dfhack/plugins/autogems.cpp

383 lines
12 KiB
C++

/*
* Autogems plugin.
* Creates a new Workshop Order setting, automatically cutting rough gems.
* For best effect, include "enable autogems" in your dfhack.init configuration.
*/
#include <fstream>
#include "uicommon.h"
#include "modules/Buildings.h"
#include "modules/Filesystem.h"
#include "modules/Gui.h"
#include "modules/Job.h"
#include "modules/World.h"
#include "df/building_workshopst.h"
#include "df/buildings_other_id.h"
#include "df/builtin_mats.h"
#include "df/general_ref_building_holderst.h"
#include "df/job.h"
#include "df/job_item.h"
#include "df/viewscreen_dwarfmodest.h"
#include "jsoncpp-ex.h"
#define CONFIG_KEY "autogems/config"
#define DELTA_TICKS 1200
#define MAX_WORKSHOP_JOBS 10
using namespace DFHack;
DFHACK_PLUGIN("autogems");
DFHACK_PLUGIN_IS_ENABLED(enabled);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(world);
typedef int32_t item_id;
typedef int32_t mat_index;
typedef std::map<mat_index, int> gem_map;
bool running = false;
std::set<mat_index> blacklist;
void add_task(mat_index gem_type, df::building_workshopst *workshop) {
// Create a single task in the specified workshop.
// Partly copied from Buildings::linkForConstruct(); perhaps a refactor is in order.
auto ref = df::allocate<df::general_ref_building_holderst>();
if (!ref) {
std::cerr << "Could not allocate general_ref_building_holderst" << std::endl;
return;
}
ref->building_id = workshop->id;
auto item = new df::job_item();
if (!item) {
std::cerr << "Could not allocate job_item" << std::endl;
return;
}
item->item_type = df::item_type::ROUGH;
item->mat_type = df::builtin_mats::INORGANIC;
item->mat_index = gem_type;
item->quantity = 1;
item->vector_id = df::job_item_vector_id::ROUGH;
auto job = new df::job();
if (!job) {
std::cerr << "Could not allocate job" << std::endl;
return;
}
job->job_type = df::job_type::CutGems;
job->pos = df::coord(workshop->centerx, workshop->centery, workshop->z);
job->mat_type = df::builtin_mats::INORGANIC;
job->mat_index = gem_type;
job->general_refs.push_back(ref);
job->job_items.push_back(item);
workshop->jobs.push_back(job);
Job::linkIntoWorld(job);
}
void add_tasks(gem_map &gem_types, df::building_workshopst *workshop) {
int slots = MAX_WORKSHOP_JOBS - workshop->jobs.size();
if (slots <= 0) {
return;
}
for (auto g = gem_types.begin(); g != gem_types.end() && slots > 0; ++g) {
while (g->second > 0 && slots > 0) {
add_task(g->first, workshop);
g->second -= 1;
slots -= 1;
}
}
}
bool valid_gem(df::item* item) {
if (item->getType() != item_type::ROUGH) return false;
if (item->getMaterial() != builtin_mats::INORGANIC) return false;
if (item->flags.bits.in_job) return false;
if (item->flags.bits.forbid) return false;
if (item->flags.bits.dump) return false;
if (item->flags.bits.owned) return false;
if (item->flags.bits.trader) return false;
if (item->flags.bits.hostile) return false;
if (item->flags.bits.removed) return false;
if (item->flags.bits.encased) return false;
if (item->flags.bits.construction) return false;
if (item->flags.bits.garbage_collect) return false;
if (item->flags.bits.in_building) return false;
if (blacklist.count(item->getMaterialIndex())) return false;
return true;
}
void create_jobs() {
// Creates jobs in Jeweler's Workshops as necessary.
// Todo: Consider path availability?
std::set<item_id> stockpiled;
std::set<df::building_workshopst*> unlinked;
gem_map available;
for (df::building *building : world->buildings.other[df::buildings_other_id::WORKSHOP_JEWELER]) {
auto workshop = virtual_cast<df::building_workshopst>(building);
if (!workshop) {
Core::printerr("autogems: invalid building %i (not a workshop)\n", building->id);
continue;
}
auto links = workshop->profile.links.take_from_pile;
if (workshop->construction_stage < 3) {
// Construction in progress.
continue;
}
if (workshop->jobs.size() == 1 && workshop->jobs[0]->job_type == df::job_type::DestroyBuilding) {
// Queued for destruction.
continue;
}
auto profile = workshop->getWorkshopProfile();
if (profile && profile->blocked_labors[df::unit_labor::CUT_GEM]) {
// workshop profile does not allow cut gem jobs (fixes #1263)
continue;
}
if (links.size() > 0) {
for (auto l = links.begin(); l != links.end() && workshop->jobs.size() <= MAX_WORKSHOP_JOBS; ++l) {
auto stockpile = virtual_cast<df::building_stockpilest>(*l);
gem_map piled;
Buildings::StockpileIterator stored;
for (stored.begin(stockpile); !stored.done(); ++stored) {
auto item = *stored;
if (valid_gem(item)) {
stockpiled.insert(item->id);
piled[item->getMaterialIndex()] += 1;
}
else if (item->flags.bits.container) {
std::vector<df::item*> binneditems;
Items::getContainedItems(item, &binneditems);
for (df::item *it : binneditems) {
if (valid_gem(it)) {
stockpiled.insert(it->id);
piled[it->getMaterialIndex()] += 1;
}
}
}
}
// Decrement current jobs from all linked workshops, not just this one.
for (auto bld : stockpile->links.give_to_workshop) {
auto shop = virtual_cast<df::building_workshopst>(bld);
if (!shop) {
// e.g. furnace
continue;
}
for (auto job : shop->jobs) {
if (job->job_type == df::job_type::CutGems) {
if (job->flags.bits.repeat) {
piled[job->mat_index] = 0;
} else {
piled[job->mat_index] -= 1;
}
}
}
}
add_tasks(piled, workshop);
}
} else {
// Note which gem types have already been ordered to be cut.
for (auto j = workshop->jobs.begin(); j != workshop->jobs.end(); ++j) {
auto job = *j;
if (job->job_type == df::job_type::CutGems) {
available[job->mat_index] -= job->flags.bits.repeat? 100: 1;
}
}
if (workshop->jobs.size() <= MAX_WORKSHOP_JOBS) {
unlinked.insert(workshop);
}
}
}
if (unlinked.size() > 0) {
// Count how many gems of each type are available to be cut.
// Gems in stockpiles linked to specific workshops don't count.
auto gems = world->items.other[items_other_id::ROUGH];
for (auto g = gems.begin(); g != gems.end(); ++g) {
auto item = *g;
if (valid_gem(item) && !stockpiled.count(item->id)) {
available[item->getMaterialIndex()] += 1;
}
}
for (auto w = unlinked.begin(); w != unlinked.end(); ++w) {
add_tasks(available, *w);
}
}
}
DFhackCExport command_result plugin_onupdate(color_ostream &out) {
if (running && !World::ReadPauseState() && Maps::IsValid() &&
(world->frame_counter % DELTA_TICKS == 0)) {
create_jobs();
}
return CR_OK;
}
/*
* Interface hooks
*/
struct autogem_hook : public df::viewscreen_dwarfmodest {
typedef df::viewscreen_dwarfmodest interpose_base;
bool in_menu() {
// Determines whether we're looking at the Workshop Orders screen.
return ui->main.mode == ui_sidebar_mode::OrdersWorkshop;
}
bool handleInput(std::set<df::interface_key> *input) {
if (!in_menu()) {
return false;
}
if (input->count(interface_key::CUSTOM_G)) {
// Toggle whether gems are auto-cut for this fort.
auto config = World::GetPersistentData(CONFIG_KEY, NULL);
if (config.isValid()) {
config.ival(0) = running;
}
running = !running;
return true;
} else if (input->count(interface_key::CUSTOM_SHIFT_G)) {
Core::getInstance().setHotkeyCmd("gui/autogems");
}
return false;
}
DEFINE_VMETHOD_INTERPOSE(void, feed, (std::set<df::interface_key> *input)) {
if (!handleInput(input)) {
INTERPOSE_NEXT(feed)(input);
}
}
DEFINE_VMETHOD_INTERPOSE(void, render, ()) {
INTERPOSE_NEXT(render)();
if (in_menu()) {
auto dims = Gui::getDwarfmodeViewDims();
int x = dims.menu_x1 + 1;
int y = dims.y1 + 12;
Screen::Pen pen = Screen::readTile(x, y);
while (pen.valid() && pen.ch != ' ') {
pen = Screen::readTile(x, ++y);
}
if (pen.valid()) {
OutputHotkeyString(x, y, (running? "Auto Cut Gems": "No Auto Cut Gems"),
interface_key::CUSTOM_G, false, x, COLOR_WHITE, COLOR_LIGHTRED);
x += running ? 5 : 2;
OutputHotkeyString(x, y, "Opts", interface_key::CUSTOM_SHIFT_G,
false, 0, COLOR_WHITE, COLOR_LIGHTRED);
}
}
}
};
IMPLEMENT_VMETHOD_INTERPOSE(autogem_hook, feed);
IMPLEMENT_VMETHOD_INTERPOSE(autogem_hook, render);
bool read_config(color_ostream &out) {
std::string path = "data/save/" + World::ReadWorldFolder() + "/autogems.json";
if (!Filesystem::isfile(path)) {
// no need to require the config file to exist
return true;
}
std::ifstream f(path);
Json::Value config;
try {
if (!f.good() || !(f >> config)) {
out.printerr("autogems: failed to read autogems.json\n");
return false;
}
}
catch (Json::Exception &e) {
out.printerr("autogems: failed to read autogems.json: %s\n", e.what());
return false;
}
if (config["blacklist"].isArray()) {
blacklist.clear();
for (int i = 0; i < int(config["blacklist"].size()); i++) {
Json::Value item = config["blacklist"][i];
if (item.isInt()) {
blacklist.insert(mat_index(item.asInt()));
}
else {
out.printerr("autogems: illegal item at position %i in blacklist\n", i);
}
}
}
return true;
}
command_result cmd_reload_config(color_ostream &out, std::vector<std::string>&) {
return read_config(out) ? CR_OK : CR_FAILURE;
}
DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event) {
if (event == DFHack::SC_MAP_LOADED) {
if (enabled && World::isFortressMode()) {
// Determine whether auto gem cutting has been disabled for this fort.
auto config = World::GetPersistentData(CONFIG_KEY);
running = config.isValid() && !config.ival(0);
read_config(out);
}
} else if (event == DFHack::SC_MAP_UNLOADED) {
running = false;
}
return CR_OK;
}
DFhackCExport command_result plugin_enable(color_ostream& out, bool enable) {
if (enable != enabled) {
if (!INTERPOSE_HOOK(autogem_hook, feed).apply(enable) || !INTERPOSE_HOOK(autogem_hook, render).apply(enable)) {
out.printerr("Could not %s autogem hooks!\n", enable? "insert": "remove");
return CR_FAILURE;
}
enabled = enable;
}
running = enabled && World::isFortressMode();
if (running) {
read_config(out);
}
return CR_OK;
}
DFhackCExport command_result plugin_init(color_ostream &out, std::vector <PluginCommand> &commands) {
commands.push_back(PluginCommand(
"autogems-reload",
"Reload autogems config file.",
cmd_reload_config));
return CR_OK;
}
DFhackCExport command_result plugin_shutdown(color_ostream &out) {
return plugin_enable(out, false);
}