440 lines
17 KiB
C++
440 lines
17 KiB
C++
#include <modules/Gui.h>
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#include "df/coord2d.h"
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#include "df/inorganic_raw.h"
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#include "df/dfhack_material_category.h"
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#include "df/interface_key.h"
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#include "df/viewscreen.h"
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#include "df/viewscreen_choose_start_sitest.h"
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#include "df/world.h"
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#include "df/world_raws.h"
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#include "finder_ui.h"
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#include "help_ui.h"
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#include "overlay.h"
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#include "screen.h"
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using df::global::world;
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namespace embark_assist {
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namespace overlay {
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DFHack::Plugin *plugin_self;
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const Screen::Pen empty_pen = Screen::Pen('\0', COLOR_YELLOW, COLOR_BLACK, false);
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const Screen::Pen yellow_x_pen = Screen::Pen('X', COLOR_BLACK, COLOR_YELLOW, false);
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const Screen::Pen green_x_pen = Screen::Pen('X', COLOR_BLACK, COLOR_GREEN, false);
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struct display_strings {
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Screen::Pen pen;
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std::string text;
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};
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typedef Screen::Pen *pen_column;
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struct states {
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int blink_count = 0;
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bool show = true;
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bool matching = false;
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bool match_active = false;
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embark_update_callbacks embark_update;
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match_callbacks match_callback;
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clear_match_callbacks clear_match_callback;
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embark_assist::defs::find_callbacks find_callback;
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shutdown_callbacks shutdown_callback;
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Screen::Pen site_grid[16][16];
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uint8_t current_site_grid = 0;
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std::vector<display_strings> embark_info;
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Screen::Pen region_match_grid[16][16];
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pen_column *world_match_grid = nullptr;
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uint16_t match_count = 0;
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uint16_t max_inorganic;
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};
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static states *state = nullptr;
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//====================================================================
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/* // Attempt to replicate the DF logic for sizing the right world map. This
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// code seems to compute the values correctly, but the author hasn't been
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// able to apply them at the same time as DF does to 100%.
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// DF seems to round down on 0.5 values.
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df::coord2d world_dimension_size(uint16_t available_screen, uint16_t map_size) {
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uint16_t result;
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for (uint16_t factor = 1; factor < 17; factor++) {
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result = map_size / factor;
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if ((map_size - result * factor) * 2 != factor) {
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result = (map_size + factor / 2) / factor;
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}
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if (result <= available_screen) {
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return {result, factor};
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}
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}
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return{16, 16}; // Should never get here.
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}
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*/
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//====================================================================
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class ViewscreenOverlay : public df::viewscreen_choose_start_sitest
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{
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public:
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typedef df::viewscreen_choose_start_sitest interpose_base;
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void send_key(const df::interface_key &key)
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{
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std::set< df::interface_key > keys;
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keys.insert(key);
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this->feed(&keys);
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}
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DEFINE_VMETHOD_INTERPOSE(void, feed, (std::set<df::interface_key> *input))
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{
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// color_ostream_proxy out(Core::getInstance().getConsole());
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if (input->count(df::interface_key::CUSTOM_Q)) {
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state->shutdown_callback();
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return;
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}
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else if (input->count(df::interface_key::SETUP_LOCAL_X_MUP) ||
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input->count(df::interface_key::SETUP_LOCAL_X_MDOWN) ||
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input->count(df::interface_key::SETUP_LOCAL_Y_MUP) ||
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input->count(df::interface_key::SETUP_LOCAL_Y_MDOWN) ||
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input->count(df::interface_key::SETUP_LOCAL_X_UP) ||
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input->count(df::interface_key::SETUP_LOCAL_X_DOWN) ||
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input->count(df::interface_key::SETUP_LOCAL_Y_UP) ||
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input->count(df::interface_key::SETUP_LOCAL_Y_DOWN)) {
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INTERPOSE_NEXT(feed)(input);
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state->embark_update();
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}
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else if (input->count(df::interface_key::CUSTOM_C)) {
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state->match_active = false;
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state->matching = false;
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state->clear_match_callback();
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}
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else if (input->count(df::interface_key::CUSTOM_F)) {
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if (!state->match_active && !state->matching) {
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embark_assist::finder_ui::init(embark_assist::overlay::plugin_self, state->find_callback, state->max_inorganic);
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}
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}
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else if (input->count(df::interface_key::CUSTOM_I)) {
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embark_assist::help_ui::init(embark_assist::overlay::plugin_self);
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}
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else {
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INTERPOSE_NEXT(feed)(input);
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}
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}
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//====================================================================
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DEFINE_VMETHOD_INTERPOSE(void, render, ())
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{
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INTERPOSE_NEXT(render)();
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// color_ostream_proxy out(Core::getInstance().getConsole());
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auto current_screen = Gui::getViewscreenByType<df::viewscreen_choose_start_sitest>(0);
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int16_t x = current_screen->location.region_pos.x;
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int16_t y = current_screen->location.region_pos.y;
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auto width = Screen::getWindowSize().x;
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auto height = Screen::getWindowSize().y;
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state->blink_count++;
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if (state->blink_count == 35) {
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state->blink_count = 0;
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state->show = !state->show;
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}
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if (state->matching) state->show = true;
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Screen::drawBorder("Embark Assistant");
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Screen::Pen pen_lr(' ', COLOR_LIGHTRED);
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Screen::Pen pen_w(' ', COLOR_WHITE);
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Screen::paintString(pen_lr, width - 28, 20, "i", false);
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Screen::paintString(pen_w, width - 27, 20, ":Embark Assistant Info", false);
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Screen::paintString(pen_lr, width - 28, 21, "f", false);
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Screen::paintString(pen_w, width - 27, 21, ":Find Embark ", false);
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Screen::paintString(pen_lr, width - 28, 22, "c", false);
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Screen::paintString(pen_w, width - 27, 22, ":Cancel/Clear Find", false);
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Screen::paintString(pen_lr, width - 28, 23, "q", false);
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Screen::paintString(pen_w, width - 27, 23, ":Quit Embark Assistant", false);
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Screen::paintString(pen_w, width - 28, 25, "Matching World Tiles", false);
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Screen::paintString(empty_pen, width - 7, 25, to_string(state->match_count), false);
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if (height > 25) { // Mask the vanilla DF find help as it's overridden.
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Screen::paintString(pen_w, 50, height - 2, " ", false);
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}
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for (uint8_t i = 0; i < 16; i++) {
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for (uint8_t k = 0; k < 16; k++) {
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if (state->site_grid[i][k].ch) {
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Screen::paintTile(state->site_grid[i][k], i + 1, k + 2);
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}
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}
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}
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for (auto i = 0; i < state->embark_info.size(); i++) {
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embark_assist::screen::paintString(state->embark_info[i].pen, 1, i + 19, state->embark_info[i].text, false);
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}
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if (state->show) {
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int16_t left_x = x - (width / 2 - 7 - 18 + 1) / 2;
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int16_t right_x;
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int16_t top_y = y - (height - 8 - 2 + 1) / 2;
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int16_t bottom_y;
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if (left_x < 0) { left_x = 0; }
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if (top_y < 0) { top_y = 0; }
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right_x = left_x + width / 2 - 7 - 18;
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bottom_y = top_y + height - 8 - 2;
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if (right_x >= world->worldgen.worldgen_parms.dim_x) {
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right_x = world->worldgen.worldgen_parms.dim_x - 1;
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left_x = right_x - (width / 2 - 7 - 18);
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}
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if (bottom_y >= world->worldgen.worldgen_parms.dim_y) {
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bottom_y = world->worldgen.worldgen_parms.dim_y - 1;
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top_y = bottom_y - (height - 8 - 2);
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}
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if (left_x < 0) { left_x = 0; }
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if (top_y < 0) { top_y = 0; }
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for (uint16_t i = left_x; i <= right_x; i++) {
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for (uint16_t k = top_y; k <= bottom_y; k++) {
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if (state->world_match_grid[i][k].ch) {
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Screen::paintTile(state->world_match_grid[i][k], i - left_x + 18, k - top_y + 2);
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}
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}
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}
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for (uint8_t i = 0; i < 16; i++) {
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for (uint8_t k = 0; k < 16; k++) {
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if (state->region_match_grid[i][k].ch) {
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Screen::paintTile(state->region_match_grid[i][k], i + 1, k + 2);
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}
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}
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}
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/* // Stuff for trying to replicate the DF right world map sizing logic. Close, but not there.
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Screen::Pen pen(' ', COLOR_YELLOW);
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// Boundaries of the top level world map
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Screen::paintString(pen, width / 2 - 5, 2, "X", false); // Marks UL corner of right world map. Constant
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// Screen::paintString(pen, width - 30, 2, "X", false); // Marks UR corner of right world map area.
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// Screen::paintString(pen, width / 2 - 5, height - 8, "X", false); // BL corner of right world map area.
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// Screen::paintString(pen, width - 30, height - 8, "X", false); // BR corner of right world map area.
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uint16_t l_width = width - 30 - (width / 2 - 5) + 1; // Horizontal space available for right world map.
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uint16_t l_height = height - 8 - 2 + 1; // Vertical space available for right world map.
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df::coord2d size_factor_x = world_dimension_size(l_width, world->worldgen.worldgen_parms.dim_x);
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df::coord2d size_factor_y = world_dimension_size(l_height, world->worldgen.worldgen_parms.dim_y);
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Screen::paintString(pen, width / 2 - 5 + size_factor_x.x - 1, 2, "X", false);
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Screen::paintString(pen, width / 2 - 5, 2 + size_factor_y.x - 1, "X", false);
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Screen::paintString(pen, width / 2 - 5 + size_factor_x.x - 1, 2 + size_factor_y.x - 1, "X", false);
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*/
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}
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if (state->matching) {
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embark_assist::overlay::state->match_callback();
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}
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}
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};
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IMPLEMENT_VMETHOD_INTERPOSE(embark_assist::overlay::ViewscreenOverlay, feed);
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IMPLEMENT_VMETHOD_INTERPOSE(embark_assist::overlay::ViewscreenOverlay, render);
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}
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}
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//====================================================================
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bool embark_assist::overlay::setup(DFHack::Plugin *plugin_self,
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embark_update_callbacks embark_update_callback,
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match_callbacks match_callback,
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clear_match_callbacks clear_match_callback,
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embark_assist::defs::find_callbacks find_callback,
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shutdown_callbacks shutdown_callback,
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uint16_t max_inorganic)
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{
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// color_ostream_proxy out(Core::getInstance().getConsole());
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state = new(states);
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embark_assist::overlay::plugin_self = plugin_self;
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embark_assist::overlay::state->embark_update = embark_update_callback;
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embark_assist::overlay::state->match_callback = match_callback;
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embark_assist::overlay::state->clear_match_callback = clear_match_callback;
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embark_assist::overlay::state->find_callback = find_callback;
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embark_assist::overlay::state->shutdown_callback = shutdown_callback;
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embark_assist::overlay::state->max_inorganic = max_inorganic;
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embark_assist::overlay::state->match_active = false;
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state->world_match_grid = new pen_column[world->worldgen.worldgen_parms.dim_x];
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if (!state->world_match_grid) {
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return false; // Out of memory
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}
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for (uint16_t i = 0; i < world->worldgen.worldgen_parms.dim_x; i++) {
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state->world_match_grid[i] = new Screen::Pen[world->worldgen.worldgen_parms.dim_y];
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if (!state->world_match_grid[i]) { // Out of memory.
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return false;
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}
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}
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clear_match_results();
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return INTERPOSE_HOOK(embark_assist::overlay::ViewscreenOverlay, feed).apply(true) &&
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INTERPOSE_HOOK(embark_assist::overlay::ViewscreenOverlay, render).apply(true);
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}
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//====================================================================
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void embark_assist::overlay::set_sites(embark_assist::defs::site_lists *site_list) {
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for (uint8_t i = 0; i < 16; i++) {
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for (uint8_t k = 0; k < 16; k++) {
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state->site_grid[i][k] = empty_pen;
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}
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}
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for (uint16_t i = 0; i < site_list->size(); i++) {
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state->site_grid[site_list->at(i).x][site_list->at(i).y].ch = site_list->at(i).type;
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}
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}
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//====================================================================
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void embark_assist::overlay::initiate_match() {
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embark_assist::overlay::state->matching = true;
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}
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//====================================================================
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void embark_assist::overlay::match_progress(uint16_t count, embark_assist::defs::match_results *match_results, bool done) {
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// color_ostream_proxy out(Core::getInstance().getConsole());
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state->matching = !done;
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state->match_count = count;
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for (uint16_t i = 0; i < world->worldgen.worldgen_parms.dim_x; i++) {
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for (uint16_t k = 0; k < world->worldgen.worldgen_parms.dim_y; k++) {
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if (match_results->at(i).at(k).preliminary_match) {
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state->world_match_grid[i][k] = yellow_x_pen;
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} else if (match_results->at(i).at(k).contains_match) {
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state->world_match_grid[i][k] = green_x_pen;
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}
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else {
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state->world_match_grid[i][k] = empty_pen;
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}
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}
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}
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}
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//====================================================================
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void embark_assist::overlay::set_embark(embark_assist::defs::site_infos *site_info) {
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state->embark_info.clear();
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if (site_info->sand) {
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state->embark_info.push_back({ Screen::Pen(' ', COLOR_YELLOW), "Sand" });
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}
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if (site_info->clay) {
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state->embark_info.push_back({ Screen::Pen(' ', COLOR_RED), "Clay" });
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}
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state->embark_info.push_back({ Screen::Pen(' ', COLOR_BROWN), "Soil " + std::to_string(site_info->min_soil) + " - " + std::to_string(site_info->max_soil) });
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if (site_info->flat) {
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state->embark_info.push_back({ Screen::Pen(' ', COLOR_BROWN), "Flat" });
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}
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if (site_info->aquifer) {
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if (site_info->aquifer_full) {
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state->embark_info.push_back({ Screen::Pen(' ', COLOR_BLUE), "Aquifer" });
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}
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else {
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state->embark_info.push_back({ Screen::Pen(' ', COLOR_LIGHTBLUE), "Aquifer" });
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}
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}
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if (site_info->waterfall) {
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state->embark_info.push_back({ Screen::Pen(' ', COLOR_BLUE), "Waterfall" });
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}
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if (site_info->flux) {
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state->embark_info.push_back({ Screen::Pen(' ', COLOR_WHITE), "Flux" });
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}
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for (auto const& i : site_info->metals) {
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state->embark_info.push_back({ Screen::Pen(' ', COLOR_GREY), world->raws.inorganics[i]->id });
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}
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for (auto const& i : site_info->economics) {
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state->embark_info.push_back({ Screen::Pen(' ', COLOR_WHITE), world->raws.inorganics[i]->id });
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}
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}
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//====================================================================
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void embark_assist::overlay::set_mid_level_tile_match(embark_assist::defs::mlt_matches mlt_matches) {
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for (uint8_t i = 0; i < 16; i++) {
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for (uint8_t k = 0; k < 16; k++) {
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if (mlt_matches[i][k]) {
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state->region_match_grid[i][k] = green_x_pen;
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}
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else {
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state->region_match_grid[i][k] = empty_pen;
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}
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}
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}
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}
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//====================================================================
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void embark_assist::overlay::clear_match_results() {
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for (uint16_t i = 0; i < world->worldgen.worldgen_parms.dim_x; i++) {
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for (uint16_t k = 0; k < world->worldgen.worldgen_parms.dim_y; k++) {
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state->world_match_grid[i][k] = empty_pen;
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}
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}
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for (uint8_t i = 0; i < 16; i++) {
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for (uint8_t k = 0; k < 16; k++) {
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state->region_match_grid[i][k] = empty_pen;
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}
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}
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}
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//====================================================================
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void embark_assist::overlay::shutdown() {
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if (state &&
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state->world_match_grid) {
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INTERPOSE_HOOK(ViewscreenOverlay, render).remove();
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INTERPOSE_HOOK(ViewscreenOverlay, feed).remove();
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for (uint16_t i = 0; i < world->worldgen.worldgen_parms.dim_x; i++) {
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delete[] state->world_match_grid[i];
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}
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delete[] state->world_match_grid;
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}
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if (state) {
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state->embark_info.clear();
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delete state;
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state = nullptr;
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}
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}
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