dfhack/scripts
Robert Heinrich 024a3d766b Added some more commands to autobutcher UI script.
Changed autobutcher behavior a bit:
now protected units count towards the target quota,
units available for adoption are considered as protected.
Added filters for caged, male and female to assignement UI
for cages, pastures and pits.
2013-04-24 23:37:05 +12:00
..
devel Make the inspect screen background look more sane on some tilesets. 2012-12-08 14:45:17 +04:00
fix Improve fix/cloth-stockpile performance by 30% by reducing garbage. 2013-02-14 13:13:25 +04:00
gui Added some more commands to autobutcher UI script. 2013-04-24 23:37:05 +12:00
autofarm.rb Autofarm: correct incorrect logic for determining if a farm is surface or subterranean 2013-01-04 13:20:28 -06:00
autounsuspend.rb ruby: add description field to onupdate_register 2012-11-24 16:10:55 +01:00
binpatch.lua Abstract the back-end from the binpatch script, and use in gui/assign-rack. 2012-11-12 12:26:31 +04:00
create-items.rb move create-items out of devel/, add Readme entry 2012-12-13 01:00:53 +01:00
deathcause.rb deathcause: show more info for non histfigs 2012-12-10 17:48:53 +01:00
dfusion.lua More scripts for dfusion. Only fixes left, and updating bin-plugins (friendship and migrants(??)) 2012-11-02 00:50:20 +02:00
digfort.rb add script/digfort.rb 2012-09-07 22:47:44 +02:00
drainaquifer.rb scripts/drainaquifer 2012-09-18 10:17:32 +02:00
embark.lua More work on dfusion. Embark anywhere script separated. 2012-10-21 13:42:55 +03:00
fixnaked.lua Even more derp. 2012-07-12 11:54:03 +02:00
growcrops.rb Missed a few spots 2012-11-12 08:29:44 -06:00
lever.rb scripts/lever: fix for links to cage/support 2012-11-29 17:11:29 +01:00
lua.lua Support ! and ~ prefixes in the lua script, and edit readme. 2012-11-12 12:48:17 +04:00
magmasource.rb ruby: add description field to onupdate_register 2012-11-24 16:10:55 +01:00
make-monarch.lua Make monarch script, for changing who is king/queen 2013-01-05 20:06:22 +02:00
putontable.lua Edited use_mode in moveToBuilding. It looks like df uses either 0 or 2 and 2 is structural. 2012-05-24 14:03:05 +03:00
quicksave.lua Support controllable error presentation verbosity in lua code. 2012-06-22 16:36:50 +04:00
region-pops.lua Added option to region-pops script to additively augment populations. 2012-11-20 08:28:06 -06:00
removebadthoughts.rb removebadthoughts: add --dry-run option 2012-10-10 19:45:16 +02:00
setfps.lua Add yet one more performance-oriented tweak for temperature updates. 2012-09-14 12:14:36 +04:00
siren.lua follow rename unit.military.squad_index to squad_id in df-structures 2012-10-20 22:35:39 +02:00
slayrace.rb slayrace: typo 2012-12-13 01:47:58 +01:00
soundsense-season.lua Add a script to expose the correct season to soundsense on world load. 2012-12-06 19:00:48 +04:00
stripcaged.rb stripcaged: allow shortened arguments 2012-12-12 18:11:56 +01:00
superdwarf.rb ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished 2012-12-11 17:25:51 +01:00
unsuspend.rb Add unsuspend and autounsuspend scripts. The latter is especially useful when trying to build near aquifers. :) 2012-11-20 08:41:35 -06:00