186 lines
5.0 KiB
C++
186 lines
5.0 KiB
C++
/*
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* Confiscates and dumps garbage owned by dwarfs.
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*/
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#include <cstdio>
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#include <iostream>
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#include <iomanip>
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#include <sstream>
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#include <climits>
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#include <vector>
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using namespace std;
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#include <DFHack.h>
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#include <dfhack/DFVector.h>
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#include <dfhack/DFTypes.h>
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#include "termutil.h"
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int main (int argc, char *argv[])
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{
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bool temporary_terminal = TemporaryTerminal();
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bool dump_scattered = false;
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bool confiscate_all = false;
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bool dry_run = false;
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int wear_dump_level = 65536;
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for(int i = 1; i < argc; i++)
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{
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char *arg = argv[i];
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if (arg[0] != '-')
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continue;
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for (; *arg; arg++) {
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switch (arg[0]) {
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case 'd':
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dry_run = true;
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break;
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case 'l':
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dump_scattered = true;
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break;
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case 'a':
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confiscate_all = true;
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break;
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case 'x':
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wear_dump_level = 1;
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break;
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case 'X':
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wear_dump_level = 2;
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break;
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}
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}
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}
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DFHack::Process * p;
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unsigned int i,j;
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DFHack::ContextManager DFMgr("Memory.xml");
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DFHack::Context * DF;
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try
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{
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DF = DFMgr.getSingleContext();
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DF->Attach();
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}
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catch (exception& e)
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{
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cerr << e.what() << endl;
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if(temporary_terminal)
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cin.ignore();
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return 1;
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}
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DFHack::VersionInfo * mem = DF->getMemoryInfo();
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DFHack::Materials *Materials = DF->getMaterials();
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DFHack::Items *Items = DF->getItems();
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DFHack::Creatures *Creatures = DF->getCreatures();
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DFHack::Translation *Tran = DF->getTranslation();
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Materials->ReadAllMaterials();
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uint32_t num_creatures;
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Creatures->Start(num_creatures);
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Tran->Start();
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p = DF->getProcess();
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DFHack::OffsetGroup* itemGroup = mem->getGroup("Items");
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unsigned vector_addr = itemGroup->getAddress("items_vector");
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DFHack::DfVector <uint32_t> p_items (p, vector_addr);
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uint32_t size = p_items.size();
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printf("Found total %d items.\n", size);
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for (i=0;i<size;i++)
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{
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uint32_t curItem = p_items[i];
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DFHack::dfh_item itm;
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Items->readItem(curItem, itm);
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if (!itm.base.flags.owned)
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continue;
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std::string name = Items->getItemClass(itm.matdesc.itemType);
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bool confiscate = false;
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bool dump = false;
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if (itm.base.flags.rotten)
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{
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printf("Confiscating a rotten item: \t");
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confiscate = true;
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}
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else if (itm.base.flags.on_ground &&
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(name == "food" || name == "meat" || name == "plant"))
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{
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printf("Confiscating a dropped foodstuff: \t");
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confiscate = true;
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}
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else if (itm.wear_level >= wear_dump_level)
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{
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printf("Confiscating and dumping a worn item: \t");
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confiscate = true;
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dump = true;
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}
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else if (dump_scattered && itm.base.flags.on_ground)
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{
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printf("Confiscating and dumping litter: \t");
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confiscate = true;
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dump = true;
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}
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else if (confiscate_all)
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{
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printf("Confiscating: \t");
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confiscate = true;
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}
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if (confiscate)
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{
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itm.base.flags.owned = 0;
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if (dump)
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itm.base.flags.dump = 1;
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if (!dry_run)
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Items->writeItem(itm);
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printf(
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"%s (wear %d)",
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Items->getItemDescription(itm, Materials).c_str(),
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itm.wear_level
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);
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int32_t owner = Items->getItemOwnerID(itm);
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int32_t owner_index = Creatures->FindIndexById(owner);
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std::string info;
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if (owner_index >= 0)
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{
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DFHack::t_creature temp;
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Creatures->ReadCreature(owner_index,temp);
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temp.name.first_name[0] = toupper(temp.name.first_name[0]);
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info = temp.name.first_name;
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if (temp.name.nickname[0])
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info += std::string(" '") + temp.name.nickname + "'";
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info += " ";
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info += Tran->TranslateName(temp.name,false);
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printf(", owner %s", info.c_str());
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}
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printf("\n");
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/*
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printf(
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"%5d: %08x %08x (%d,%d,%d) #%08x [%d] %s - %s %s\n",
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i, itm.origin, itm.base.flags.whole,
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itm.base.x, itm.base.y, itm.base.z,
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itm.base.vtable,
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itm.wear_level,
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Items->getItemClass(itm.matdesc.itemType).c_str(),
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Items->getItemDescription(itm, Materials).c_str(),
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info.c_str()
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);
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*/
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}
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}
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if(temporary_terminal)
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{
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cout << "Done. Press any key to continue" << endl;
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cin.ignore();
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}
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return 0;
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}
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