When enabled, custom reactions will begin to produce gloves in sets, based on the number of hands the job performer's race has, and set the Handedness flags accordingly. The "createitem" plugin already contains a simpler workaround (which doesn't check body plan but instead just produces pairs), but it shouldn't trigger when this tweak is enabled (unless you use it on a creature which has been modded to only have "neutral" hands). |
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.. | ||
tweaks | ||
CMakeLists.txt | ||
tweak.cpp |