label='make top priority',
|
|
key='CUSTOM_CTRL_T',
|
|
on_activate=self:callback('make_top_priority'),
|
|
},
|
|
}
|
|
end
|
|
|
|
function InspectorOverlay:reset()
|
|
self.subviews.item1:reset()
|
|
self.subviews.item2:reset()
|
|
self.subviews.item3:reset()
|
|
self.subviews.item4:reset()
|
|
reset_inspector_flag = false
|
|
end
|
|
|
|
function InspectorOverlay:make_top_priority()
|
|
makeTopPriority(dfhack.gui.getSelectedBuilding())
|
|
self:reset()
|
|
end
|
|
|
|
function InspectorOverlay:onInput(keys)
|
|
if not isPlannedBuilding(dfhack.gui.getSelectedBuilding()) then
|
|
return false
|
|
end
|
|
if keys._MOUSE_L_DOWN or keys._MOUSE_R_DOWN or keys.LEAVESCREEN then
|
|
self:reset()
|
|
end
|
|
return InspectorOverlay.super.onInput(self, keys)
|
|
end
|
|
|
|
function InspectorOverlay:render(dc)
|
|
if not isPlannedBuilding(dfhack.gui.getSelectedBuilding()) then
|
|
return
|
|
end
|
|
if reset_inspector_flag then
|
|
self:reset()
|
|
end
|
|
InspectorOverlay.super.render(self, dc)
|
|
end
|
|
|
|
OVERLAY_WIDGETS = {
|
|
planner=PlannerOverlay,
|
|
inspector=InspectorOverlay,
|
|
}
|
|
|
|
return _ENV
|