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Buildings.h
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Add more native api functions for finding general and specific refs.
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2012-11-12 19:17:32 +04:00 |
Burrows.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Constructions.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Engravings.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Graphic.h
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Get rid of tabs
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2012-11-16 15:33:36 -06:00 |
Gui.h
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Duplicate the lua Painter class in C++.
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2012-11-19 18:11:26 +04:00 |
Items.h
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Add a few utility functions to the main library.
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2012-10-30 12:40:26 +04:00 |
Job.h
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Add more native api functions for finding general and specific refs.
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2012-11-12 19:17:32 +04:00 |
MapCache.h
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Naming consistency
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2012-11-16 15:35:34 -06:00 |
Maps.h
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Some tweaking and edited NEWS.
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2012-10-06 12:40:46 +04:00 |
Materials.h
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Naming consistency
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2012-11-16 15:35:34 -06:00 |
Notes.h
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Header changes/cleanup.
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2011-12-31 12:48:42 +01:00 |
Screen.h
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Add docs for the automaterial plugin, and use the new Painter class.
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2012-11-22 19:38:45 +04:00 |
Translation.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Units.h
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Add an api function to retrieve unit skill experience.
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2012-11-16 22:48:49 +04:00 |
Vegetation.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
Vermin.h
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Get rid of Simple namespace, Gui module is now a namespace.
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2012-03-03 14:38:24 +01:00 |
Windows.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |
World.h
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Experimental API for associating tile bitmasks with persistent data.
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2012-10-11 17:34:34 +04:00 |
kitchen.h
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Update license, add contributors file, bump release number
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2012-09-30 04:03:37 +02:00 |