209 lines
6.5 KiB
C++
209 lines
6.5 KiB
C++
#include <iostream>
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#include <string.h> // for memset
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#include <string>
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#include <vector>
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#include <stack>
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#include <map>
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#include <stdio.h>
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#include <cstdlib>
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using namespace std;
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#include <DFHack.h>
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#include <dfhack/extra/MapExtras.h>
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#include "termutil.h"
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using namespace MapExtras;
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int main (int argc, char* argv[])
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{
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bool temporary_terminal = TemporaryTerminal();
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// Command line options
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bool updown = false;
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if(argc > 1 && strcmp(argv[1],"-x") == 0)
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updown = true;
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DFHack::ContextManager DFMgr("Memory.xml");
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DFHack::Context * DF;
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try
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{
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DF = DFMgr.getSingleContext();
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DF->Attach();
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}
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catch (exception& e)
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{
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cerr << e.what() << endl;
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if(temporary_terminal)
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cin.ignore();
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return 1;
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}
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uint32_t x_max,y_max,z_max;
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DFHack::Maps * Maps = DF->getMaps();
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DFHack::Gui * Gui = DF->getGui();
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// init the map
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if(!Maps->Start())
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{
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cerr << "Can't init map. Make sure you have a map loaded in DF." << endl;
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DF->Detach();
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if(temporary_terminal)
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cin.ignore();
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return 1;
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}
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int32_t cx, cy, cz;
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Maps->getSize(x_max,y_max,z_max);
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uint32_t tx_max = x_max * 16;
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uint32_t ty_max = y_max * 16;
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Gui->getCursorCoords(cx,cy,cz);
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while(cx == -30000)
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{
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cerr << "Cursor is not active. Point the cursor at a vein." << endl;
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DF->Resume();
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cin.ignore();
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DF->Suspend();
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Gui->getCursorCoords(cx,cy,cz);
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}
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DFHack::DFCoord xy ((uint32_t)cx,(uint32_t)cy,cz);
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if(xy.x == 0 || xy.x == tx_max - 1 || xy.y == 0 || xy.y == ty_max - 1)
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{
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cerr << "I won't dig the borders. That would be cheating!" << endl;
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DF->Detach();
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if(temporary_terminal)
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cin.ignore();
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return 1;
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}
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MapCache * MCache = new MapCache(Maps);
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DFHack::t_designation des = MCache->designationAt(xy);
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int16_t tt = MCache->tiletypeAt(xy);
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int16_t veinmat = MCache->veinMaterialAt(xy);
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if( veinmat == -1 )
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{
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cerr << "This tile is non-vein. Bye :)" << endl;
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delete MCache;
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DF->Detach();
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if(temporary_terminal)
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cin.ignore();
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return 1;
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}
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printf("%d/%d/%d tiletype: %d, veinmat: %d, designation: 0x%x ... DIGGING!\n", cx,cy,cz, tt, veinmat, des.whole);
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stack <DFHack::DFCoord> flood;
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flood.push(xy);
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while( !flood.empty() )
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{
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DFHack::DFCoord current = flood.top();
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flood.pop();
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int16_t vmat2 = MCache->veinMaterialAt(current);
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tt = MCache->tiletypeAt(current);
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if(!DFHack::isWallTerrain(tt))
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continue;
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if(vmat2!=veinmat)
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continue;
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// found a good tile, dig+unset material
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DFHack::t_designation des = MCache->designationAt(current);
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DFHack::t_designation des_minus;
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DFHack::t_designation des_plus;
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des_plus.whole = des_minus.whole = 0;
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int16_t vmat_minus = -1;
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int16_t vmat_plus = -1;
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bool below = 0;
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bool above = 0;
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if(updown)
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{
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if(MCache->testCoord(current-1))
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{
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below = 1;
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des_minus = MCache->designationAt(current-1);
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vmat_minus = MCache->veinMaterialAt(current-1);
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}
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if(MCache->testCoord(current+1))
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{
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above = 1;
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des_plus = MCache->designationAt(current+1);
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vmat_plus = MCache->veinMaterialAt(current+1);
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}
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}
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if(MCache->testCoord(current))
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{
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MCache->clearMaterialAt(current);
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if(current.x < tx_max - 2)
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{
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flood.push(DFHack::DFCoord(current.x + 1, current.y, current.z));
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if(current.y < ty_max - 2)
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{
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flood.push(DFHack::DFCoord(current.x + 1, current.y + 1,current.z));
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flood.push(DFHack::DFCoord(current.x, current.y + 1,current.z));
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}
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if(current.y > 1)
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{
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flood.push(DFHack::DFCoord(current.x + 1, current.y - 1,current.z));
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flood.push(DFHack::DFCoord(current.x, current.y - 1,current.z));
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}
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}
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if(current.x > 1)
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{
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flood.push(DFHack::DFCoord(current.x - 1, current.y,current.z));
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if(current.y < ty_max - 2)
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{
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flood.push(DFHack::DFCoord(current.x - 1, current.y + 1,current.z));
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flood.push(DFHack::DFCoord(current.x, current.y + 1,current.z));
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}
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if(current.y > 1)
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{
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flood.push(DFHack::DFCoord(current.x - 1, current.y - 1,current.z));
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flood.push(DFHack::DFCoord(current.x, current.y - 1,current.z));
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}
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}
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if(updown)
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{
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if(current.z > 0 && below && vmat_minus == vmat2)
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{
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flood.push(current-1);
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if(des_minus.bits.dig == DFHack::designation_d_stair)
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des_minus.bits.dig = DFHack::designation_ud_stair;
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else
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des_minus.bits.dig = DFHack::designation_u_stair;
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MCache->setDesignationAt(current-1,des_minus);
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des.bits.dig = DFHack::designation_d_stair;
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}
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if(current.z < z_max - 1 && above && vmat_plus == vmat2)
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{
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flood.push(current+ 1);
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if(des_plus.bits.dig == DFHack::designation_u_stair)
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des_plus.bits.dig = DFHack::designation_ud_stair;
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else
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des_plus.bits.dig = DFHack::designation_d_stair;
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MCache->setDesignationAt(current+1,des_plus);
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if(des.bits.dig == DFHack::designation_d_stair)
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des.bits.dig = DFHack::designation_ud_stair;
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else
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des.bits.dig = DFHack::designation_u_stair;
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}
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}
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if(des.bits.dig == DFHack::designation_no)
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des.bits.dig = DFHack::designation_default;
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MCache->setDesignationAt(current,des);
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}
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}
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MCache->WriteAll();
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delete MCache;
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DF->Detach();
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if(temporary_terminal)
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{
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cout << "Done. Press any key to continue" << endl;
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cin.ignore();
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}
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return 0;
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}
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