118 lines
2.9 KiB
C++
118 lines
2.9 KiB
C++
/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include "Export.h"
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#include "Module.h"
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#include "Virtual.h"
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#include "BitArray.h"
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#include <string>
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#include "DataDefs.h"
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#include "df/init.h"
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#include "df/ui.h"
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#include <df/graphic.h>
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#include <llex.h>
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#include "modules/Windows.h"
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using namespace DFHack;
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Windows::df_screentile *Windows::getScreenBuffer()
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{
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return (df_screentile *) df::global::gps->screen;
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}
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Windows::df_window::df_window(int x, int y, unsigned int width, unsigned int height)
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:buffer(0), parent(0), left(x), top(y), width(width), height(height), current_painter(NULL)
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{
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buffer = 0;
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};
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Windows::df_window::~df_window()
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{
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for(auto iter = children.begin();iter != children.end();iter++)
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{
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delete *iter;
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}
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children.clear();
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};
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Windows::painter * Windows::df_window::lock()
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{
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locked = true;
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current_painter = new Windows::painter(this,buffer,width, height);
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return current_painter;
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};
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bool Windows::df_window::addChild( df_window * child)
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{
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children.push_back(child);
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child->parent = this;
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return true;
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}
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bool Windows::df_window::unlock (painter * painter)
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{
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if(current_painter == painter)
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{
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delete current_painter;
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current_painter = 0;
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locked = false;
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return true;
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}
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return false;
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}
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Windows::top_level_window::top_level_window(): df_window(0,0,df::global::gps->dimx,df::global::gps->dimy)
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{
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buffer = 0;
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}
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bool Windows::top_level_window::move (int left_, int top_, unsigned int width_, unsigned int height_)
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{
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width = width_;
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height = height_;
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// what if we are painting already? Is that possible?
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return true;
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};
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Windows::painter * Windows::top_level_window::lock()
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{
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buffer = getScreenBuffer();
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return df_window::lock();
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}
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void Windows::top_level_window::paint ()
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{
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for(auto iter = children.begin();iter != children.end();iter++)
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{
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(*iter)->paint();
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}
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};
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Windows::df_tilebuf Windows::top_level_window::getBuffer()
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{
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df_tilebuf buf;
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buf.data = getScreenBuffer();
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buf.height = df::global::gps->dimy;
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buf.width = df::global::gps->dimx;
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return buf;
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} |