38 lines
1.8 KiB
Plaintext
38 lines
1.8 KiB
Plaintext
# quickfort main configuration file
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#
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# Set startup defaults for the quickfort script in this file. Settings can be
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# temporarily overridden in the active session with the `quickfort set` command.
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#
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# If you have edited this file but want to revert to "factory defaults", delete
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# this file and a default one will be regenerated for you the next time you
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# start DFHack.
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# Directory tree to search for blueprints. Can be set to an absolute or relative
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# path. If set to a relative path, resolves to a directory under the DF folder.
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# Note that if you change this directory, you will not automatically pick up
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# blueprints written by the DFHack "blueprint" plugin (which always writes to
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# the "blueprints" dir).
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blueprints_dir=blueprints
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# Set to "true" or "false". If true, will designate all dig blueprints in marker
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# mode. If false, only cells with dig codes explicitly prefixed with an "m" will
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# be designated in marker mode.
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force_marker_mode=false
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# Skip query blueprint sanity checks that detect common blueprint errors and
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# halt or skip keycode playback. Checks include ensuring a configurable building
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# exists at the designated cursor position and verifying the active UI screen is
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# the same before and after sending keys for the cursor position. If you find
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# you need to enable this for one of your own blueprints, you should probably be
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# using a config blueprint, not a query blueprint.
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query_unsafe=false
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# Set to the maximum number of resources you want assigned to stockpiles of the
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# relevant types. Set to -1 for DF defaults (number of stockpile tiles for
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# stockpiles that take barrels and bins, 1 wheelbarrow for stone stockpiles).
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# The default here for wheelbarrows is 0 since restricting stockpiles to a
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# single wheelbarrow can drastically *decrease* the efficiency of your fort.
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stockpiles_max_barrels=-1
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stockpiles_max_bins=-1
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stockpiles_max_wheelbarrows=0
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