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Buildings.h
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only reset extents if they are unusable
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2020-12-16 11:10:47 -08:00 |
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Graphic.h
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simplify Graphic module. update structures.
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2020-03-08 00:12:48 -06:00 |
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Items.h
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cleaner mask-based implementation
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2020-11-12 22:44:38 -08:00 |
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Job.h
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cleaner mask-based implementation
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2020-11-12 22:44:38 -08:00 |
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Maps.h
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Add function to infer biome type to Maps module
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2018-08-15 20:28:18 -05:00 |
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Materials.h
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cleaner mask-based implementation
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2020-11-12 22:44:38 -08:00 |
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Units.h
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make alchemist flag valid for controllable civs
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2021-02-05 16:45:39 -08:00 |
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World.h
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Add Persistence module.
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2018-08-26 18:27:58 -05:00 |