179 lines
5.3 KiB
Lua
179 lines
5.3 KiB
Lua
local _ENV = mkmodule('plugins.dwarfvet')
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local argparse = require('argparse')
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local utils = require('utils')
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local function is_valid_animal(unit)
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return unit and
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dfhack.units.isActive(unit) and
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dfhack.units.isAnimal(unit) and
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dfhack.units.isFortControlled(unit) and
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dfhack.units.isTame(unit) and
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not dfhack.units.isDead(unit)
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end
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local function get_cur_patients()
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local cur_patients = {}
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for _,job in utils.listpairs(df.global.world.jobs.list) do
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if job.job_type ~= df.job_type.Rest then goto continue end
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local unit = dfhack.job.getWorker(job)
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if is_valid_animal(unit) then
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cur_patients[unit] = true
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end
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::continue::
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end
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return cur_patients
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end
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local function get_new_patients(cur_patients)
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cur_patients = cur_patients or get_cur_patients()
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local new_patients = {}
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for _,unit in ipairs(df.global.world.units.active) do
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if unit.job.current_job then goto continue end
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if cur_patients[unit] or not is_valid_animal(unit) then goto continue end
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if not unit.health or not unit.health.flags.needs_healthcare then goto continue end
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table.insert(new_patients, unit)
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::continue::
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end
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return new_patients
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end
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local function print_status()
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print(('dwarfvet is %srunning'):format(isEnabled() and '' or 'not '))
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print()
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print('The following animals are receiving treatment:')
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local cur_patients = get_cur_patients()
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if not next(cur_patients) then
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print(' None')
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else
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for unit in pairs(cur_patients) do
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print((' %s (%d)'):format(dfhack.units.getReadableName(unit), unit.id))
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end
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end
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print()
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print('The following animals are injured and need treatment:')
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local new_patients = get_new_patients(cur_patients)
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if #new_patients == 0 then
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print(' None')
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else
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for _,unit in ipairs(new_patients) do
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print((' %s (%d)'):format(dfhack.units.getReadableName(unit), unit.id))
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end
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end
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end
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HospitalZone = defclass(HospitalZone)
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HospitalZone.ATTRS{
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zone=DEFAULT_NIL,
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}
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local ONE_TILE = xy2pos(1, 1)
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function HospitalZone:find_spot(unit_pos)
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self.x = self.x or self.zone.x1
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self.y = self.y or self.zone.y1
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local zone = self.zone
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for y=self.y,zone.y2 do
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for x=self.x,zone.x2 do
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local pos = xyz2pos(x, y, zone.z)
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if dfhack.maps.canWalkBetween(unit_pos, pos) and
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dfhack.buildings.containsTile(zone, x, y) and
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dfhack.buildings.checkFreeTiles(pos, ONE_TILE)
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then
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return pos
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end
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end
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end
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end
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-- TODO: If health.requires_recovery is set, the creature can't move under its own power
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-- and a Recover Wounded or Pen/Pasture job must be created by hand
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function HospitalZone:assign_spot(unit, unit_pos)
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local pos = self:find_spot(unit_pos)
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if not pos then return false end
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local job = df.new(df.job)
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dfhack.job.linkIntoWorld(job, true)
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job.pos.x = pos.x
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job.pos.y = pos.y
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job.pos.z = pos.z
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job.flags.special = true
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job.job_type = df.job_type.Rest
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local gref = df.new(df.general_ref_unit_workerst)
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gref.unit_id = unit.id
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job.general_refs:insert('#', gref)
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unit.job.current_job = job
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return true
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end
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local function get_hospital_zones()
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local hospital_zones = {}
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local site = df.global.world.world_data.active_site[0]
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for _,location in ipairs(site.buildings) do
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if not df.abstract_building_hospitalst:is_instance(location) then goto continue end
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for _,bld_id in ipairs(location.contents.building_ids) do
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local zone = df.building.find(bld_id)
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if zone then
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table.insert(hospital_zones, HospitalZone{zone=zone})
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end
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end
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::continue::
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end
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return hospital_zones
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end
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local function distance(zone, pos)
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return math.abs(zone.x1 - pos.x) + math.abs(zone.y1 - pos.y) + 50*math.abs(zone.z - pos.z)
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end
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function checkup()
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local new_patients = get_new_patients()
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if #new_patients == 0 then return end
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local hospital_zones = get_hospital_zones()
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local assigned = 0
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for _,unit in ipairs(new_patients) do
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local unit_pos = xyz2pos(dfhack.units.getPosition(unit))
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table.sort(hospital_zones,
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function(a, b) return distance(a.zone, unit_pos) < distance(b.zone, unit_pos) end)
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for _,hospital_zone in ipairs(hospital_zones) do
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if hospital_zone:assign_spot(unit, unit_pos) then
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assigned = assigned + 1
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break
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end
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end
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end
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print(('dwarfvet scheduled treatment for %d of %d injured animals'):format(assigned, #new_patients))
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end
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local function process_args(opts, args)
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if args[1] == 'help' then
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opts.help = true
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return
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end
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return argparse.processArgsGetopt(args, {
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{'h', 'help', handler=function() opts.help = true end},
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})
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end
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function parse_commandline(args)
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local opts = {}
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local positionals = process_args(opts, args)
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if opts.help or not positionals then
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return false
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end
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local command = positionals[1]
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if not command or command == 'status' then
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print_status()
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elseif command == 'now' then
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dwarfvet_cycle()
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else
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return false
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end
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return true
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end
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return _ENV
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