.. |
Buildings.cpp
|
Sync with df-structures
|
2012-07-17 10:35:20 -05:00 |
Burrows.cpp
|
Split off the burrows api from Maps and Units.
|
2012-04-26 12:56:28 +04:00 |
Constructions.cpp
|
Add code for adding abstract buildings and removing constructions.
|
2012-05-06 19:09:11 +04:00 |
Engravings.cpp
|
Enable warnings correctly on linux and fix a lot of them.
|
2012-04-20 13:30:37 +04:00 |
Graphic.cpp
|
Remove bad assert from Translation, as well as <cassert> from other modules that don't use it
|
2012-01-24 10:57:25 -06:00 |
Gui.cpp
|
Merge https://github.com/danaris/dfhack
|
2012-06-14 00:00:36 +02:00 |
Items.cpp
|
Remove stuff that shouldn't be in the core, and expose to lua what's left.
|
2012-05-20 21:57:45 +04:00 |
Job.cpp
|
Add api for enabling liquid and temperature updates for blocks.
|
2012-05-12 20:12:09 +04:00 |
Maps.cpp
|
DF code analysis uncovered another item-related flag to clear.
|
2012-05-20 21:58:43 +04:00 |
Materials.cpp
|
add COAL subtypes in MaterialInfo::getToken
|
2012-07-04 17:31:41 +02:00 |
Notes.cpp
|
Make it build and run on linux (no stonesense, df2mc, dfusion)
|
2012-02-09 03:07:26 +01:00 |
Translation.cpp
|
Add a few more lua api functions, documentation, and unit sort orders.
|
2012-04-23 21:30:53 +04:00 |
Units.cpp
|
Update Units::isCitizen after looking at game-over detection code.
|
2012-05-22 12:31:37 +04:00 |
Vegetation.cpp
|
Enable warnings correctly on linux and fix a lot of them.
|
2012-04-20 13:30:37 +04:00 |
Vermin.cpp
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |
Windows.cpp
|
Don't crash if "gps" is null
|
2012-05-23 13:38:01 -05:00 |
World.cpp
|
Sync to the change in gamemode/gametype globals.
|
2012-06-16 14:42:56 +04:00 |
kitchen.cpp
|
Make plugins accept explicit output stream references.
|
2012-03-10 15:55:42 +04:00 |