.. |
Buildings.h
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |
Constructions.h
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |
Engravings.h
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |
Graphic.h
|
Header changes/cleanup.
|
2011-12-31 12:48:42 +01:00 |
Gui.h
|
Sort layer materials in prospector by depth.
|
2012-03-03 23:18:12 +01:00 |
Items.h
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |
Job.h
|
Move a few functions into the core, and add some more.
|
2012-01-08 20:02:12 +04:00 |
MapCache.h
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |
Maps.h
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |
Materials.h
|
Make it build and run on linux (no stonesense, df2mc, dfusion)
|
2012-02-09 03:07:26 +01:00 |
Notes.h
|
Header changes/cleanup.
|
2011-12-31 12:48:42 +01:00 |
Translation.h
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |
Units.h
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |
Vegetation.h
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |
Vermin.h
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |
Windows.h
|
Use tile buffers!
|
2012-03-05 02:24:02 +01:00 |
World.h
|
Add persistent data storage in fake historical figure names.
|
2012-01-07 19:21:31 +04:00 |
kitchen.h
|
Get rid of Simple namespace, Gui module is now a namespace.
|
2012-03-03 14:38:24 +01:00 |