dfhack/library/modules
Robob27 c3b3dda80b Feedback 2023-11-06 23:13:50 -05:00
..
Buildings.cpp change dynamic_cast -> virtual_cast 2023-06-01 10:53:08 -07:00
Burrows.cpp handle inactive burrows when assigning/clearing units 2023-11-05 01:18:21 -08:00
Constructions.cpp
DFSDL.cpp Check that SDL_ShowSimpleMessageBox has been bound first 2023-09-21 01:18:56 -04:00
DFSteam.cpp get compiling on windows 2023-06-17 22:14:11 -07:00
Designations.cpp
EventManager.cpp implement autogrow and update docs 2023-11-02 12:44:37 -07:00
Filesystem.cpp ensure elements in deepest dir are added to output list 2023-03-11 02:01:50 -08:00
Graphic.cpp replace `dts:make_unique` with `std::make_unique` 2023-07-07 21:38:15 -05:00
Gui.cpp Feedback 2023-11-06 23:13:50 -05:00
Items.cpp don't special case vermin; fallback on caste instead 2023-10-28 10:25:26 -07:00
Job.cpp fix and reinstate heat safety filter 2023-09-03 11:54:32 -07:00
Kitchen.cpp properly cast for unsigned comparisons 2023-02-02 23:57:52 -08:00
MapCache.cpp adjust code to new tree root type 2023-04-11 10:14:28 -07:00
Maps.cpp add api for getting the walkability group of a tile 2023-10-29 16:36:02 -07:00
Materials.cpp fix and reinstate heat safety filter 2023-09-03 11:54:32 -07:00
Military.cpp use insert_into_vector, tweak docs again 2023-02-27 02:15:26 +00:00
Once.cpp
Persistence.cpp
Random.cpp
Renderer.cpp
Screen.cpp centralize management of mouse state 2023-10-01 16:28:18 -07:00
Textures.cpp remove doubled check 2023-09-24 13:01:31 +03:00
Translation.cpp Update Translation.cpp 2023-10-15 21:56:36 -07:00
Units.cpp return untranslated name as the readable name 2023-11-05 01:27:40 -07:00
World.cpp