dfhack/library/modules
Matthew Cline d1170d54c3 Vermin module and colonies plugin
This is the start of the vermin module.  Right now it just gets a list
of the positions at which vermin are created (spawn points).  Most
spawn points are invisible and transient, but colonies (ant hills and
such) are permanent and visible.  The address of the spawn points vector
is only provided for Linux 0.31.25

The colonies plugin uses the vermin module to list the location and
species of colonies, and can either wipe them all out or turn them all
into honey bee colonies.
2011-07-12 23:17:51 -07:00
..
Buildings.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Constructions.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Creatures.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Engravings.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Gui.cpp Hotkey UI for linux. 2011-07-09 11:33:58 +02:00
Items.cpp Maps no longer copy the map block pointer array, blocks are structs, map data is public. 2011-07-07 07:00:36 +02:00
Maps.cpp More maps tweaks, function for block event removal, added cleanmap version that nukes spatter objects instead of rewriting their 2011-07-07 09:49:58 +02:00
Materials.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Translation.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Vegetation.cpp Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Vermin.cpp Vermin module and colonies plugin 2011-07-12 23:17:51 -07:00
World.cpp Weather plugin to mirror the weather tool. 2011-07-07 10:57:57 +02:00