dfhack/library/include/modules
Pauli 1b5ec7ce69 Update jobs when committing MapCache changes
The map_block->designation.{dig,smooth} are reset to zeros when a job
posting is created for the designation. The job is then used to override
the designation state in the map_block. To make the new designation set
propogate to jobs the job structure would require updating. The update
would be possible a complex operation. The simple alternative is to
remove the job and let df create a new job in the next tick.

Fixes #1229
2018-06-18 16:34:09 +03:00
..
Buildings.h Add Buildings::getRoomDescription(), moved from search plugin, +cleanup 2018-05-12 17:00:21 -04:00
Burrows.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Constructions.h Fix for construction over existing construction & on top of walls 2015-11-06 19:00:43 +01:00
Designations.h Designate the correct tile for trees with multi-tile trunks 2017-05-05 21:25:25 -04:00
Engravings.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
EventManager.h Initial 64-bit support 2016-07-03 23:32:43 -04:00
Filesystem.h Implement a function to list directories recursively 2015-01-30 17:29:17 -05:00
Graphic.h Get rid of tabs 2012-11-16 15:33:36 -06:00
Gui.h Add Gui::inRenameBuilding 2018-05-09 10:23:05 -04:00
GuiHooks.h Fix GCC warnings in 'tweak kitchen-prefs-all' and dev plugins 2018-06-01 10:02:38 -04:00
Items.h Move isRouteVehicle, isSquadEquipment from workflow to Items module 2018-05-12 14:49:30 -04:00
Job.h Reverse the param order of these two methods 2016-12-01 20:13:49 -08:00
Kitchen.h Add some exclusion functions to Kitchen module, expose to Lua, fix build 2018-05-17 19:34:03 -04:00
MapCache.h Update jobs when committing MapCache changes 2018-06-18 16:34:09 +03:00
Maps.h Use automatic return type for index_tile 2018-06-18 16:23:57 +03:00
Materials.h Implement a MapCache api for writing base layer tiles of arbitrary stone. 2013-10-10 12:15:50 +04:00
Notes.h Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Once.h New module: Once. Intended to help prevent debug error message spam. 2013-03-23 22:38:33 -04:00
PerlinNoise.inc Use a cast instead of floor in perlin noise for performance. 2013-10-10 12:15:50 +04:00
Random.h Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
Renderer.h Add Renderer module - safer way to install custom renderers 2015-10-21 17:18:39 -04:00
Screen.h Move some checks in paintTile/readTile after hooks are called 2017-06-02 00:40:14 -04:00
Translation.h Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Units.h dead & killed flag separation 2018-06-13 15:37:45 -04:00
Windows.h Fix whitespace issues 2015-02-14 22:53:06 -05:00
World.h Add gametype checks to World.cpp 2015-03-09 20:08:21 -04:00