92 lines
1.8 KiB
Plaintext
92 lines
1.8 KiB
Plaintext
http://www.bay12games.com/dwarves/mantisbt/view.php?id=808
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Original code:
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.text:00916BCE mov edi, ebp
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.text:00916BD0 call eax
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.text:00916BD2 test eax, eax
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.text:00916BD4 jnz short loc_916C1C
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.text:00916C0A mov edi, ebp
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.text:00916C14 mov edi, ebp
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Patch:
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0x2ac34:
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CC CC CC CC CC CC CC CC CC CC CC CC
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8B 7C 24 78 8B 3C B7 FF D0 EB 25 CC
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.text:0042B834 loc_42B834:
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.text:0042B834 mov edi, [esp+78h]
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.text:0042B838 mov edi, [edi+esi*4]
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.text:0042B83B call eax
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.text:0042B83D jmp short unk_42B864
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0x2ac64
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CC CC CC CC CC CC CC CC CC CC CC CC
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85 C0 E9 69 B3 4E 00 CC CC CC CC CC
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.text:0042B864 loc_42B864:
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.text:0042B864 test eax, eax
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.text:0042B866 jmp loc_916BD4
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0x515fce
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8B FD FF D0 85 C0
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E9 61 4C B1 FF 90
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.text:00916BCE jmp loc_42B834
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.text:00916BD3 nop
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.text:00916BD4 loc_916BD4:
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0x51600a
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8B FD
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90 90
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.text:00916C0A nop
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.text:00916C0B nop
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0x516014
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8B FD
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90 90
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.text:00916C14 nop
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.text:00916C15 nop
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You can use this script to apply the generated patch below:
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http://stalkr.net/files/ida/idadif.py
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----8<----
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This difference file is created by The Interactive Disassembler
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Dwarf Fortress.exe
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0002AC34: CC 8B
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0002AC35: CC 7C
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0002AC36: CC 24
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0002AC37: CC 78
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0002AC38: CC 8B
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0002AC39: CC 3C
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0002AC3A: CC B7
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0002AC3B: CC FF
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0002AC3C: CC D0
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0002AC3D: CC EB
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0002AC3E: CC 25
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0002AC64: CC 85
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0002AC65: CC C0
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0002AC66: CC E9
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0002AC67: CC 69
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0002AC68: CC B3
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0002AC69: CC 4E
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0002AC6A: CC 00
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00515FCE: 8B E9
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00515FCF: FD 61
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00515FD0: FF 4C
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00515FD1: D0 B1
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00515FD2: 85 FF
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00515FD3: C0 90
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0051600A: 8B 90
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0051600B: FD 90
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00516014: 8B 90
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00516015: FD 90
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