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CMakeLists.txt
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Fix memory.xml and pdcurses.dll copy problems for good.
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2011-05-26 12:33:38 +02:00 |
catsplosion.cpp
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Rename memory_info and its factory class.
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2010-08-20 14:10:05 +02:00 |
copypaste.cpp
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Fix many warnings from MSVC builds.
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2011-05-23 21:30:51 +02:00 |
creaturemanager.cpp
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creaturemanager: oops, "-i" was broken
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2011-07-07 01:10:40 -07:00 |
dfbauxite.cpp
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Moving stuff around, part 2
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2010-05-26 06:48:23 +02:00 |
dftry.cpp
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Fix many warnings from MSVC builds.
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2011-05-23 21:30:51 +02:00 |
digger.cpp
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Big ugly deuglyfication of DFTileTypes and its use in the tools.
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2011-04-17 13:06:19 +02:00 |
digger2.cpp
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Big ugly deuglyfication of DFTileTypes and its use in the tools.
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2011-04-17 13:06:19 +02:00 |
digpattern.cpp
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Fix for materialAt()->veinMaterialAt()
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2011-04-12 13:16:10 +02:00 |
findnameindexes.cpp
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Make sure things build with playground turned on.
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2011-03-21 21:29:54 +01:00 |
fix-3708.cpp
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Big messy commit...
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2011-04-20 01:28:47 +02:00 |
hellhole.cpp
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Fun with tiletypes. Expect explosions.
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2011-04-28 23:00:52 +02:00 |
hexsearch2.c
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Added hexsearch (only as a template to base further work on)
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2010-06-01 23:59:48 +02:00 |
hexsearch2.h
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Added hexsearch (only as a template to base further work on)
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2010-06-01 23:59:48 +02:00 |
itemdesignator.cpp
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The item designator tool lives again.
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2011-04-16 23:57:04 +02:00 |
moodump.cpp
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Rename memory_info and its factory class.
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2010-08-20 14:10:05 +02:00 |
paths.cpp
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Keeping the current working directory addition, but reverting the current tileset and color stuff, as the tileset was just an initializer, not the actual current one, just going to have to read the init.txt file myself
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2010-09-13 09:45:53 -04:00 |
primitives.cpp
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Sync, autosearch skeleton.
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2011-02-08 22:55:40 +01:00 |
printtiletypes.cpp
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Big ugly deuglyfication of DFTileTypes and its use in the tools.
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2011-04-17 13:06:19 +02:00 |
renamer.cpp
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Make sure things build with playground turned on.
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2011-03-21 21:29:54 +01:00 |
test.c
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The C test tool doesn't compile as a plain C program!
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2011-04-10 15:36:01 +02:00 |
typeblocks.cpp
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Fix liquids bug, added status checks to Maps (still not the real thing, but better)
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2010-06-17 06:46:20 +02:00 |