dfhack/tools/supported/cleanowned.cpp

186 lines
5.0 KiB
C++

/*
* Confiscates and dumps garbage owned by dwarfs.
*/
#include <cstdio>
#include <iostream>
#include <iomanip>
#include <sstream>
#include <climits>
#include <vector>
using namespace std;
#include <DFHack.h>
#include <dfhack/DFVector.h>
#include <dfhack/DFTypes.h>
#include "termutil.h"
int main (int argc, char *argv[])
{
bool temporary_terminal = TemporaryTerminal();
bool dump_scattered = false;
bool confiscate_all = false;
bool dry_run = false;
int wear_dump_level = 65536;
for(int i = 1; i < argc; i++)
{
char *arg = argv[i];
if (arg[0] != '-')
continue;
for (; *arg; arg++) {
switch (arg[0]) {
case 'd':
dry_run = true;
break;
case 'l':
dump_scattered = true;
break;
case 'a':
confiscate_all = true;
break;
case 'x':
wear_dump_level = 1;
break;
case 'X':
wear_dump_level = 2;
break;
}
}
}
DFHack::Process * p;
unsigned int i,j;
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context * DF;
try
{
DF = DFMgr.getSingleContext();
DF->Attach();
}
catch (exception& e)
{
cerr << e.what() << endl;
if(temporary_terminal)
cin.ignore();
return 1;
}
DFHack::VersionInfo * mem = DF->getMemoryInfo();
DFHack::Materials *Materials = DF->getMaterials();
DFHack::Items *Items = DF->getItems();
DFHack::Creatures *Creatures = DF->getCreatures();
DFHack::Translation *Tran = DF->getTranslation();
Materials->ReadAllMaterials();
uint32_t num_creatures;
Creatures->Start(num_creatures);
Tran->Start();
p = DF->getProcess();
DFHack::OffsetGroup* itemGroup = mem->getGroup("Items");
unsigned vector_addr = itemGroup->getAddress("items_vector");
DFHack::DfVector <uint32_t> p_items (p, vector_addr);
uint32_t size = p_items.size();
printf("Found total %d items.\n", size);
for (i=0;i<size;i++)
{
uint32_t curItem = p_items[i];
DFHack::dfh_item itm;
Items->readItem(curItem, itm);
if (!itm.base.flags.owned)
continue;
std::string name = Items->getItemClass(itm.matdesc.itemType);
bool confiscate = false;
bool dump = false;
if (itm.base.flags.rotten)
{
printf("Confiscating a rotten item: \t");
confiscate = true;
}
else if (itm.base.flags.on_ground &&
(name == "food" || name == "meat" || name == "plant"))
{
printf("Confiscating a dropped foodstuff: \t");
confiscate = true;
}
else if (itm.wear_level >= wear_dump_level)
{
printf("Confiscating and dumping a worn item: \t");
confiscate = true;
dump = true;
}
else if (dump_scattered && itm.base.flags.on_ground)
{
printf("Confiscating and dumping litter: \t");
confiscate = true;
dump = true;
}
else if (confiscate_all)
{
printf("Confiscating: \t");
confiscate = true;
}
if (confiscate)
{
itm.base.flags.owned = 0;
if (dump)
itm.base.flags.dump = 1;
if (!dry_run)
Items->writeItem(itm);
printf(
"%s (wear %d)",
Items->getItemDescription(itm, Materials).c_str(),
itm.wear_level
);
int32_t owner = Items->getItemOwnerID(itm);
int32_t owner_index = Creatures->FindIndexById(owner);
std::string info;
if (owner_index >= 0)
{
DFHack::t_creature temp;
Creatures->ReadCreature(owner_index,temp);
temp.name.first_name[0] = toupper(temp.name.first_name[0]);
info = temp.name.first_name;
if (temp.name.nickname[0])
info += std::string(" '") + temp.name.nickname + "'";
info += " ";
info += Tran->TranslateName(temp.name,false);
printf(", owner %s", info.c_str());
}
printf("\n");
/*
printf(
"%5d: %08x %08x (%d,%d,%d) #%08x [%d] %s - %s %s\n",
i, itm.origin, itm.base.flags.whole,
itm.base.x, itm.base.y, itm.base.z,
itm.base.vtable,
itm.wear_level,
Items->getItemClass(itm.matdesc.itemType).c_str(),
Items->getItemDescription(itm, Materials).c_str(),
info.c_str()
);
*/
}
}
if(temporary_terminal)
{
cout << "Done. Press any key to continue" << endl;
cin.ignore();
}
return 0;
}