732 lines
25 KiB
Lua
732 lines
25 KiB
Lua
local _ENV = mkmodule('plugins.buildingplan.filterselection')
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local gui = require('gui')
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local pens = require('plugins.buildingplan.pens')
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local widgets = require('gui.widgets')
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local uibs = df.global.buildreq
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local to_pen = dfhack.pen.parse
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local function get_cur_filters()
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return dfhack.buildings.getFiltersByType({}, uibs.building_type,
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uibs.building_subtype, uibs.custom_type)
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end
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--------------------------------
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-- Slider
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--
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Slider = defclass(Slider, widgets.Widget)
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Slider.ATTRS{
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num_stops=DEFAULT_NIL,
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get_left_idx_fn=DEFAULT_NIL,
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get_right_idx_fn=DEFAULT_NIL,
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on_left_change=DEFAULT_NIL,
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on_right_change=DEFAULT_NIL,
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}
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function Slider:preinit(init_table)
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init_table.frame = init_table.frame or {}
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init_table.frame.h = init_table.frame.h or 1
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end
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function Slider:init()
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if self.num_stops < 2 then error('too few Slider stops') end
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self.is_dragging_target = nil -- 'left', 'right', or 'both'
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self.is_dragging_idx = nil -- offset from leftmost dragged tile
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end
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local function slider_get_width_per_idx(self)
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return math.max(5, (self.frame_body.width-7) // (self.num_stops-1))
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end
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function Slider:onInput(keys)
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if not keys._MOUSE_L_DOWN then return false end
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local x = self:getMousePos()
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if not x then return false end
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local left_idx, right_idx = self.get_left_idx_fn(), self.get_right_idx_fn()
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local width_per_idx = slider_get_width_per_idx(self)
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local left_pos = width_per_idx*(left_idx-1)
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local right_pos = width_per_idx*(right_idx-1) + 4
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if x < left_pos then
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self.on_left_change(self.get_left_idx_fn() - 1)
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elseif x < left_pos+3 then
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self.is_dragging_target = 'left'
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self.is_dragging_idx = x - left_pos
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elseif x < right_pos then
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self.is_dragging_target = 'both'
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self.is_dragging_idx = x - left_pos
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elseif x < right_pos+3 then
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self.is_dragging_target = 'right'
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self.is_dragging_idx = x - right_pos
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else
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self.on_right_change(self.get_right_idx_fn() + 1)
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end
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return true
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end
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local function slider_do_drag(self, width_per_idx)
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local x = self.frame_body:localXY(dfhack.screen.getMousePos())
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local cur_pos = x - self.is_dragging_idx
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cur_pos = math.max(0, cur_pos)
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cur_pos = math.min(width_per_idx*(self.num_stops-1)+7, cur_pos)
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local offset = self.is_dragging_target == 'right' and -2 or 1
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local new_idx = math.max(0, cur_pos+offset)//width_per_idx + 1
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local new_left_idx, new_right_idx
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if self.is_dragging_target == 'right' then
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new_right_idx = new_idx
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else
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new_left_idx = new_idx
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if self.is_dragging_target == 'both' then
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new_right_idx = new_left_idx + self.get_right_idx_fn() - self.get_left_idx_fn()
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if new_right_idx > self.num_stops then
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return
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end
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end
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end
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if new_left_idx and new_left_idx ~= self.get_left_idx_fn() then
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self.on_left_change(new_left_idx)
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end
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if new_right_idx and new_right_idx ~= self.get_right_idx_fn() then
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self.on_right_change(new_right_idx)
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end
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end
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local SLIDER_LEFT_END = to_pen{ch=198, fg=COLOR_GREY, bg=COLOR_BLACK}
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local SLIDER_TRACK = to_pen{ch=205, fg=COLOR_GREY, bg=COLOR_BLACK}
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local SLIDER_TRACK_SELECTED = to_pen{ch=205, fg=COLOR_LIGHTGREEN, bg=COLOR_BLACK}
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local SLIDER_TRACK_STOP = to_pen{ch=216, fg=COLOR_GREY, bg=COLOR_BLACK}
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local SLIDER_TRACK_STOP_SELECTED = to_pen{ch=216, fg=COLOR_LIGHTGREEN, bg=COLOR_BLACK}
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local SLIDER_RIGHT_END = to_pen{ch=181, fg=COLOR_GREY, bg=COLOR_BLACK}
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local SLIDER_TAB_LEFT = to_pen{ch=60, fg=COLOR_BLACK, bg=COLOR_YELLOW}
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local SLIDER_TAB_CENTER = to_pen{ch=9, fg=COLOR_BLACK, bg=COLOR_YELLOW}
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local SLIDER_TAB_RIGHT = to_pen{ch=62, fg=COLOR_BLACK, bg=COLOR_YELLOW}
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function Slider:onRenderBody(dc, rect)
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local left_idx, right_idx = self.get_left_idx_fn(), self.get_right_idx_fn()
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local width_per_idx = slider_get_width_per_idx(self)
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-- draw track
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dc:seek(1,0)
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dc:char(nil, SLIDER_LEFT_END)
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dc:char(nil, SLIDER_TRACK)
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for stop_idx=1,self.num_stops-1 do
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local track_stop_pen = SLIDER_TRACK_STOP_SELECTED
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local track_pen = SLIDER_TRACK_SELECTED
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if left_idx > stop_idx or right_idx < stop_idx then
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track_stop_pen = SLIDER_TRACK_STOP
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track_pen = SLIDER_TRACK
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elseif right_idx == stop_idx then
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track_pen = SLIDER_TRACK
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end
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dc:char(nil, track_stop_pen)
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for i=2,width_per_idx do
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dc:char(nil, track_pen)
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end
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end
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if right_idx >= self.num_stops then
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dc:char(nil, SLIDER_TRACK_STOP_SELECTED)
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else
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dc:char(nil, SLIDER_TRACK_STOP)
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end
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dc:char(nil, SLIDER_TRACK)
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dc:char(nil, SLIDER_RIGHT_END)
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-- draw tabs
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dc:seek(width_per_idx*(left_idx-1))
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dc:char(nil, SLIDER_TAB_LEFT)
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dc:char(nil, SLIDER_TAB_CENTER)
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dc:char(nil, SLIDER_TAB_RIGHT)
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dc:seek(width_per_idx*(right_idx-1)+4)
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dc:char(nil, SLIDER_TAB_LEFT)
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dc:char(nil, SLIDER_TAB_CENTER)
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dc:char(nil, SLIDER_TAB_RIGHT)
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-- manage dragging
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if self.is_dragging_target then
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slider_do_drag(self, width_per_idx)
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end
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if df.global.enabler.mouse_lbut == 0 then
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self.is_dragging_target = nil
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self.is_dragging_idx = nil
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end
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end
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--------------------------------
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-- QualityAndMaterialsPage
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--
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QualityAndMaterialsPage = defclass(QualityAndMaterialsPage, widgets.Panel)
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QualityAndMaterialsPage.ATTRS{
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frame={t=0, l=0},
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index=DEFAULT_NIL,
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desc=DEFAULT_NIL,
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}
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local TYPE_COL_WIDTH = 20
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local HEADER_HEIGHT = 7
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local QUALITY_HEIGHT = 9
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local FOOTER_HEIGHT = 4
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-- returns whether the items matched by the specified filter can have a quality
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-- rating. This also conveniently indicates whether an item can be decorated.
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local function can_be_improved(idx)
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local filter = get_cur_filters()[idx]
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if filter.flags2 and filter.flags2.building_material then
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return false;
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end
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return filter.item_type ~= df.item_type.WOOD and
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filter.item_type ~= df.item_type.BLOCKS and
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filter.item_type ~= df.item_type.BAR and
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filter.item_type ~= df.item_type.BOULDER
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end
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local function mat_sort_by_name(a, b)
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return a.name < b.name
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end
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local function mat_sort_by_quantity(a, b)
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return a.quantity > b.quantity or
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(a.quantity == b.quantity and mat_sort_by_name(a, b))
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end
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function QualityAndMaterialsPage:init()
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self.dirty = true
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self.summary = ''
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local enable_item_quality = can_be_improved(self.index)
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self:addviews{
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widgets.Panel{
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view_id='header',
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frame={l=0, t=0, h=HEADER_HEIGHT, r=0},
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frame_inset={l=1},
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subviews={
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widgets.Label{
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frame={l=0, t=0},
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text='Current filter:',
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},
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widgets.WrappedLabel{
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frame={l=16, t=0, h=2, r=0},
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text_pen=COLOR_LIGHTCYAN,
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text_to_wrap=function() return self.summary end,
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auto_height=false,
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},
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widgets.CycleHotkeyLabel{
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view_id='mat_sort',
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frame={l=0, t=3, w=21},
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label='Sort by:',
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key='CUSTOM_SHIFT_R',
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options={
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{label='name', value=mat_sort_by_name},
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{label='available', value=mat_sort_by_quantity}
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},
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on_change=function() self.dirty = true end,
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},
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widgets.ToggleHotkeyLabel{
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view_id='hide_zero',
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frame={l=0, t=4, w=24},
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label='Hide unavailable:',
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key='CUSTOM_SHIFT_H',
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initial_option=false,
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on_change=function() self.dirty = true end,
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},
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widgets.EditField{
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view_id='search',
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frame={l=26, t=3},
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label_text='Search: ',
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on_char=function(ch) return ch:match('[%l -]') end,
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},
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widgets.Label{
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frame={l=1, b=0},
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text='Type',
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text_pen=COLOR_LIGHTRED,
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},
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widgets.Label{
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frame={l=TYPE_COL_WIDTH, b=0},
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text='Material',
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text_pen=COLOR_LIGHTRED,
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},
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},
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},
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widgets.Panel{
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view_id='materials_lists',
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frame={l=0, t=HEADER_HEIGHT, r=0, b=FOOTER_HEIGHT+QUALITY_HEIGHT},
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frame_style=gui.INTERIOR_FRAME,
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subviews={
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widgets.List{
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view_id='materials_categories',
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frame={l=1, t=0, b=0, w=TYPE_COL_WIDTH-3},
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scroll_keys={},
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icon_width=2,
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cursor_pen=COLOR_CYAN,
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on_submit=self:callback('toggle_category'),
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},
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widgets.FilteredList{
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view_id='materials_mats',
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frame={l=TYPE_COL_WIDTH, t=0, r=0, b=0},
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icon_width=2,
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on_submit=self:callback('toggle_material'),
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},
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},
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},
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widgets.Panel{
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view_id='divider',
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frame={l=TYPE_COL_WIDTH-1, t=HEADER_HEIGHT, b=FOOTER_HEIGHT+QUALITY_HEIGHT, w=1},
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on_render=self:callback('draw_divider'),
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},
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widgets.Panel{
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view_id='quality_panel',
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frame={l=0, r=0, h=QUALITY_HEIGHT, b=FOOTER_HEIGHT},
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frame_style=gui.INTERIOR_FRAME,
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frame_title='Item quality',
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subviews={
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widgets.CycleHotkeyLabel{
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view_id='decorated',
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frame={l=0, t=1, w=23},
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key='CUSTOM_SHIFT_D',
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label='Decorated only:',
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options={
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{label='No', value=false},
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{label='Yes', value=true},
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},
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enabled=enable_item_quality,
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on_change=self:callback('set_decorated'),
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},
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widgets.CycleHotkeyLabel{
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view_id='min_quality',
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frame={l=0, t=3, w=18},
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label='Min quality:',
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label_below=true,
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key_back='CUSTOM_SHIFT_Z',
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key='CUSTOM_SHIFT_X',
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options={
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{label='Ordinary', value=0},
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{label='Well Crafted', value=1},
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{label='Finely Crafted', value=2},
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{label='Superior', value=3},
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{label='Exceptional', value=4},
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{label='Masterful', value=5},
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{label='Artifact', value=6},
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},
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enabled=enable_item_quality,
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on_change=function(val) self:set_min_quality(val+1) end,
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},
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widgets.CycleHotkeyLabel{
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view_id='max_quality',
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frame={r=1, t=3, w=18},
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label='Max quality:',
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label_below=true,
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key_back='CUSTOM_SHIFT_Q',
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key='CUSTOM_SHIFT_W',
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options={
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{label='Ordinary', value=0},
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{label='Well Crafted', value=1},
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{label='Finely Crafted', value=2},
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{label='Superior', value=3},
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{label='Exceptional', value=4},
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{label='Masterful', value=5},
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{label='Artifact', value=6},
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},
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enabled=enable_item_quality,
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on_change=function(val) self:set_max_quality(val+1) end,
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},
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Slider{
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frame={l=0, t=6},
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num_stops=7,
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get_left_idx_fn=function()
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return self.subviews.min_quality:getOptionValue() + 1
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end,
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get_right_idx_fn=function()
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return self.subviews.max_quality:getOptionValue() + 1
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end,
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on_left_change=self:callback('set_min_quality'),
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on_right_change=self:callback('set_max_quality'),
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active=enable_item_quality,
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},
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},
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},
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widgets.Panel{
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view_id='footer',
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frame={l=0, r=0, b=0, h=FOOTER_HEIGHT},
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frame_inset={t=1, l=1},
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subviews={
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widgets.HotkeyLabel{
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frame={l=0, t=0},
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label='Toggle',
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auto_width=true,
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key='SELECT',
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},
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widgets.HotkeyLabel{
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frame={l=0, t=2},
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label='Done',
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auto_width=true,
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key='LEAVESCREEN',
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},
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widgets.HotkeyLabel{
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frame={l=30, t=0},
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label='Invert selection',
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auto_width=true,
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key='CUSTOM_SHIFT_I',
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on_activate=self:callback('invert_materials'),
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},
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widgets.HotkeyLabel{
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frame={l=30, t=2},
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label='Reset filter',
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auto_width=true,
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key='CUSTOM_SHIFT_X',
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on_activate=self:callback('clear_filter'),
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},
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},
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}
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}
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-- replace the FilteredList's built-in EditField with our own
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self.subviews.materials_mats.list.frame.t = 0
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self.subviews.materials_mats.edit.visible = false
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self.subviews.materials_mats.edit = self.subviews.search
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self.subviews.search.on_change = self.subviews.materials_mats:callback('onFilterChange')
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end
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local MAT_ENABLED_PEN = to_pen{ch=string.char(251), fg=COLOR_LIGHTGREEN}
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local MAT_DISABLED_PEN = to_pen{ch='x', fg=COLOR_RED}
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local function make_cat_choice(label, cat, key, cats)
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local enabled = cats[cat]
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local icon = nil
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if not cats.unset then
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icon = enabled and MAT_ENABLED_PEN or MAT_DISABLED_PEN
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end
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return {
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text=label,
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key=key,
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enabled=enabled,
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cat=cat,
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icon=icon,
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}
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end
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local function make_mat_choice(name, props, enabled, cats)
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local quantity = tonumber(props.count)
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local text = ('%5d - %s'):format(quantity, name)
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local icon = nil
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if not cats.unset then
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icon = enabled and MAT_ENABLED_PEN or MAT_DISABLED_PEN
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end
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return {
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text=text,
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enabled=enabled,
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icon=icon,
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name=name,
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cat=props.category,
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quantity=quantity,
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}
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end
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function QualityAndMaterialsPage:refresh()
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local summary = self.desc
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local subviews = self.subviews
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local buildingplan = require('plugins.buildingplan')
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local heat = buildingplan.getHeatSafetyFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type)
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if heat >= 2 then summary = 'Magma safe ' .. summary
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elseif heat == 1 then summary = 'Fire safe ' .. summary
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else summary = 'Any ' .. summary
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end
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local quality = buildingplan.getQualityFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.index-1)
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subviews.decorated:setOption(quality.decorated ~= 0)
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subviews.min_quality:setOption(quality.min_quality)
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subviews.max_quality:setOption(quality.max_quality)
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local cats = buildingplan.getMaterialMaskFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.index-1)
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local category_choices={
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make_cat_choice('Stone', 'stone', 'CUSTOM_SHIFT_S', cats),
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make_cat_choice('Wood', 'wood', 'CUSTOM_SHIFT_O', cats),
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make_cat_choice('Metal', 'metal', 'CUSTOM_SHIFT_M', cats),
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make_cat_choice('Glass', 'glass', 'CUSTOM_SHIFT_G', cats),
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}
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self.subviews.materials_categories:setChoices(category_choices)
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local mats = buildingplan.getMaterialFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.index-1)
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local mat_choices = {}
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local hide_zero = self.subviews.hide_zero:getOptionValue()
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local enabled_mat_names = {}
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for name,props in pairs(mats) do
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local enabled = props.enabled == 'true' and cats[props.category]
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if not cats.unset and enabled then
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table.insert(enabled_mat_names, name)
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end
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if not hide_zero or tonumber(props.count) > 0 then
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table.insert(mat_choices, make_mat_choice(name, props, enabled, cats))
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end
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end
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table.sort(mat_choices, self.subviews.mat_sort:getOptionValue())
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local prev_filter = self.subviews.search.text
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self.subviews.materials_mats:setChoices(mat_choices)
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self.subviews.materials_mats:setFilter(prev_filter)
|
|
|
|
if #enabled_mat_names > 0 then
|
|
table.sort(enabled_mat_names)
|
|
summary = summary .. (' of %s'):format(table.concat(enabled_mat_names, ', '))
|
|
end
|
|
|
|
self.summary = summary
|
|
self.dirty = false
|
|
self:updateLayout()
|
|
end
|
|
|
|
function QualityAndMaterialsPage:toggle_category(_, choice)
|
|
local cats = {}
|
|
if not choice.icon then
|
|
-- toggling from unset to something is set
|
|
table.insert(cats, choice.cat)
|
|
else
|
|
choice.enabled = not choice.enabled
|
|
for _,c in ipairs(self.subviews.materials_categories:getChoices()) do
|
|
if c.enabled then
|
|
table.insert(cats, c.cat)
|
|
end
|
|
end
|
|
end
|
|
require('plugins.buildingplan').setMaterialMaskFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.index-1, cats)
|
|
self.dirty = true
|
|
end
|
|
|
|
function QualityAndMaterialsPage:toggle_material(_, choice)
|
|
local mats = {}
|
|
if not choice.icon then
|
|
-- toggling from unset to something is set
|
|
table.insert(mats, choice.name)
|
|
else
|
|
for _,c in ipairs(self.subviews.materials_mats:getChoices()) do
|
|
local enabled = c.enabled
|
|
if choice.name == c.name then
|
|
enabled = not c.enabled
|
|
end
|
|
if enabled then
|
|
table.insert(mats, c.name)
|
|
end
|
|
end
|
|
end
|
|
require('plugins.buildingplan').setMaterialFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.index-1, mats)
|
|
self.dirty = true
|
|
end
|
|
|
|
function QualityAndMaterialsPage:invert_materials()
|
|
local mats = {}
|
|
for _,c in ipairs(self.subviews.materials_mats:getChoices()) do
|
|
if not c.icon then return end
|
|
if not c.enabled then
|
|
table.insert(mats, c.name)
|
|
end
|
|
end
|
|
require('plugins.buildingplan').setMaterialFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.index-1, mats)
|
|
self.dirty = true
|
|
end
|
|
|
|
function QualityAndMaterialsPage:clear_filter()
|
|
require('plugins.buildingplan').clearFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.index-1)
|
|
self.dirty = true
|
|
end
|
|
|
|
function QualityAndMaterialsPage:set_decorated(decorated)
|
|
local subviews = self.subviews
|
|
require('plugins.buildingplan').setQualityFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.index-1,
|
|
decorated and 1 or 0, subviews.min_quality:getOptionValue(), subviews.max_quality:getOptionValue())
|
|
self.dirty = true
|
|
end
|
|
|
|
function QualityAndMaterialsPage:set_min_quality(idx)
|
|
idx = math.min(6, math.max(0, idx-1))
|
|
local subviews = self.subviews
|
|
subviews.min_quality:setOption(idx)
|
|
if subviews.max_quality:getOptionValue() < idx then
|
|
subviews.max_quality:setOption(idx)
|
|
end
|
|
require('plugins.buildingplan').setQualityFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.index-1,
|
|
subviews.decorated:getOptionValue() and 1 or 0, idx, subviews.max_quality:getOptionValue())
|
|
self.dirty = true
|
|
end
|
|
|
|
function QualityAndMaterialsPage:set_max_quality(idx)
|
|
idx = math.min(6, math.max(0, idx-1))
|
|
local subviews = self.subviews
|
|
subviews.max_quality:setOption(idx)
|
|
if subviews.min_quality:getOptionValue() > idx then
|
|
subviews.min_quality:setOption(idx)
|
|
end
|
|
require('plugins.buildingplan').setQualityFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.index-1,
|
|
subviews.decorated:getOptionValue() and 1 or 0, subviews.min_quality:getOptionValue(), idx)
|
|
self.dirty = true
|
|
end
|
|
|
|
function QualityAndMaterialsPage:draw_divider(dc)
|
|
local y2 = dc.height - 1
|
|
for y=0,y2 do
|
|
dc:seek(0, y)
|
|
if y == 0 then
|
|
dc:char(nil, pens.VERT_TOP_PEN)
|
|
elseif y == y2 then
|
|
dc:char(nil, pens.VERT_BOT_PEN)
|
|
else
|
|
dc:char(nil, pens.VERT_MID_PEN)
|
|
end
|
|
end
|
|
end
|
|
|
|
function QualityAndMaterialsPage:onRenderFrame(dc, rect)
|
|
QualityAndMaterialsPage.super.onRenderFrame(self, dc, rect)
|
|
if self.dirty then
|
|
self:refresh()
|
|
end
|
|
end
|
|
|
|
--------------------------------
|
|
-- GlobalSettingsPage
|
|
--
|
|
|
|
GlobalSettingsPage = defclass(GlobalSettingsPage, widgets.ResizingPanel)
|
|
GlobalSettingsPage.ATTRS{
|
|
autoarrange_subviews=true,
|
|
frame={t=0, l=0},
|
|
frame_style=gui.INTERIOR_FRAME,
|
|
}
|
|
|
|
function GlobalSettingsPage:init()
|
|
self:addviews{
|
|
widgets.WrappedLabel{
|
|
frame={l=0},
|
|
text_to_wrap='These options will affect the selection of "Generic Materials" for all future buildings.',
|
|
},
|
|
widgets.Panel{
|
|
frame={h=1},
|
|
},
|
|
widgets.ToggleHotkeyLabel{
|
|
view_id='blocks',
|
|
frame={l=0},
|
|
key='CUSTOM_B',
|
|
label='Blocks',
|
|
label_width=8,
|
|
on_change=self:callback('update_setting', 'blocks'),
|
|
},
|
|
widgets.ToggleHotkeyLabel{
|
|
view_id='logs',
|
|
frame={l=0},
|
|
key='CUSTOM_L',
|
|
label='Logs',
|
|
label_width=8,
|
|
on_change=self:callback('update_setting', 'logs'),
|
|
},
|
|
widgets.ToggleHotkeyLabel{
|
|
view_id='boulders',
|
|
frame={l=0},
|
|
key='CUSTOM_O',
|
|
label='Boulders',
|
|
label_width=8,
|
|
on_change=self:callback('update_setting', 'boulders'),
|
|
},
|
|
widgets.ToggleHotkeyLabel{
|
|
view_id='bars',
|
|
frame={l=0},
|
|
key='CUSTOM_R',
|
|
label='Bars',
|
|
label_width=8,
|
|
on_change=self:callback('update_setting', 'bars'),
|
|
},
|
|
}
|
|
|
|
self:init_settings()
|
|
end
|
|
|
|
function GlobalSettingsPage:init_settings()
|
|
local settings = require('plugins.buildingplan').getGlobalSettings()
|
|
local subviews = self.subviews
|
|
subviews.blocks:setOption(settings.blocks)
|
|
subviews.logs:setOption(settings.logs)
|
|
subviews.boulders:setOption(settings.boulders)
|
|
subviews.bars:setOption(settings.bars)
|
|
end
|
|
|
|
function GlobalSettingsPage:update_setting(setting, val)
|
|
dfhack.run_command('buildingplan', 'set', setting, tostring(val))
|
|
self:init_settings()
|
|
end
|
|
|
|
--------------------------------
|
|
-- FilterSelection
|
|
--
|
|
|
|
FilterSelection = defclass(FilterSelection, widgets.Window)
|
|
FilterSelection.ATTRS{
|
|
frame_title='Choose filters',
|
|
frame={w=55, h=53, l=30, t=8},
|
|
frame_inset={t=1},
|
|
resizable=true,
|
|
index=DEFAULT_NIL,
|
|
desc=DEFAULT_NIL,
|
|
autoarrange_subviews=true,
|
|
}
|
|
|
|
function FilterSelection:init()
|
|
self:addviews{
|
|
widgets.TabBar{
|
|
frame={t=0},
|
|
labels={
|
|
'Quality and materials',
|
|
'Global settings',
|
|
},
|
|
on_select=function(idx)
|
|
self.subviews.pages:setSelected(idx)
|
|
self:updateLayout()
|
|
end,
|
|
get_cur_page=function() return self.subviews.pages:getSelected() end,
|
|
key='CUSTOM_CTRL_T',
|
|
},
|
|
widgets.Widget{
|
|
frame={h=1},
|
|
},
|
|
widgets.Pages{
|
|
view_id='pages',
|
|
frame={t=5, l=0, b=0, r=0},
|
|
subviews={
|
|
QualityAndMaterialsPage{
|
|
index=self.index,
|
|
desc=self.desc
|
|
},
|
|
GlobalSettingsPage{},
|
|
},
|
|
},
|
|
}
|
|
end
|
|
|
|
FilterSelectionScreen = defclass(FilterSelectionScreen, gui.ZScreen)
|
|
FilterSelectionScreen.ATTRS {
|
|
focus_path='dwarfmode/Building/Placement/dfhack/lua/buildingplan/filterselection',
|
|
pass_movement_keys=true,
|
|
pass_mouse_clicks=false,
|
|
defocusable=false,
|
|
index=DEFAULT_NIL,
|
|
desc=DEFAULT_NIL,
|
|
}
|
|
|
|
function FilterSelectionScreen:init()
|
|
self:addviews{
|
|
FilterSelection{
|
|
index=self.index,
|
|
desc=self.desc
|
|
}
|
|
}
|
|
end
|
|
|
|
function FilterSelectionScreen:onShow()
|
|
-- don't let the building "shadow" follow the mouse cursor while this screen is open
|
|
df.global.game.main_interface.bottom_mode_selected = -1
|
|
end
|
|
|
|
function FilterSelectionScreen:onDismiss()
|
|
-- re-enable building shadow
|
|
df.global.game.main_interface.bottom_mode_selected = df.main_bottom_mode_type.BUILDING_PLACEMENT
|
|
end
|
|
|
|
return _ENV
|