dfhack/library/include
Alexander Gavrilov c27c38e4c0 Remove tired or hungry siege operators from duty when at peace.
The threshold is set at the level when they start to blink - normally
they would continue on with the job until they get a thirsty/hungry
thought, but immediately run off to eat if they lose the job (thus
refusing to load the engine after firing it). The code checks for
active sieges and whether there is a free replacement unit.
2014-04-15 21:52:39 +04:00
..
df Implement writing veins tile by tile through MapCache. 2013-10-08 18:17:36 +04:00
modules Remove tired or hungry siege operators from duty when at peace. 2014-04-15 21:52:39 +04:00
BitArray.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
ColorText.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Console.h Get rid of tabs 2012-11-16 15:33:36 -06:00
Core.h Dissolve the World module class into a namespace. 2012-10-06 13:46:20 +04:00
DFHack.h ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
DataDefs.h Get rid of tabs 2012-11-16 15:33:36 -06:00
DataFuncs.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
DataIdentity.h Fix a mistake in the lua resize() method of BitArray. 2014-04-04 22:33:05 +04:00
Error.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Export.h Implement a template-based classical Perlin noise generator. 2013-10-01 18:58:04 +04:00
Hooks.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Internal.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
LuaTools.h Implement a template-based classical Perlin noise generator. 2013-10-01 18:58:04 +04:00
LuaWrapper.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
MemAccess.h remove old unused code from when dfhack was out of process 2014-02-26 12:44:10 +01:00
MiscUtils.h Remove "using namespace std" from MiscUtils.h. 2013-10-10 12:15:50 +04:00
Module.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
ModuleFactory.h ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
PluginManager.h ruby: dont list ruby scripts when ruby plugin is disabled 2013-10-07 14:32:47 +02:00
Pragma.h Fix linux and windows build issues. 2013-09-30 22:51:29 +04:00
RemoteClient.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
RemoteServer.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
RemoteTools.h Support calling a lua function via a protobuf request. 2014-02-10 20:09:06 +04:00
SDL_events.h Re-add fake SDL headers, get rid of real SDL use. 2012-06-14 02:15:43 +02:00
SDL_keyboard.h Re-add fake SDL headers, get rid of real SDL use. 2012-06-14 02:15:43 +02:00
SDL_keysym.h Re-add fake SDL headers, get rid of real SDL use. 2012-06-14 02:15:43 +02:00
TileTypes.h Implement a MapCache api for writing base layer tiles of arbitrary stone. 2013-10-10 12:15:50 +04:00
Types.h Duplicate the lua Painter class in C++. 2012-11-19 18:11:26 +04:00
VTableInterpose.h Track readable names of vmethod hooks for diagnostic messages. 2013-08-22 12:14:45 +04:00
VersionInfo.h Adjustments for MSVC compatibility 2012-11-20 09:32:04 -06:00
VersionInfoFactory.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
wdirent.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00