..
Buildings.h
Add Buildings::getRoomDescription(), moved from search plugin, +cleanup
2018-05-12 17:00:21 -04:00
Burrows.h
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
Constructions.h
Fix for construction over existing construction & on top of walls
2015-11-06 19:00:43 +01:00
Designations.h
Designate the correct tile for trees with multi-tile trunks
2017-05-05 21:25:25 -04:00
Engravings.h
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
EventManager.h
Initial 64-bit support
2016-07-03 23:32:43 -04:00
Filesystem.h
Implement a function to list directories recursively
2015-01-30 17:29:17 -05:00
Graphic.h
Get rid of tabs
2012-11-16 15:33:36 -06:00
Gui.h
Add Gui::inRenameBuilding
2018-05-09 10:23:05 -04:00
GuiHooks.h
Fix GCC warnings in 'tweak kitchen-prefs-all' and dev plugins
2018-06-01 10:02:38 -04:00
Items.h
Move isRouteVehicle, isSquadEquipment from workflow to Items module
2018-05-12 14:49:30 -04:00
Job.h
Reverse the param order of these two methods
2016-12-01 20:13:49 -08:00
Kitchen.h
Add some exclusion functions to Kitchen module, expose to Lua, fix build
2018-05-17 19:34:03 -04:00
MapCache.h
Update jobs when committing MapCache changes
2018-06-18 16:34:09 +03:00
Maps.h
Use automatic return type for index_tile
2018-06-18 16:23:57 +03:00
Materials.h
Implement a MapCache api for writing base layer tiles of arbitrary stone.
2013-10-10 12:15:50 +04:00
Notes.h
Header changes/cleanup.
2011-12-31 12:48:42 +01:00
Once.h
New module: Once. Intended to help prevent debug error message spam.
2013-03-23 22:38:33 -04:00
PerlinNoise.inc
Use a cast instead of floor in perlin noise for performance.
2013-10-10 12:15:50 +04:00
Random.h
Add missing import/export info for MersenneRNG::unitvector<>
2014-03-25 13:30:21 -05:00
Renderer.h
Add Renderer module - safer way to install custom renderers
2015-10-21 17:18:39 -04:00
Screen.h
Move some checks in paintTile/readTile after hooks are called
2017-06-02 00:40:14 -04:00
Translation.h
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
Units.h
dead & killed flag separation
2018-06-13 15:37:45 -04:00
Windows.h
Fix whitespace issues
2015-02-14 22:53:06 -05:00
World.h
Add gametype checks to World.cpp
2015-03-09 20:08:21 -04:00