dfhack/tools/playground/immolate.cpp

168 lines
4.5 KiB
C++

#include <iostream>
#include <iomanip>
#include <map>
#include <algorithm>
#include <vector>
using namespace std;
#include <DFHack.h>
#include <dfhack/extra/MapExtras.h>
#include <xgetopt.h>
#include <time.h>
#include <stdlib.h>
bool parseOptions(int argc, char **argv,
bool &trees, bool &shrubs, bool &immolate)
{
char c;
xgetopt opt(argc, argv, "sti");
opt.opterr = 0;
while ((c = opt()) != -1)
{
switch (c)
{
case 's':
shrubs = true;
break;
case 't':
trees = true;
break;
case 'i':
immolate = true;
break;
case '?':
switch (opt.optopt)
{
// For when we take arguments
default:
if (isprint(opt.optopt))
std::cerr << "Unknown option -" << opt.optopt << "!"
<< std::endl;
else
std::cerr << "Unknown option character " << (int) opt.optopt << "!"
<< std::endl;
}
default:
// Um.....
return false;
}
}
return true;
}
int main(int argc, char *argv[])
{
bool all_trees = false;
bool all_shrubs = false;
bool immolate = false;
srand(time(0));
if (!parseOptions(argc, argv, all_trees, all_shrubs, immolate))
{
return -1;
}
uint32_t x_max = 0, y_max = 0, z_max = 0;
DFHack::ContextManager manager("Memory.xml");
DFHack::Context *context = manager.getSingleContext();
if (!context->Attach())
{
std::cerr << "Unable to attach to DF!" << std::endl;
#ifndef LINUX_BUILD
std::cin.ignore();
#endif
return 1;
}
DFHack::Maps *maps = context->getMaps();
if (!maps->Start())
{
std::cerr << "Cannot get map info!" << std::endl;
context->Detach();
#ifndef LINUX_BUILD
std::cin.ignore();
#endif
return 1;
}
DFHack::Gui * Gui = context->getGui();
maps->getSize(x_max, y_max, z_max);
MapExtras::MapCache map(maps);
uint32_t vegCount = 0;
DFHack::Vegetation *veg = context->getVegetation();
if (!veg->Start(vegCount))
{
std::cerr << "Unable to read vegetation!" << std::endl;
return 1;
}
if(all_shrubs || all_trees)
{
int destroyed = 0;
for(int i = 0 ; i < vegCount; i++)
{
DFHack::dfh_plant p;
veg->Read(i,p);
if(all_shrubs && p.sdata.is_shrub || all_trees && !p.sdata.is_shrub)
{
//p.sdata.temperature_1 = 0;
//p.sdata.temperature_2 = 0;
if (immolate)
p.sdata.is_burning = true;
p.sdata.hitpoints = 0;
veg->Write(p);
destroyed ++;
}
}
cout << "Sacrificed " << destroyed;
if(all_shrubs)
cout << " shrubs to Armok." << endl;
if(all_trees)
cout << " trees to Armok." << endl;
cout << "----==== Praise Armok! ====----" << endl;
}
else
{
int32_t x,y,z;
if(Gui->getCursorCoords(x,y,z))
{
vector<DFHack::dfh_plant> alltrees;
if(maps->ReadVegetation(x/16,y/16,z,&alltrees))
{
bool didit = false;
for(int i = 0 ; i < alltrees.size(); i++)
{
DFHack::dfh_plant & tree = alltrees[i];
if(tree.sdata.x == x && tree.sdata.y == y && tree.sdata.z == z)
{
cout << "----==== Praise Armok! ====----" << endl;
if(immolate)
tree.sdata.is_burning = true;
tree.sdata.hitpoints = 0;
veg->Write(tree);
didit = true;
break;
}
}
if(!didit)
{
cout << "----==== There's NOTHING there! ====----" << endl;
}
}
}
else
{
cout << "No mass destruction and no cursor." << endl;
cout << "----==== Armok is not pleased! ====----" << endl;
}
}
// Cleanup
veg->Finish();
maps->Finish();
context->Detach();
#ifndef LINUX_BUILD
std::cout << " Press any key to finish.";
std::cin.ignore();
#endif
std::cout << std::endl;
return 0;
}