218 lines
6.4 KiB
C++
218 lines
6.4 KiB
C++
/* Fixes bug 3708 (Ghosts that can't be engraved on a slab).
|
|
|
|
Cause of the bug:
|
|
|
|
In order to be engraved on a slab, the creature must be
|
|
a historical figure, i.e. be in the historical figure list
|
|
of the Legends mode. It seems that caravan guards are not
|
|
added to that list until they do something notable, e.g.
|
|
kill a goblin. Unfortunately, their own death doesn't
|
|
trigger this sometimes.
|
|
|
|
Solution:
|
|
|
|
Steal a historical figure entry from a dead goblin, by
|
|
replacing the IDs in the structures; also overwrite his
|
|
name, race and profession to make the menus make slightly
|
|
more sense.
|
|
|
|
Downsides:
|
|
|
|
- Obviously, this is an ugly hack.
|
|
- The Legends mode still lists the guard as belonging to
|
|
the goblin civilization, and killed by whoever killed the
|
|
original goblin. There might be other inconsistencies.
|
|
|
|
Positive sides:
|
|
|
|
- Avoids messing with tricky creature control code,
|
|
by allowing the ghost to be removed naturally.
|
|
*/
|
|
|
|
#include <iostream>
|
|
#include <climits>
|
|
#include <string.h>
|
|
#include <vector>
|
|
#include <list>
|
|
#include <stdio.h>
|
|
using namespace std;
|
|
|
|
#define DFHACK_WANT_MISCUTILS
|
|
#include <DFHack.h>
|
|
|
|
enum likeType
|
|
{
|
|
FAIL = 0,
|
|
MATERIAL = 1,
|
|
ITEM = 2,
|
|
FOOD = 3
|
|
};
|
|
|
|
DFHack::Materials * Materials;
|
|
DFHack::VersionInfo *mem;
|
|
DFHack::Creatures * Creatures = NULL;
|
|
|
|
void printCreature(DFHack::Context * DF, const DFHack::t_creature & creature)
|
|
{
|
|
cout << "Address: " << hex << creature.origin << dec << ", creature race: " << Materials->raceEx[creature.race].rawname
|
|
<< ", position: " << creature.x << "x " << creature.y << "y "<< creature.z << "z" << endl
|
|
<< "Name: " << creature.name.first_name;
|
|
|
|
if (creature.name.nickname[0])
|
|
cout << " `" << creature.name.nickname << "'";
|
|
|
|
DFHack::Translation * Tran = DF->getTranslation();
|
|
|
|
cout << " " << Tran->TranslateName(creature.name,false)
|
|
<< " (" << Tran->TranslateName(creature.name,true) << ")" << endl;
|
|
|
|
cout << "Profession: " << mem->getProfession(creature.profession);
|
|
|
|
if(creature.custom_profession[0])
|
|
cout << ", custom: " << creature.custom_profession;
|
|
|
|
uint32_t dayoflife = creature.birth_year*12*28 + creature.birth_time/1200;
|
|
cout << endl
|
|
<< "Born on the year " << creature.birth_year
|
|
<< ", month " << (creature.birth_time/1200/28)
|
|
<< ", day " << ((creature.birth_time/1200) % 28 + 1)
|
|
<< ", " << dayoflife << " days lived." << endl << endl;
|
|
}
|
|
|
|
|
|
int main (int numargs, char ** args)
|
|
{
|
|
DFHack::World * World;
|
|
DFHack::ContextManager DFMgr("Memory.xml");
|
|
DFHack::Context* DF;
|
|
try
|
|
{
|
|
DF = DFMgr.getSingleContext();
|
|
DF->Attach();
|
|
}
|
|
catch (exception& e)
|
|
{
|
|
cerr << e.what() << endl;
|
|
#ifndef LINUX_BUILD
|
|
cin.ignore();
|
|
#endif
|
|
return 1;
|
|
}
|
|
|
|
Creatures = DF->getCreatures();
|
|
Materials = DF->getMaterials();
|
|
World = DF->getWorld();
|
|
DFHack::Translation * Tran = DF->getTranslation();
|
|
|
|
uint32_t numCreatures;
|
|
if(!Creatures->Start(numCreatures))
|
|
{
|
|
cerr << "Can't get creatures" << endl;
|
|
#ifndef LINUX_BUILD
|
|
cin.ignore();
|
|
#endif
|
|
return 1;
|
|
}
|
|
|
|
Materials->ReadCreatureTypes();
|
|
Materials->ReadCreatureTypesEx();
|
|
|
|
mem = DF->getMemoryInfo();
|
|
DFHack::Process *p = DF->getProcess();
|
|
|
|
if(!Tran->Start())
|
|
{
|
|
cerr << "Can't get name tables" << endl;
|
|
return 1;
|
|
}
|
|
|
|
DFHack::OffsetGroup *ogc = mem->getGroup("Creatures")->getGroup("creature");
|
|
uint32_t o_flags3 = ogc->getOffset("flags3");
|
|
uint32_t o_c_hfid = ogc->getGroup("advanced")->getOffset("hist_figure_id");
|
|
|
|
std::list<uint32_t> goblins;
|
|
std::list<uint32_t> ghosts;
|
|
|
|
for(uint32_t i = 0; i < numCreatures; i++)
|
|
{
|
|
DFHack::t_creature temp;
|
|
Creatures->ReadCreature(i,temp);
|
|
|
|
int32_t hfid = p->readDWord(temp.origin + o_c_hfid);
|
|
|
|
if (hfid > 0) {
|
|
if (temp.flags1.bits.dead) {
|
|
std::string name = Materials->raceEx[temp.race].rawname;
|
|
if (name == "GOBLIN")
|
|
goblins.push_back(i);
|
|
}
|
|
} else {
|
|
uint32_t flags3 = p->readDWord(temp.origin + o_flags3);
|
|
if (!(flags3 & 0x1000))
|
|
continue;
|
|
|
|
ghosts.push_back(i);
|
|
}
|
|
}
|
|
|
|
if (goblins.size() >= ghosts.size() && ghosts.size() > 0)
|
|
{
|
|
DFHack::OffsetGroup *grp_figures = mem->getGroup("Legends")->getGroup("figures");
|
|
uint32_t f_vector = p->readDWord(grp_figures->getAddress("vector"));
|
|
uint32_t f_id = grp_figures->getOffset("figure_id");
|
|
uint32_t f_unit = grp_figures->getOffset("unit_id");
|
|
uint32_t f_name = grp_figures->getOffset("name");
|
|
uint32_t f_race = grp_figures->getOffset("race");
|
|
uint32_t f_profession = grp_figures->getOffset("profession");
|
|
|
|
for (std::list<uint32_t>::iterator it = ghosts.begin(); it != ghosts.end(); ++it)
|
|
{
|
|
int i = *it;
|
|
DFHack::t_creature ghost;
|
|
Creatures->ReadCreature(i,ghost);
|
|
|
|
printCreature(DF,ghost);
|
|
|
|
int igoblin = goblins.front();
|
|
goblins.pop_front();
|
|
DFHack::t_creature goblin;
|
|
Creatures->ReadCreature(igoblin,goblin);
|
|
|
|
printCreature(DF,goblin);
|
|
|
|
int32_t hfid = p->readDWord(goblin.origin + o_c_hfid);
|
|
uint32_t fptr = p->readDWord(f_vector + 4*hfid);
|
|
|
|
if (p->readDWord(fptr + f_id) != hfid ||
|
|
p->readDWord(fptr + f_unit) != goblin.id ||
|
|
p->readWord(fptr + f_race) != goblin.race)
|
|
{
|
|
cout << "Data structure inconsistency detected, aborting.";
|
|
break;
|
|
}
|
|
|
|
if (1) {
|
|
p->writeDWord(goblin.origin + o_c_hfid, -1);
|
|
p->writeDWord(ghost.origin + o_c_hfid, hfid);
|
|
p->writeDWord(fptr + f_unit, ghost.id);
|
|
p->writeWord(fptr + f_race, ghost.race);
|
|
p->writeWord(fptr + f_profession, ghost.profession);
|
|
Creatures->CopyNameTo(ghost, fptr + f_name);
|
|
cout << "Pair succesfully patched." << endl << endl;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
cout << "No suitable ghosts, or not enough goblins." << endl;
|
|
}
|
|
|
|
Creatures->Finish();
|
|
DF->Detach();
|
|
#ifndef LINUX_BUILD
|
|
cout << "Done. Press any key to continue" << endl;
|
|
cin.ignore();
|
|
#endif
|
|
return 0;
|
|
}
|